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06-05-17, 08:33 AM | #151 |
Stowaway
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I have times Bubblehead`s Ship Compilation rudimentarily adjusted for my ModPack for TMO_RSRDC_OTC.
-I have a bug detected - small moment please.- @LCQ_SH For you I have an extra AI_AirTraffic_Patch attached. The aircraft should now behave as you wish and attack your boat dangerously. The installation order is actually self-explanatory, but should not be confused. Hope you like it... Last edited by Bleiente; 06-05-17 at 08:54 AM. |
06-05-17, 08:53 AM | #152 | ||
Admiral
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Bleiente is sharp, if he wants to make things harder....he can.
Looks like he's started: Quote:
Another thing that OTC didn't do is mess with the "airbases". So, its possible there were no bases near your land position? You have to have an "air base" (either carrier, or land) within a certain distance of a detected sub, in order to have a response from the AI. Actually, that's just one element of a list of things that needs to be checked/confirmed in order for a response to take place. All in all Bleiente has my permission to make his mod anyway he see's fit.
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06-05-17, 09:53 AM | #153 | ||
Stowaway
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-delete- Hope everything is right now. I just stole everything... Quote:
The really important aspect (the optical correction) of your Mod I would never touch - which is perfect. Last edited by Bleiente; 06-16-17 at 01:53 PM. |
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06-05-17, 11:06 AM | #154 | |
CTD - it's not just a job
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06-05-17, 03:05 PM | #155 | |
Navy Seal
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Curious what the bug was? fixed? I'm guessing has to do with the ships movements? I also just did an upgrade to my ship pack last night lol was about to release. Just added Tonan Maru No 3 since they were large and rare tankers, I am adding them to appear per historical movements have been able to find. I have all of No 2's documented movements in 1944, up to when she was sunk in August 1944. When I worked on 41, 42, 43 her and No 3 will be added as well. No 3 was sunk at Truk in Feb 44. Same model basically, but different name and shows up as two different ships in the rec manual.Tonnage differences changed to match their respective ships. |
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06-05-17, 03:37 PM | #156 | |
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I have to rework this still anyway... I still lack the experience. So it was not with your ShipPack. Small note - the skin of the torpedo boat (Chidori) does not fit. If you are interested, I could upload a suitable skin... Last edited by Bleiente; 06-05-17 at 03:56 PM. |
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06-05-17, 03:48 PM | #157 | |
Navy Seal
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Talking about he chidori or the pt boat? Sure go ahead |
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06-22-17, 09:20 AM | #158 | |
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In fact, I am more of a mod collector than a modder... The problem with the Japanese airplanes and their traffic I have now -thank Traveller- solved. Currently I'm still testing. I think, however, that I will provide a reputable patch this week. Traveller had sometimes implemented very good ideas in his mod. However, he had also exaggerated a lot... or went the wrong way. As an example - one does not need to modify the damage model of the subs of TMO. This is revealed to the player / tester, if the enemy can suddenly shoot accurately. Then the boat is destroyed within 1-2 minutes by 25mm flak. Last edited by Bleiente; 06-22-17 at 09:39 AM. |
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09-15-17, 03:25 PM | #159 |
Stowaway
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Mhmm... no one seems to be interested in this post - I could probably delete everything.
I have no desire to be so disinterested... |
09-15-17, 03:47 PM | #160 |
CTD - it's not just a job
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I for one am interested, as I'm sure there are others. I think you've got a nice mix of a mod. Please don't go deleting any of it or the thread...
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09-16-17, 01:45 AM | #161 | |
Grey Wolf
Join Date: Jul 2011
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Parked under the balcony with my U-27 waiting Juliet finish makeup |
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09-16-17, 05:36 AM | #162 | |
Gunner
Join Date: Jun 2017
Location: Poland
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Hello Bleiente, well, i recently downloaded Your Ralles RealModSoup for TMO_RSRDC_OTC mod pack and i like it. It is very useful to have all the favorite mods put together into a single one - that makes a shorter list of enabled mods in JGSME which is always better for me. I only hope, that i enabled the mods in the right order (see the picture below). Some time ago i made many new missions add-ons for other game (Hidden & Dangerous Deluxe). For most of the time almost no one was interested in them, not to mention no feedback received. However, in the last few days i was PM by a person who wanted to create a modding team together. There is always a need for patience, but this isn't simple - telling from my personal experience, lol. Jakub Last edited by p.jakub88; 09-16-17 at 08:13 AM. |
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09-16-17, 01:45 PM | #163 |
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No panic on board - I wrote yesterday only after a few beer too much in my own thread as a troll in the madness.
But ... in my signature is also clear - I am crazy. |
09-16-17, 02:33 PM | #164 | |
Gunner
Join Date: Jun 2017
Location: Poland
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Lol, nice try . Could You tell me please, if the mod order inside my JGSME presented on the picture below is correct? I never played "Ralles RealModSoup for TMO_RSRDC_OTC" before. I followed the instructions written in the 1st post in this thread: http://www.subsim.com/radioroom/show...80&postcount=1. Thank You in advance for reply. Jakub |
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09-16-17, 03:26 PM | #165 |
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I think - these addons you do not really need.
Just try it out at the academy. Otherwise - the link for the air traffic problem is still active. I certainly have a better solution for this, but unfortunately no time and desire at the moment ... Sorry. |
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