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05-29-07, 03:47 AM | #46 |
Medic
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KillerSub_01?
There is no 'KillerSub_01" mod as such guys? In my zip download there is only a 'Data' file with a 'Submarine' and a 'Library' file within it? The ZIP file is called 'KillerSub_01'....you can't mean to put the ZIP into the MOD folder can you buddy?
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05-29-07, 05:09 AM | #47 | |
Stowaway
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Quote:
You have to EXTRACT: 1. DATA folder to the SH4 installation directory and overwrite O R 2. Extract KillerSub_01 [just above DATA in zip] and put it into MODS folder. Your choice.... |
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05-29-07, 05:18 AM | #48 | |
Rough night at Langtrees brothel
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Quote:
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http://maxt.dk/archives/2007/03/22/s...nter-4-cheats/ Get KillerSub MOD and bring the Hell back to Earth! The FUN way to play SH4! Now with Rail Guns! |
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05-29-07, 05:21 AM | #49 | ||
Stowaway
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05-29-07, 05:48 AM | #50 | ||
Rough night at Langtrees brothel
Join Date: Mar 2007
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Quote:
Quote:
Your posts doesn't really help, GakunGak...
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http://maxt.dk/archives/2007/03/22/s...nter-4-cheats/ Get KillerSub MOD and bring the Hell back to Earth! The FUN way to play SH4! Now with Rail Guns! |
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05-29-07, 06:01 AM | #51 |
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I agree 100%, but this is how I do.
As for the wrong method, I gave him 2 choices to choose, which his appears to be the second. So, in fact, I was not that wrong.... Maybe just a litle... |
05-29-07, 02:53 PM | #52 |
Medic
Join Date: Jul 2006
Location: UK
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HMMmmmm!
Well MAX, you really ought to clearly state in the 'readme', to extracrt this MOD into a file named 'KillerSub-01" first of all and THEN to put it in the MOD directory. I would never have found this out in a month of Sundays, if'n ye hadn't told me. The MOD works fine now and the ammo is great, BUT when I try to take over the range of the deck gun with my mouse wheel, the whole game sets SOLID!
I can only get out by switching off at the mains. The AA gun is fine, It is the deck gun that is the problem! Anyone got any ideas here?
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05-29-07, 03:04 PM | #53 |
Rough night at Langtrees brothel
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Solid? What do you mean?
Also installing any mod for SH4 is done in the same way.... Even GakunGak have figured it out
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http://maxt.dk/archives/2007/03/22/s...nter-4-cheats/ Get KillerSub MOD and bring the Hell back to Earth! The FUN way to play SH4! Now with Rail Guns! |
05-29-07, 03:36 PM | #54 | |
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Underlined and bold: what do you mean by that? I don't use any mod enabler, I just install and overwrite directlly in the SH4 folder... Saves me the trouble.... |
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05-29-07, 03:39 PM | #55 | ||
Rough night at Langtrees brothel
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Quote:
2) Oh... right... :rotfl: Sorry
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http://maxt.dk/archives/2007/03/22/s...nter-4-cheats/ Get KillerSub MOD and bring the Hell back to Earth! The FUN way to play SH4! Now with Rail Guns! |
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05-29-07, 03:43 PM | #56 |
Stowaway
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Impossible for me to do, as power electricity here during storms are fatal, I'm writing this on my laptop....
Will try something tomorow and if possible, I'll "fraps" it... |
05-29-07, 07:03 PM | #57 |
Silent Hunter
Join Date: Apr 2007
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Gakun - I strongly suggest using JSGME - I currently use RFB and a couple of other mods - and whenever a new version comes in or I want to tweak something in the original format it helps. But hey - each to their own.
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05-30-07, 04:28 AM | #58 |
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Many thnx for the suggestion, but I use JSGME for Sub Command/DW, as for this I wanna have some fun!
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05-30-07, 06:15 AM | #59 |
Medic
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MODS
Well guys, I have found that with most MODs, all you have to do is unzip them straight into the MOD directory, (which one has to make of course). :hmm:
This is what I did with KillerSub, which is why I ended up with the 'Data' folder in JSGME. Unziping ito a file you have to make yourself is news to me mates. Anyway it is done now and works fine, but when I move to the deck gun...things are OK whilst I am in the 'first option' there. When I try to move to the 'second option', which is getting the rage finder up (using the mouse wheel), my screen freezes solid. I am just stuck and nothing will move anywhere! The music keeps playing over and over like a worn record player and I just have to switch off at the mains and reboot to get anywhere at all. If one of you have experienced something simular...sounds like a bug to me lads! :hmm: Can we solve this at all, otherwise I can't use MAX's excellent mod and I want to 'kick some ass' out there!
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05-30-07, 07:03 AM | #60 |
Silent Hunter
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My thoughts here are the shell speed. Remember - with this mod - shell speed was increased so you dont need the range scale. In fact - if you used them - you would likely miss as Max made the gun a "railgun". What may be happening - and this is just theory - is that the range scale calculates distance based on vertical traverse - and with this mod all ranges are the same.
That could cause the game to lock when you go to zoomed views. Max, to test this - try dropping the speed back and see if that fixes it. Just my attempt to help.
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