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Old 02-12-07, 03:57 PM   #19
Steppenwolf
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Join Date: Jul 2005
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Quote:
Originally Posted by Khourieat
Quote:
Originally Posted by John Channing
Quote:
Originally Posted by Khourieat
I think I need to work on how to sink a C2, right now it's taking 3 shots, I haven't even bothered going after any war ships yet (Except for armed trawlers, but apparently they're shallower then 4 meters...)
Set your torp for 5 meters, Impact and fast running.
Then aim just slightly forward of the mast.
JCC
5 meters impact only?? I set them for 3 meters magnetic (I'm using T1's still, I don't like the T2s, will eventually switch to the T3s if ships start to dodge my point blank shots) and the blasted boat went clear over the torpedo...there was some light weather involved, but it didn't keep them from shooting me up good

If 3 meters went underneath it though, I'm inclined to think 5 would miss even worse...

Either way, I think I'll avoid wasting torpedoes on small military ships, sank a destroyer yesterday and it was only worth 1100 tons (or did I read it wrong and it's actually 11,000!?)
I believe John was suggesting the "5 meter depth, impact setting", for the C2 (which has a draft of 7.8 meters), not for the Armed Trawler (which only has a draft of 2.5 meters).

And yes the destroyer was only 1100 tons. Most merchants have a tonnage much higher than their military escorts (That's why they're the ones your supposed to be shooting at ).
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