SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
06-29-17, 02:03 PM | #16 |
Samurai Navy
Join Date: Nov 2005
Location: Atlántico Sur
Posts: 557
Downloads: 384
Uploads: 0
|
Thanks! Now I fixed!
__________________
Cold Waters 1968 Campaign LINK a lista de Youtube My Blog: www.marenguerra.blogspot.com |
07-01-17, 11:38 AM | #17 |
Seaman
Join Date: Nov 2015
Location: Cracow, Poland
Posts: 38
Downloads: 42
Uploads: 2
|
here is very quick fix for 1.05 beta, replace the override\hud\default.txt with the attached one (backup the original somewhere just to be extra safe)
default.txt |
07-01-17, 02:39 PM | #18 |
Sailor man
Join Date: Jan 2002
Location: Wisconsin, USA
Posts: 45
Downloads: 6
Uploads: 0
|
Beautiful mod!
__________________
It was on high counsel I once heard given to a young person, always do what you are afraid to do. --Ralph Waldo Emerson |
07-01-17, 03:40 PM | #19 |
Loader
Join Date: May 2012
Location: Daphne, Alabama, C.S.A.
Posts: 83
Downloads: 19
Uploads: 0
|
A well done mod, man.
Definately picking this one up. |
07-04-17, 03:40 AM | #20 |
A-ganger
Join Date: Oct 2013
Posts: 74
Downloads: 25
Uploads: 1
|
Hi,
LOVE the tactical map - but I find the red letters very difficult to read on my laptop. The Vanilla green letters were better. |
07-04-17, 06:11 AM | #21 |
Sparky
Join Date: Jun 2006
Location: NY
Posts: 153
Downloads: 144
Uploads: 0
|
New UI Coming from Devps?
I thought that I saw on steam that the devps were going to make a Helm UI similar to that of the SH series as far as speed, nav etc...
Is this correct? If not I am sure our guys could make one just as good if not better.
__________________
|
07-05-17, 06:22 AM | #22 | |
Seaman
Join Date: Nov 2015
Location: Cracow, Poland
Posts: 38
Downloads: 42
Uploads: 2
|
Quote:
you'll notice at the top of the default.txt I left commented out the stock values for text colours among other values, so to use green ones replace lines that reads: PlayerDataColor1=200,0,0,255 PlayerDataColor2=255,0,0,255 replace with: PlayerDataColor1=65,173,77,255 PlayerDataColor2=111,255,144,255 then find SignatureTextColor1=200,0,0,255 SignatureTextColor2=255,0,0,255 SignatureIconColor=200,0,0,255 and replace with: SignatureTextColor1=65,173,77,255 SignatureTextColor2=151,255,144,255 SignatureIconColor=65,173,77,255 that should give you back the stock green colour scheme @nycoroner05 depends how the new helms UI is made, you can't make something that isn't programmed in in the first place |
|
07-05-17, 07:14 AM | #23 |
Captain
Join Date: Oct 2004
Location: AZ & DC
Posts: 487
Downloads: 48
Uploads: 0
|
Text color
I just ran a mission last night with 1.05 and the text/events noticed above the r-hand box are similar in color to the ocean background. Anyone find a spot to change that color?
|
07-11-17, 09:52 PM | #24 |
Bilge Rat
Join Date: Mar 2016
Posts: 1
Downloads: 115
Uploads: 0
|
Changing text colors works except for the Damage Control Panel
Thank you for this great MOD! Just an FYI, I can modify other panel text colors with your mod files loaded, but for some reason altering the color codes within the damage control panel section within the default.text file yields no changes to the damage control panel while in game? Something must be wrong??? Thanks again for the great work here!
|
07-11-17, 10:59 PM | #25 |
Gefallen Engel U-666
|
welcome aboard!
Antibak!
__________________
"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
07-12-17, 01:31 AM | #26 |
Grey Wolf
|
Just downloaded & installed this. Nice work! I like it.
Thanks! |
08-21-17, 09:35 AM | #27 |
Bosun
Join Date: Jun 2017
Location: Germany
Posts: 61
Downloads: 65
Uploads: 0
|
Updates in sight for patch 1.07b? Some stations (weapons station) don`t fit anymore. Would be awesome.
|
09-09-17, 12:58 PM | #28 |
Chief
|
I have a problem with this mod. All the icons on the top of the left panel
are white, and the Q and Z keys to adjust engine speed do not work. Also the active sonar is also white. This makes it so you have to guess on the position of a command, and end up accidently blowing ballast or dropping noise makers. So I found the fix and it doesn't work. This is the problem with the fix. The fix is remove the // from the line UpperRightStatusIcons=0,-3 in the default.txt file You say it's for when you set HUD scaling other than 1 and resolutions other than 1920 x 1080, mine is 1920 x 1080 and is set to 1.0 If I apply the fix you have in your readme, then when you join a mission, and you usually get the option to Close to, or Battlestations etc does not show up at all. The game is effectively dead. You cannot progress further, the click spots for those places are missing, and the only way out is to end task. Is there a fix for this? Last edited by NeonsStyle; 09-09-17 at 01:12 PM. |
09-29-17, 05:21 AM | #29 |
Bilge Rat
Join Date: Sep 2017
Posts: 1
Downloads: 13
Uploads: 0
|
Any chance we get this for 1.08?
|
09-29-17, 06:50 AM | #30 |
Swabbie
Join Date: Jun 2017
Posts: 6
Downloads: 18
Uploads: 0
|
A 1.08 version would be AWESOME!
|
|
|