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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Seaman
![]() Join Date: Nov 2017
Posts: 31
Downloads: 15
Uploads: 0
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Only the major versions could get a mod really "not updated", not the small or normal updates. The next major version probably will come with the DLC in around 4-5 months or so. In the mods box of the startup app, mods may appear with the "outdated" label; this is usually irrelevant, and they work perfectly. You should check the mod's page on Steam to see if it actually works or not (and if it is save compatible or a new career is needed). I have about 25 mods that work perfectly, and most of them have the outdated label. (But they are not outdated for the current major version.) |
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#2 | |
Swabbie
![]() Join Date: Oct 2012
Location: underwater
Posts: 5
Downloads: 65
Uploads: 0
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#3 |
Gefallen Engel U-666
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Pionier!
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__________________
"Only two things are infinite; The Universe and human squirrelyness?!! |
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#4 |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
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The mod installation is straight-forward with the game launcher, and if you have problems pointing to the right mod directories, then don't use the Steam Workshop directly but use the SteamCMD app to download Workshop items or mods. Works well for me owning the game on GOG.
But currently I see no sense in installing mods except those which I foresee to work for a long time to come, like Flag mods that tell me the exact nationality of a flag. I have currently no other mod installed, especially no crew management mods that can screw-up your entire game like currently discussed in the Steam forums...People use mods but don't know how the game works...How stupid... Greetings, ![]() |
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