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Old 04-15-15, 04:13 PM   #16
Tycho
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Well, from the readme:
Quote:
3 - Open the file SilentHunterIII\data\Menu\menu_1024_768.ini, with text editor, notepad will do it.

4 - Use "Edit\Find" and search for last G31 item. In vanilla game this is [G31 I19]

5 - Copy from here [G31 I20] and paste it after [G31 I19] in menu_1024_768.ini

6 - If your last G31 item is not I19, edit new one [G31 I20] with next number, example: last item is [G31 I34] - new one will be [G31 I35]
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Old 04-15-15, 10:17 PM   #17
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Tycoon, exactly,mi did that to the exact.mnow mind you, I'm using olc mk2 gold, and still can't get it to work.
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Old 04-17-15, 09:25 PM   #18
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This is weird. Ok i tried getting gridXXXX to work again, no good. Nothing on my nav map. I was playing the game, and all of a sudden i could not move the map around with my mouse! I am playing with it but nothing is moving except on the outskirts of the nav map. I put the mouse into the center, click and hold and drag (nothing is happening!) and push the mouse over and release, all of a sudden i can move the map again. The mod works, but I cannot see the grid. Is there a way to get this working, i am using OLC mk2 gold!
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Old 04-17-15, 11:01 PM   #19
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Perhaps check if you really have all the necessary tga's in the right folder?
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Old 04-18-15, 02:35 AM   #20
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My spidersense is telling me some gui element you added/changed by editing the menu-file is conflicting with the Attackdisk panel.
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Old 04-18-15, 03:27 AM   #21
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It could be a duplicate item id number (the long hexadecimal string).
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Old 04-18-15, 03:47 AM   #22
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sublynx, I assumed to just drop the gridxxx.tga into layout and that was it. is there more to do with this? I mean like I said, it is there, just invisible!

as far as the attack disk is concerned Pisces, I use the disk often, I mean I love that thing, and if there is a conflict, there is none with the attack disk. I would assume if there were conflicts, the disk would not work properly.
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Old 04-18-15, 11:10 AM   #23
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I'm at my phone right now so I can't check how many tga's gridxxxx contains but it needs at least 2. One for the actual picture and one for the handle that you drag the grid picture with.
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Old 04-18-15, 11:22 AM   #24
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I'm sure your right but the file I downloaded only had one
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Old 04-18-15, 12:09 PM   #25
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Default Gridxxxx

This is what the inside of the downloaded and opened 7zip folder looks like.
The readme file explains install procedures.

-Clay


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Old 04-18-15, 12:13 PM   #26
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Yes that is what I have. I even used the illustrations to do it right.
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Old 04-18-15, 12:23 PM   #27
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Hmmm. Maybe you could post the relevant part of your menu_1024_768.ini file here, or upload the whole file somewhere to make it possible to take a look at it. I do need to get back to my computer to do that, but this is getting mysterious. This mod really should work in almost any SH3 with minimal or no problems.
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