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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch Officer
![]() Join Date: Dec 2014
Location: Kansas City, Missouri
Posts: 343
Downloads: 24
Uploads: 0
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I am "finishing up" a 1.0 version. I figure it will have about 80% of the needed terrain changes, and up to 100% of the needed unit placement changes (optimism!).
If somebody is good at 3D modelling... I could really use a version of the "Small Pacific Harbor IV" without the piers sticking out. A lot of significant ports (eg. Freemantle and Brisbane) were in rivers, but replicating this has been difficult as all the harbor models rely heavily on piers; this makes the rivers nearly un-navigable. Also, I would love to have the breakwaters from both ends of the "Small Pacific Harbor II" model as stand-alone models (esp without lighthouses). Effective breakwaters are sorely lacking in the game, leaving harbors wide-open to long-range torpedo attacks. If you have a minute to model, one or both of these little modifications would be a boon to realism, and would earn my great thanks.
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"The sea shall ride over her and she shall live in it like a duck" ~John Ericsson |
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