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Old 02-10-24, 08:54 AM   #2056
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Campaign SCR done… now working on campaign RND.
Noticed plenty small issues that I will correct (for instance waypoints radius over coasts, convoys may stop there etc etc)
Huge work again

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Old 02-10-24, 10:33 AM   #2057
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What does SCR and RND stand for ? I'm eagerly waiting for the next version release btw
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Old 02-10-24, 11:06 AM   #2058
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Icon7 Type Viib deck rails

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Originally Posted by Fifi View Post
Campaign SCR done… now working on campaign RND.
Noticed plenty small issues that I will correct (for instance waypoints radius over coasts, convoys may stop there etc etc)
Huge work again

Fifi, I noticed that the deck rails are missing on the type Viib. Do you think it would be possible to add them in the future updates?
Thank you for your great job👍.
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Old 02-10-24, 01:35 PM   #2059
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Quote:
Originally Posted by Silentmauri89 View Post
Fifi, I noticed that the deck rails are missing on the type Viib. Do you think it would be possible to add them in the future updates?
Thank you for your great job👍.
Don’t see what you mean …

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Old 02-10-24, 01:37 PM   #2060
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Originally Posted by enuosi View Post
What does SCR and RND stand for ? I'm eagerly waiting for the next version release btw
Scripted & random

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Old 02-11-24, 07:22 AM   #2061
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Icon14 Deck guard rails missing on type viib uboat

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Don’t see what you mean …

I mean the hand ( Guard ) rails the crew used as a protection when operating on the deck.
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File Type: jpg SH3Img@11-2-2024_12.0.4_896.jpg (86.7 KB, 21 views)
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Old 02-11-24, 08:54 AM   #2062
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Here is a recent screen shot and it shows railings are there.






You may have a corrupt file maybe?
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Old 02-11-24, 10:27 AM   #2063
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Quote:
Originally Posted by FUBAR295 View Post
Here is a recent screen shot and it shows railings are there.






You may have a corrupt file maybe?
He means VIIB, and this is a IXB. Personally I prefer the VIIB model included in OneAlex GWX.

Regards.

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Old 02-11-24, 10:56 AM   #2064
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Okay ... here's the Type VIIB with railings.






My point was that the railings are there regardless of the Uboat type.
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Old 02-11-24, 11:04 AM   #2065
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Quote:
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Okay ... here's the Type VIIB with railings.






My point was that the railings are there regardless of the Uboat type.
The VIIB of the image without rails is that of the U-Boat school and the 1939 campaign start. Please, check if the VIIB of the sub school has the railings.

I´m not in my PC with NYGM now (I´m far from home), but I don´t remember if the initial VIIB has the railings...

Many thanks and best regards!

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Old 02-11-24, 11:18 AM   #2066
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You are correct, here's proof :





I rarely go into the Academy so I am not sure what is in there.
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Old 02-12-24, 01:46 PM   #2067
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Monumental work going on … with the RND file.
Corrected tons of waypoints today, where the radius were not good (overlapping islands & coast etc)
Even some path were going through land…
No wonder some traffic wasn’t good

Tomorrow starting all convoys precisely, one by one… path & ships

Tested many campaigns loading any dates, always around 3mn loading!

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Old 02-13-24, 05:46 AM   #2068
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Some convoys (mainly late war) are quite fast… plenty ships can’t even reach the speed so… decided to give all 101/102/103 ships better speed
Furthermore, I always thought that 10 knots max speed (for plenty cargos) was too slow. Now they can reach at least 15 knots.

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Old 02-13-24, 05:07 PM   #2069
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Quote:
Originally Posted by Fifi View Post
Monumental work going on … with the RND file.
Corrected tons of waypoints today, where the radius were not good (overlapping islands & coast etc)
Even some path were going through land…
No wonder some traffic wasn’t good

Tomorrow starting all convoys precisely, one by one… path & ships

Tested many campaigns loading any dates, always around 3mn loading!

Hey Fifi
Cela promet master...

Once again fantastic news.... especially for the download times... same for the problems of the Mediterranean campaign... I always had problems.. I knew that a few things were wrong. . I have had several problems with the camera .. other... ctd...
As for the speed of the convoys... will it take the weather into account... without incident, nothing is less certain.. wait and see...Good luck in this endeavor... worthy of a pharaoh...

Last edited by Kal_Maximus_U669; 02-13-24 at 05:20 PM.
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Old 02-14-24, 02:01 AM   #2070
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Quote:
Originally Posted by Kal_Maximus_U669 View Post
As for the speed of the convoys... will it take the weather into account …
With very bad weather In SH3, unless the convoy is already spawned, it will follow the speed given in campaign file
In others words, it will take weather into account only when spawned around you

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