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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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![]() Last edited by Onkel Neal; 07-23-07 at 05:24 PM. Reason: Added text |
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#2 |
Commodore
![]() Join Date: Apr 2005
Location: Brewsky, Galore
Posts: 618
Downloads: 19
Uploads: 0
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Damn you beat me to it!
Happy hunting all! ![]()
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Daddy cool ![]() |
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#3 |
Lieutenant
![]() Join Date: Apr 2005
Location: Finland
Posts: 267
Downloads: 80
Uploads: 0
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Downloading now, thanks!
![]() Too bad I won't to able to enjoy about this patch for few days...I got fever ![]() |
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#4 |
Mate
![]() Join Date: May 2005
Location: Sweden
Posts: 55
Downloads: 28
Uploads: 0
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Yay!!
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#5 |
Frogman
![]() Join Date: Jan 2006
Posts: 300
Downloads: 353
Uploads: 13
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Thanks claustrier!
Downloading now... ![]() |
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#6 |
Stowaway
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You win claustrier
![]() Anyone doing a file compare with the beta release, would be interesting to see what changed since the leak. |
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#7 |
Swabbie
![]() Join Date: Apr 2007
Location: Copenhagen, Denmark
Posts: 14
Downloads: 56
Uploads: 0
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This is so nice! Downloading now
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#8 |
Watch
![]() Join Date: Oct 2006
Posts: 25
Downloads: 4
Uploads: 0
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From the readme:
GAMEPLAY CHANGES: 1. All Sensors have been tuned for a more realistic performance 2. All ship gunners now improve the precision of their shooting in time 3. Small, irrelevant, units don't show up on the map or clutter the sensors 4. The radar and hydrophone won't detect units that don't have a signature of that kind (sampans, rowboats, etc) 5. New orders received by the player are presented through a radio message pop-up. NEW FEATURES: 1. Radar and Sonar interfaces and functionality have been improved. Now buttons move when clicked and the scroll wheel can be used to train the sensor in the desired direction. Additionally, one can directly click on the bearing indicator, respectively PPI screen, to obtain the same effect. 2. Friendly pilots shot down will pop up red smoke to signal their position to the player 3. Improved orders panel 4. Colorado class battleships have been added to the game 5. The player can now request a speed estimate on a target as long as he has recently sent at least two range+bearing data sets. Keep in mind that the estimate needs to be sent to the TDC to be taken into account for the shot. 6. The recognition manual now remembers the last page it was opened at, and will default to the Japanese roster BUGFIXES: 1. Solved a bug that lead to target range estimation errors when playing in Imperial measurement system 2. Corrected the wrong orientation of sounds in the submarine interior 3. The radar now detects targets to the north, south and generally any other direction, according to the historical performance, of course. 5. Solved a few bugs related to the AI Group commander 6. Various ships have had firing arcs limitations corrected 7. Various ships have had engine HP values corrected, thanks to some great research by Nematode! 8. Some problems with the sound engine have been solved 9. Various user interface enhancements / bugfixes 10. Parachutes animations run correctly now. 11. Torpedoes fired by the player now show up on the map even after crossing the International Date change Line 12. All menus display correctly on widescreen resolutions 13. Periscope zoom has been set to the historical value. 14. Submarine's batteries no longer recharge when no fuel is available. 15. All ship dimensions are now correct and will no longer lead to targeting errors. Keep in mind that torpedoes may still run too deep, as it is correct historically. 16. Clemson class destroyers are no longer crewed by Japanese sailors 17. AI units will now take notice of nearby ships being destroyed even when there is not a trace of the attacker |
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#9 |
Swabbie
![]() Join Date: May 2005
Location: on the run
Posts: 5
Downloads: 11
Uploads: 0
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thx m8 downloading now, only 8 minutes to wait til 1.3
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#10 |
Stowaway
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Is this the official final release 1.3 patch or a beta? The ubisoft website does not yet show 1.3 as being available so I am rather confused, (it doesn't take much).:hmm:
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#11 |
Ace of the Deep
![]() Join Date: Jan 2007
Location: at periscope depth
Posts: 1,204
Downloads: 97
Uploads: 0
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Impossible. THE PATCH will come within an hour.
This version is the same as the beta patch. 12.0.0.49985 The patch will have version 13...
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#12 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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It shows 210 MB.
wasn't the leaked one under 200 or something? tater |
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#13 |
Commander
![]() Join Date: May 2007
Location: a mile behind the sign"end of civilisation"
Posts: 444
Downloads: 24
Uploads: 0
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#14 | |
Pacific Aces Dev Team
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![]() Quote:
click on the tab [Digitale handtekeningen] to see the digital signed informations |
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#15 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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![]() Quote:
The version from UbiSoft contains the signature whereas the version from the Internode link does not contain the signature. It's interesting that the "official" releases differ, albeit not in actual content by the looks of things (the version numbers are the same). |
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