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08-14-17, 12:53 PM | #2431 |
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Thank You!
Hi gap,
Thank You! I will try this tonight when I get home. |
08-14-17, 12:55 PM | #2432 |
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You are the welcome thadgar
Let me know if it works for you. It should be compatible with Wamphyri's mod and with any other mod/megamod. |
08-14-17, 07:10 PM | #2433 |
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Ahoy, gap!
It worked perfectly
I loaded your 20mm_C38_Twin_Shield.sim file and... I shot down a plane! Thanks again Mate, |
08-14-17, 07:22 PM | #2434 |
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Glad it helped
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09-10-17, 04:40 PM | #2435 |
Soundman
Join Date: Sep 2007
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frustrating
Been playing around with the editor today, initially it was going to be a quick look, 8hrs later! I was a little further along, I eventually managed to import a IX hull into a type VII and get its materials and textures working correctly. It even opened in granny viewer afterwards, which is a minor victory I guess.
It`s just slow work figuring out how things have to be done in the program. I have a sneaking feeling that getting the meshes and textures in is going to be the easy part though. |
09-10-17, 05:17 PM | #2436 | |
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__________________
Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
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09-11-17, 05:00 AM | #2437 |
Soundman
Join Date: Sep 2007
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will post some up when/if I get a full sub in, got to see if I can get both scopes working in the ct, the animations will be the biggest problems there.
and the animation for the rear torp outer doors will be another, |
09-16-17, 04:33 PM | #2438 |
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a little progress
Last edited by mkiii; 09-16-17 at 04:48 PM. |
09-16-17, 04:59 PM | #2439 |
Soundman
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this one works
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09-16-17, 05:47 PM | #2440 |
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That looks quite promising mkiii!
Is that type IX hull with VIIC41 tower, right? Don't hesitate to post any questions if needed mate. I'll try to help as much as I can. I'm really glad to see that you use TWoS as a base for your work as well...
__________________
Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
09-16-17, 08:31 PM | #2441 |
Soundman
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yes just the IX hull, at the moment trying to make all the IX meshes fit into the 7c/41 gr2, which means learning wings 3d as well as the editor.
been fighting with the deck, its 6 sets of meshes rolled into 1. In wings its fine, in the editor its either inside out, back to front, or upside down, but I now know 3 ways not to do it |
09-17-17, 04:05 AM | #2442 | |
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Quote:
__________________
Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
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09-19-17, 10:09 AM | #2443 | ||||||
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The key is planning carefully your work before you start, choosing the most suitable GR2 file that you will work on (according to the number of submeshes you want your model to have, the type of texture maps it will use) etc, and making many back up copies of your work Quote:
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If your 3D editing program of election is Wings3D (but I think the same goes for Blender, Max, Maya, and the most common 3D software), you should flip your models along the x axis before importing them in game. Face normals should be pointing in the same direction as in Wings3D, I don't get why your model is inside-out |
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09-19-17, 10:48 AM | #2444 |
Soundman
Join Date: Sep 2007
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Thanks Gap, it was the Normals, figured it out eventually, after hitting the text books, I think the torp doors will be doable using the existing files, if I can move the meshes and bones, not tried yet though. and thanks for the handy hints and tips, much appreciated mate.
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09-19-17, 11:43 AM | #2445 | ||
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My pleasure mkiii. Keep on the good work and don't hesitate getting in touch again if you need any other information |
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