SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
12-25-23, 02:24 PM | #181 |
Planesman
Join Date: Apr 2011
Location: Trier, Germany
Posts: 182
Downloads: 423
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danke. 2024 should be a good year ( for subsim )
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12-28-23, 02:10 PM | #182 | |
Ocean Warrior
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I wonder if there will ever be a new u-boat game.......fingers crossed.
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"Realistic" is not always GAME-GOOD." - Wave Skipper |
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01-09-24, 12:25 AM | #183 |
Commander
Join Date: Jul 2006
Location: Washington State south of Tacoma
Posts: 469
Downloads: 26
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Kapt: Lehman:
I hope that your work and those of your associates is progressing rapidly. I was a Grey Wolves user for some time and after a long absence, recently came back to the Subsim world - logged onto the LSH3-2022 - and was pleasantly surprised that there were many folks still interested in the SH3 world. But, alas, that version is collapsing for lack of support by the original members, designers and the death of its founder. It may be that your work and your designer's work will turn out to be the final existence of this program and its virtual world. I wish you well...and a hasty emergence of your program. Oh, and I am 90 y/o in August. Yeah, an ancient mariner indeed. -=Archive1=- |
02-07-24, 12:30 AM | #184 |
GWX Project Director
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Hi everyone.
Just poking the periscope up for a bit. Heavy work continues on GWX - Knight's Cross edition. There are far more miles behind us than are in front of us. There are many moving parts in this juggernaut and we are working through all of them in a methodical way. There was a little dip in production during the holidays, but the engines have been running at 'ahead standard' again for some time now. Just letting you know. Everything is fine and the team is still rolling. I even have a machine in place should I inadvertently steer into a mine. Sink'em ALL!!! |
02-07-24, 04:34 AM | #185 |
Captain
Join Date: Jun 2005
Location: Near La Rochelle - On board U-205
Posts: 530
Downloads: 671
Uploads: 0
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Bravo! Thank you for the update and good luck....
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Borgneface |
02-23-24, 12:06 AM | #186 |
中国水兵
Join Date: Jan 2010
Location: RUSSIA-Siberia
Posts: 278
Downloads: 401
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Hello!
Of course, I’m wildly sorry, but isn’t it possible to show 2-3 screenshots at least once every 2-3 months so that people have a real idea of what to expect? Almost two years have passed since the announcement, but there is still not a single screenshot. I think this is not correct! Correct me if I am wrong.
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02-27-24, 04:10 PM | #187 | |
Sea Lord
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Quote:
It will be ready when it is ready...it seems to me that the message is clear...I add that this team has nothing to prove...lol...since their work GWX speaks for itself... let them work..be patient we are not on the playstore here...Don't forget that this mod will be free..Thank you for your understanding... the longer the better... |
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02-28-24, 05:57 AM | #188 |
Captain
Join Date: Jun 2005
Location: Near La Rochelle - On board U-205
Posts: 530
Downloads: 671
Uploads: 0
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Good morning.....This is exactly what I was going to say.
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Borgneface |
03-23-24, 12:16 AM | #189 |
Commander
Join Date: Jul 2006
Location: Washington State south of Tacoma
Posts: 469
Downloads: 26
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Another recommendation
Programming crew:
May I bother you with another recommendation...well I will, tho' you may ignore it. Why not interleave the users active Kaleun's tonnage into the displayed collective tonnage of the leading sub commanders? I don't think that would constitute a major programming hurdle. It would inject the player into the game in an overt way...that is, "Hey, the game knows I'm here!" Anything to keep and personalize interest for the player with the competition out there. No need to reply - just (maybe) add it to the "is this possible?" discussion list, which I understand is probably rather long. Archive1 |
05-28-24, 11:39 AM | #190 | |
Captain
Join Date: May 2005
Location: Greece
Posts: 547
Downloads: 375
Uploads: 0
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Quote:
I think your oxygen tanks are big,because you're under water since 02-07-24 Keep up the good work |
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05-28-24, 12:01 PM | #191 | |
Village Idiot
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Quote:
It is not dynamic so would require a custom program to update it. You'd have to exit the Game, run a custom program to read files and then it would update the UboatAces.cfg. Next time in Game? You'd see the updates. Can that be done? Yes it could be done. Will it be done? Time will tell. I'm not part of the Team so just saying. |
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05-28-24, 07:54 PM | #192 | |
Ocean Warrior
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Quote:
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"Realistic" is not always GAME-GOOD." - Wave Skipper |
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05-29-24, 07:51 AM | #193 | |
Grey Wolf
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Quote:
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05-29-24, 01:54 PM | #194 |
Village Idiot
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I'll start a new thread about this UBootAces thing.
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06-10-24, 03:19 PM | #195 |
Mate
Join Date: Apr 2005
Location: Manchester
Posts: 58
Downloads: 276
Uploads: 0
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Great News
Fantastic News I've been lost at sea for a long long time...
Really looking forward to playing this when it is released. I loved G.W.X Keep up the good work really appreciate what you have done and continue doing for Silent Hunter 3
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Enjoy the War for the peace will be Hell. |
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