SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
03-22-14, 07:31 PM | #376 |
A-ganger
Join Date: Apr 2010
Location: AlaBama
Posts: 71
Downloads: 314
Uploads: 0
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NW interior mod ..
Is this compatible with Nauticalwolfs interior mod ?
Forgive me if this has been answered elsewhere and i missed it .. I like the way ( the light over the dinner table ) and the hanging meat swings to and fro with the moving boat Last edited by scissors; 03-23-14 at 01:19 PM. |
03-22-14, 09:43 PM | #377 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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It should. With a few glitches maybe
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04-29-14, 03:23 PM | #378 | |
Frogman
Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
Uploads: 0
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Quote:
PS. I'm after my important exams... I think I'll mod a little bit now . Especially I have few free days now... I must repair my mod's bugs.
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Dining place in Silent Hunter 5? NOW it's possible ! My graphics mod available here: http://www.subsim.com/radioroom/showthread.php?t=200862 |
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05-13-14, 07:53 AM | #379 |
Samurai Navy
Join Date: Apr 2005
Location: Paris
Posts: 584
Downloads: 568
Uploads: 0
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What a nice work !
This mod has clearly a lot of work. Bravo !
Just a little comment : door of wc must be closed (if impossible remove the wc). The ladder in the kitchen must be removed. |
05-13-14, 08:05 AM | #380 | |
Frogman
Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
Uploads: 0
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Quote:
Thanks! I'll try to add WC doors .
__________________
Dining place in Silent Hunter 5? NOW it's possible ! My graphics mod available here: http://www.subsim.com/radioroom/showthread.php?t=200862 |
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05-13-14, 08:47 AM | #381 |
Samurai Navy
Join Date: Apr 2005
Location: Paris
Posts: 584
Downloads: 568
Uploads: 0
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Thanks to you !
;-) An easy work for you : The texture of the seats comand room (where the drivers are sitting) should be amended. The designers of the games have used here a skin I made for sh3. But in sh5, this skin does not fit all! Ps: please, fewer or smaller sausages! |
05-15-14, 03:57 AM | #383 |
Sparky
Join Date: Jan 2009
Location: stow,lincolnshire GB
Posts: 150
Downloads: 216
Uploads: 0
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we need the light to swing in the dining room.
Mark |
05-20-14, 04:26 AM | #384 |
Nub
Join Date: Sep 2011
Posts: 3
Downloads: 516
Uploads: 2
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How to make compatible with crew-Mega mod
I'll start by saying great work love the dinning room. Would love to make your more crew mod work with this mod. Right now there is a crew member floating in the dinning room where the bunks used to be. Wondering how to remove him. thanks.
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05-26-14, 10:00 PM | #385 | |
Nub
Join Date: Sep 2011
Posts: 3
Downloads: 516
Uploads: 2
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Quote:
After further play realized it is one of the torpedo loaders. I suspect its in the crew idle cr1 file not sure . |
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07-13-14, 05:43 PM | #386 |
Swabbie
Join Date: Jun 2014
Posts: 5
Downloads: 8
Uploads: 0
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I've tried to load this mod, but nothing happens. JGME is loaded in the right spot as other mods work. I installed this from a save in port, but everything in the inside stays the same.
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07-29-14, 12:03 AM | #387 |
The Old Man
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Greate Work
Thank you silentmichal
The dining area in QR1 is long waited along with the sea bags and other food items. I see you are making food go away over time based on fuel. This is working greate. I am not seeing any changes in CR or QR2 though. CR, QR2 may be missing file in download I started a MOD for the CR adding several needles (Co2, Fore Battery, Aft Battery, Both Battery, Depth under keel etc.) I used SteelViking's CR as a base. If you want I can send it to you along with the QR1 fixes for the Radar Range Dials? I am looking forward to any future updates Regards! TheBeast Last edited by TheBeast; 08-01-14 at 05:44 AM. |
09-07-14, 10:33 PM | #388 |
Soundman
Join Date: Feb 2006
Posts: 144
Downloads: 99
Uploads: 0
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Bug report: I found that I cannot comes back the control room and blocked at hatchway between front compartment and control room if the boat is pitch-up to surface.
Update: I found that the isues it still there even if un-install your MOD. I use the wolves of steel Mega MOD. Last edited by schnorchel; 09-27-14 at 02:25 AM. |
09-08-14, 02:27 AM | #389 |
Swabbie
Join Date: Jul 2012
Posts: 7
Downloads: 120
Uploads: 0
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Toilet directon
First of all fantastic mod! I was wondering are the toilets faced the correct direction? In pictures from the U-995 the toilet faces the door.
Last edited by polisheagle1939; 09-09-14 at 07:23 PM. |
09-26-14, 04:28 PM | #390 |
Frogman
Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
Uploads: 0
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Little, but important hotfix ready to download (go to post #1). I deleted a ladder that was annoying for you.
This is a hotfix. That means you have to install 1.2.4b version WITH (after) 1.2.4 version. If you don't install it with 1.2.4 version - you won't see anything from 1.2.4 version. Very simple . PS. I'll answer all your questions soon.
__________________
Dining place in Silent Hunter 5? NOW it's possible ! My graphics mod available here: http://www.subsim.com/radioroom/showthread.php?t=200862 |
Tags |
dinning place, interior, silentmichal |
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