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Old 08-29-10, 12:45 AM   #1
vince0018
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Join Date: Aug 2008
Location: Edmonton, AB
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Default [REL] Move With Arrow Keys

Version 1.1 released
-Fixed issue where holding shift and pressing the arrow keys caused the arrow keys to be recognized as throttle/steering. Effectively making running impossible.
I highly recommend anyone who's downloaded the first version of the mod to replace it with this one.

In short I edited the command.cfg and switched the arrow keys to walk and the wsad keys to sub speed and steering. It seems to be working well and i don't anticipate any problems; but report any issues that occur and I'll do my best to fix them.

If you have a custom config I'm not sure how to incorporate this mod, since you have to switch the keybinds around manually.

To use this mod simply extract, then place the folder into your Mods folder and activate with JSGME.
If you are using the previous version simply overwrite or delete old folder and place this one.

LINKS
http://www.gamefront.com/files/23288531/MoveWithArrowKeys1.1.rar (Link Updated 5/9/2013)
http://www.strategyinformer.com/pc/s...mod/37138.html
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Last edited by vince0018; 05-09-13 at 01:37 AM.
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Old 08-29-10, 12:50 AM   #2
Krauter
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Default

Check out Church's Command Keys v1.1.
Kudos to you for your Mod though
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Old 08-29-10, 05:49 AM   #3
vince0018
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I checked out the command keys mod earlier, but couldn't seem to get arrow keys working for movement. That's why I decided to figure out how myself.

Maybe I was missing something with that mod, I think I did read something about re-defining keypresses.

Oh well, I've figured it out now how to mod it myself and am happy to be using the arrow keys.
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Old 08-29-10, 07:24 PM   #4
vince0018
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Version 1.1 released.
-Fixes an issue with the shift key that made running impossible.
Highly recommended to replace old version with this one.

Still getting to know the commands.cfg, so this was an oversight on my part, hopefully nothing else like this arises.

Please report any further issues, should they occur.
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Old 03-28-14, 05:40 AM   #5
Viktor_Prien
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Someone know what is the key for rudder amidship using this mod?Thanks!
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Old 03-28-14, 04:48 PM   #6
Mikemike47
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Quote:
Originally Posted by Viktor_Prien View Post
Someone know what is the key for rudder amidship using this mod?Thanks!
I do not use this mod but I can help you find it. Disable the mod. Open up the commands.cfg of this mod. The commands.cfg file is in the data\cfg folder for this mod.

Rudder amidships is Cmd184. Have your tried SH keymapper by Jimimadrid?

Last edited by Mikemike47; 03-29-14 at 10:13 AM. Reason: Changed menumaker to keymapper
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Old 03-29-14, 01:55 AM   #7
Viktor_Prien
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Quote:
Originally Posted by Mikemike47 View Post
I do not use this mod but I can help you find it. Disable the mod. Open up the commands.cfg of this mod. The commands.cfg file is in the data\cfg folder for this mod.

Rudder amidships is Cmd184. Have your tried SH menumaker by Jimimadrid?
Thank you very much for your help Mikemike47!
Yes I'm actually using SH menumaker because using this mod,unfortunately,the rudder amidship key seems to not work properly(at least here).
I'm modifying the keys following the SH3 style with which I'm more accustomed.

Good hunt mate!
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Old 03-29-14, 10:32 AM   #8
Mikemike47
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Quote:
Originally Posted by Viktor_Prien View Post
Yes I'm actually using SH menumaker because using this mod,unfortunately,the rudder amidship key seems to not work properly(at least here).
I'm modifying the keys following the SH3 style with which I'm more accustomed.
Whoops, I meant keymapper instead of menumaker. I have done exactly what you are trying to do, keep commands as close as possible from SH3 to SH4 to SH5. No problems for me integrating. If you meant keymapper, too, did you save the commands.cfg file properly?

With all mods enabled, including Move with arrows, check the Silent Hunter 5\MODS\!BACKUP\Data\Cfg folder. Any other commands.cfg file listed there?

My example:
Commands.cfg.Speech fixes and additions (english version) V1.0, means the Speech fixes and additions (english version) mod version of commands.cfg overwrote the stock version from date, mar 2, 2010.

Disable your move with arrows mod. Is your commands.cfg file for Move with arrows mod, read only attribute found in the properties for file in windows explorer? It should NOT be read only.

My rudder amidships entry in commands.cfg:
[Cmd184]
Name=Rudder_amidship
Contexts=1
Key0=0xDE,C,"'"
HasDelayedExecution=Yes
CommandClass=Course


Keymapper creates a mod folder called Mykey. I would copy your specialized commands.cfg file from Move with arrows mod to the data\cfg folder of Mykey; Work from that Mykey folder as far as loading and saving when using the Keymapper program. Then I would copy the commands.cfg from Mykey mod to your Move with arrows mod. The rudder amidships should work properly if you used keymapper correctly, and then renable your move with arrow keys mod.

Last edited by Mikemike47; 03-29-14 at 10:44 AM.
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Old 04-09-14, 04:07 PM   #9
Viktor_Prien
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yes it works like a charm!I've noted that instead of creating a new key command it's more easy to only move the already existing command to the chosen key...I'm still working on it at the moment this is what I have and all keys work properly.
From the file "My key": (I've highlighted in red the rudder amidship command)


[Contexts]
ContextsNb=16; max contexts nb is 32
Context0=None; default - should not be changed
Context1=Game
Context2=Pause
Context3=Spectator
Context4=Console
Context5=Museum
Context6=Effects
Context7=Final
Context8=Edit
Context9=Replay
Context10=ModalMsg
Context11=AdversarialMode
Context12=DeathEffect
Context13=3DEditorMode
Context14=CharacterDialog
Context15=Bunker

[Commands]
CommandsNb=600
MaxKeyCommandsNb=170; Keys number shoud be smaller than this value (in order to accelerate the loading)

;Name = command name -> will be translated in command index
;Contexts = command context(s) as indexes -> see [Contexts] section
;MnID = menu item id associated with this command
;StringID = string id (from en_menu.txt) associated with this command
;KeyX = an entry containing <key_code>,<flags chars>,<help text id>; flags chars could be C=executed by the crew, R=repeat key, c=with control, s=with shift, m=only when mouse is captured (enabled), n=only when mouse is not captured (enabled)
;Page = <page_id>,<title_id>; associated page (only for user commands) and a title if is necessary
;HasDelayedExecution = whether the command is executed by the crew and it takes them a little time to perform the task
;CommandClass = <[Generic] | Depth | Course | Speed | ... >; used to group some commands which affect the submarine's behavior in the same way
; this is also used so that a newer command of a certain class can override a previous command of the same class in the order queue
; if not specified, the command would be of type Generic and it can't be overriden by another command

;______________________________________
;USER COMMANDS

[Cmd1]
Name=Help
Contexts=1,2,3,4,5,6,7,8,9,10,11,15
Key0=0x70,,"F1(EN)"

[Cmd2]
Name=Console
Contexts=1,2,3,4,5,6,11,15
Key0=0x91,,"ScrLock"

[Cmd3]
Name=Pause_game
Contexts=1,2,6,9,15
MnID=0x3F010009
Key0=0x08,,"Backsp"

[Cmd4]
Name=Time_compr_reduce
Contexts=1,2,6,9,15
MnID=0x3F010004
Key0=0x6D,,"Npad -"

[Cmd5]
Name=Time_compr_increase
Contexts=1,2,6,9,15
MnID=0x3F010001
Key0=0x6B,,"Npad +"

[Cmd6]
Name=Time_compr_normal
Contexts=1,2,6,9,15
Key0=0xDC,,"\"

;______________________________________

[Cmd7]
Name=Go_back_to_prev_cam
Contexts=1,11

[Cmd8]
Name=Free_camera
Contexts=1,2,9,11,15
Page=0x34000000,3701

[Cmd9]
Name=User_free_camera
Contexts=1,2,9,11,15
MnID=0x3F02000B
;Key0=0x71,,"F2"
;Key1=0x71,c,""
;Key2=0x71,s,""

;Key0=0x7B,,"F12"
;Key1=0x7B,c,""
;Key2=0x7B,s,""

[Cmd10]
Name=Interior_fore_camera
Contexts=1,12,15
MnID=0x3F020001
Page=0x33000000,3703

[Cmd11]
Name=Interior_aft_camera
Contexts=1
Page=0x33000000,3704
GoBack=Interior_fore_camera

[Cmd12]
Name=Interior_radio_camera
Contexts=1
;Key0=0x78,,"F9"
MnID=0x3F020007
Page=0x33000000,3708
GoBack=Interior_fore_camera

[Cmd13]
Name=Conning_tower_camera
Contexts=1
Page=0x33000000,3715
GoBack=Interior_fore_camera

[Cmd14]
Name=Conning_tower_periscope
Contexts=1
Page=0x33000000,3716
GoBack=Conning_tower_camera

[Cmd15]
Name=Conning_deck_camera
Contexts=1
MnID=0x3F020004
;SH5 Key0=0x74,,"F5"
;Key0=0x73,,"F4"
Page=0x34000000,3705
;GoBack=Conning_tower_camera

[Cmd16]
Name=Periscope_camera
Contexts=1,15
MnID=0x3F020003
;SH5 Key0=0x73,,"F4"
;Key0=0x72,,"F3"
Page=0x26000000,3702
;GoBack=Conning_tower_camera

[Cmd17]
Name=UZO_camera
Contexts=1,15
;Key0=0x55,,"U"
Page=0x28000000,3718
GoBack=Conning_deck_camera

[Cmd18]
Name=Binocular_camera
Contexts=1,15
Key0=0x42,,"B"
Page=0x27000000,3706
;GoBack=Conning_deck_camera

[Cmd19]
Name=Deckgun_camera
Contexts=1,15
MnID=0x3F020005
;SH5 Key0=0x75,,"F6"
;Key0=0x79,,"F10"
Page=0x38000000,3707
GoBack=Conning_deck_camera

[Cmd20]
Name=Flakgun_camera
Contexts=1,15
;Key0=0x46,,"F"
Page=0x39000000,3709
GoBack=Conning_deck_camera

[Cmd21]
Name=A01gun_camera
Contexts=1,15
;Key0=0x54,,"T"
Page=0x3A000000,3710
GoBack=Conning_deck_camera

[Cmd22]
Name=A02gun_camera
Contexts=1,15
;Key0=0x47,,"G"
Page=0x3A000000,3711
GoBack=Conning_deck_camera

[Cmd23]
Name=Cycle_flak_cam
Contexts=1,15
;SH5 Key0=0x76,,"F7"
;Key0=0x7A,,"F11"
MnID=0x3F020006

[Cmd24]
Name=Final_page
Contexts=1,6,8,10,12,14,15
Page=0x20000000

[Cmd25]
Name=Net_Final_page
Contexts=1,2,3,6,7,10,11,15
Page=0x2D000000

[Cmd26]
Name=Net_Spectator_page
Contexts=1,6,7,11,15
Page=0x55000000

[Cmd27]
Name=Activate_event_cam
Contexts=1,10
Page=0x24000000

[Cmd28]
Name=Deactivate_event_cam
Contexts=1,4,6,7,8,9,10,15

[Cmd29]
Name=Close_event_cam
Contexts=1,10,11

[Cmd30]
Name=Focus_on_event_cam
Contexts=1,15
Key0=0x72,,"F3"

[Cmd31]
Name=Navigation_map
Contexts=1,14
Key0=0x4D,,"M"
Page=0x31000000,3740

[Cmd32]
Name=Navigation_2D_map
Contexts=1,14,15
MnID=0x3F020002
;SH5 Key0=0x72,,"F3"

[Cmd33]
Name=Attack_map
Contexts=1

[Cmd34]
Name=Attack_2D_map
Contexts=1,15
MnID=0x3F020009
;Key0=0x75,,"F6"
Page=0x32000000,3741

[Cmd35]
Name=Helmsman_view
Contexts=1
Page=0x33000000,3721
GoBack=Interior_fore_camera

[Cmd36]
Name=Navigator_view
Contexts=1
Page=0x33000000,3712
GoBack=Interior_fore_camera

[Cmd37]
Name=Weapons_officer_view
Contexts=1
Page=0x33000000,3713
GoBack=Interior_fore_camera

[Cmd38]
Name=Hydrophone_view
Contexts=1
Page=0x33000000,3722
GoBack=Conning_tower_camera

[Cmd39]
Name=Radar_view
Contexts=1
Page=0x33000000,3723
GoBack=Conning_tower_camera

[Cmd40]
Name=Captains_bed_view
Contexts=1
Page=0x33000000,3724
GoBack=Interior_radio_camera

[Cmd41]
Name=Crew_control
Contexts=1
MnID=0x3F020008
;SH5 Key0=0x79,,"F10"
Key0=0x47,,"G"
Page=0x61000000,3742; SH3: 0x67000000,3742

[Cmd42]
Name=Mission_order
Contexts=1
MnID=0x3F02000A
;Key0=0x77,,"F8"
Page=0x36000000,3743

[Cmd43]
Name=Radio_messages
Contexts=1,15
;Page=0x37000000,3745

[Cmd44]
Name=Recognition_manual
Contexts=1,15
;Key0=0x4e,,"N"

[Cmd45]
Name=Activate_hydrophone
Contexts=1

[Cmd46]
Name=Deactivate_hydrophone
Contexts=1

[Cmd47]
Name=Toggle_hydrophone
Contexts=1

[Cmd48]
Name=Rotate_hydrophone
Contexts=1

[Cmd49]
Name=Camera_on_unit
Contexts=1,12,15

[Cmd50]
Name=Camera_on_next_unit
Contexts=1,15
;Key0=0xBE,,">"
Page=0x34000000,3714

[Cmd51]
Name=Camera_on_prev_unit
Contexts=1,15
;Key0=0xBC,,"<"
Page=0x34000000,3714

[Cmd52]
Name=Remote_camera
Contexts=1
Page=0x34000000

[Cmd53]
Name=Command_room_free_camera
Contexts=1
;Key0=0x71,s,""
Page=0x33000000,3700
GoBack=Interior_fore_camera

[Cmd54]
Name=Radio_room_free_camera
Contexts=1

[Cmd55]
Name=Conning_tower_free_camera
Contexts=1

[Cmd56]
Name=Museum_camera
Contexts=5

[Cmd57]
Name=Watch_view
Contexts=1
Page=0x34000000,3725
GoBack=Conning_deck_camera

[Cmd58]
Name=Obs_periscope_camera
Contexts=1,15
;Key0=0x4f,,"O"
Page=0x2B000000,3727

[Cmd59]
Name=Systems_control;Weapons_mng
Contexts=1
;Key0=0x49,,"I"

[Cmd60]
Name=Captain_log
Contexts=1,15
Page=0x35000000,3744


[Cmd61]
Name=Activate_radar
Contexts=1

[Cmd62]
Name=Deactivate_radar
Contexts=1

[Cmd63]
Name=Try_deactivate_event_cam
Contexts=1,8,10,15

[Cmd64]
Name=Replay_camera
Contexts=9

[Cmd65]
Name=Toggle_captain_log
Contexts=1,15


[Cmd66]
Name=Toggle_radio_messages
Contexts=1,15
;Key0=0x4d,,"M"

[Cmd67]
Name=Toggle_hydrophone_view
Contexts=1
;SH5 Key0=0x77,,"F8"
;Key0=0x48,,"H"

[Cmd68]
Name=Toggle_radar_view
Contexts=1
;Key0=0x78,,"F9"
;Key0=0x52,,"R"

[Cmd69]
Name=Systems_control
Contexts=1
;MnID=0x3F020008
Key0=0x48,,"H"
Key1=0x0D,,"Enter"
Page=0x3E000000,3742

;-------------------

[Cmd70]
Name=Cam_zoom_in
Contexts=1,11,15

[Cmd71]
Name=Cam_zoom_out
Contexts=1,11,15

[Cmd72]
Name=Cam_zoom_cycle
Contexts=1,11,15
;Key0=0x09,s,"Tab"

[Cmd73]
Name=Cam_wheel_zoom
Contexts=1,11,15
;Key0=0x05,R,"M.wheel"

[Cmd74]
Name=Cam_tight_toggle
Contexts=1,15

[Cmd80]
Name=To_left
Contexts=1,2,3,5,6,9,11,13,14,15
MnID=0x31000001

[Cmd81]
Name=To_left_fast
Contexts=1,2,3,5,6,9,11,13,14,15

[Cmd82]
Name=To_left_slow
Contexts=1,2,3,5,6,9,11,13,14,15

[Cmd83]
Name=To_right
Contexts=1,2,3,5,6,9,11,13,14,15
MnID=0x31000003
Key0=0xb0,R,""

[Cmd84]
Name=To_right_fast
Contexts=1,2,3,5,6,9,11,13,14,15
;Key0=0x27,Rs,""
Key0=0xb0,Rs,""

[Cmd85]
Name=To_right_slow
Contexts=1,2,3,5,6,9,11,13,14,15
;Key0=0x27,Rc,""
Key0=0xb0,Rc,""

[Cmd86]
Name=To_up
Contexts=1,2,3,5,6,9,11,13,14,15
MnID=0x31000002

[Cmd87]
Name=To_up_fast
Contexts=1,2,3,5,6,9,11,13,14,15

[Cmd88]
Name=To_up_slow
Contexts=1,2,3,5,6,9,11,13,14,15

[Cmd89]
Name=To_down
Contexts=1,2,3,5,6,9,11,13,14,15
MnID=0x31000004
Key0=0xb1,R,""

[Cmd90]
Name=To_down_fast
Contexts=1,2,3,5,6,9,11,13,14,15
Key0=0xb1,Rs,""

[Cmd91]
Name=To_down_slow
Contexts=1,2,3,5,6,9,11,13,14,15
Key0=0xb1,Rc,""

[Cmd92]
Name=Move_forward
Contexts=1,2,3,5,9,11,13,14,15
Key0=0x26,R,"W";SH5
;Key1=0x26,Rc,""
;Key2=0x26,R,""
;Key2=0x68,R,""
;Key3=0x68,Rc,""

[Cmd93]
Name=Move_forward_fast
Contexts=1,2,3,5,9,11,13,14,15
Key0=0x26,Rs,"Shift+W";SH5
;Key1=0x26,Rcs,""
;Key2=0x26,Rs,""
;Key2=0x68,Rs,""
;Key3=0x68,Rcs,""

[Cmd94]
Name=Move_backward
Contexts=1,2,3,5,9,11,13,14,15
Key0=0x28,R,"S";SH5
;Key1=0x28,Rc,""
;Key2=0x28,R,""
;Key2=0x62,R,""
;Key3=0x62,Rc,""

[Cmd95]
Name=Move_backward_fast
Contexts=1,2,3,5,9,11,13,14,15
Key0=0x28,Rs,"Shift+S";SH5
;Key1=0x28,Rcs,""
;Key2=0x28,Rs,""
;Key2=0x62,Rs,""
;Key3=0x62,Rcs,""

[Cmd96]
Name=Strafe_left
Contexts=1,2,3,5,9,11,13,14,15
Key0=0x25,R,"A";SH5
;Key1=0x25,Rm,""
;Key2=0x25,Rc,""

[Cmd97]
Name=Strafe_left_fast
Contexts=1,2,3,5,9,11,13,14,15
Key0=0x25,Rs,"Shift+A";SH5
;Key1=0x25,Rsm,""
;Key2=0x25,Rcs,""

[Cmd98]
Name=Strafe_right
Contexts=1,2,3,5,9,11,13,14,15
Key0=0x27,R,"D";SH5
Key1=0xb0,Rc,"mouse"
;Key1=0x27,Rm,""
;Key3=0x27,Rc,""

[Cmd99]
Name=Strafe_right_fast
Contexts=1,2,3,5,9,11,13,14,15
Key0=0x27,Rs,"Shift+D";SH5
Key1=0xb0,Rcs,""
;Key1=0x27,Rsm,""


[Cmd100]
Name=Strafe_up
Contexts=1,2,3,5,9,11,13,14,15
Key0=0x67,R,"Num7"
Key1=0x24,R,"Home"
;Key3=0x67,Rc,"NPad 7";13 disable for Context_3DEditorMode

[Cmd101]
Name=Strafe_up_fast
Contexts=1,2,3,5,9,11,13,14,15
Key0=0x67,Rs,"Shift+Num7"
Key1=0x24,Rs,"Shift+Home"
;Key3=0x67,Rcs,"";13 disable for Context_3DEditorMode

[Cmd102]
Name=Strafe_down
Contexts=1,2,3,5,9,11,13,14,15
Key0=0x61,R,"Num1"
Key1=0xb1,Rc,""
Key2=0x23,R,"End"
;Key3=0x61,Rc,"";13 disable for Context_3DEditorMode

[Cmd103]
Name=Strafe_down_fast
Contexts=1,2,3,5,9,11,13,14,15
Key0=0x61,Rs,"Shift+Num1"
Key1=0xb1,Rcs,""
Key2=0x23,Rs,"Shift+End"
;Key2=0x61,Rcs,"";13 disable for Context_3DEditorMode

[Cmd104]
Name=Rot_left
Contexts=1,2,3,5,9,11,13,14,15
Key0=0x64,Rn,"Num4"
Key1=0x64,Rsn,"Shift+Num4"
;Key2=0x25,Rn,""
;Key3=0x25,Rsn,""

[Cmd105]
Name=Rot_right
Contexts=1,2,3,5,9,11,13,14,15
Key0=0x66,Rn,"Num6"
Key1=0x66,Rsn,"Shift+Num6"
Key2=0xb0,R,""
Key3=0xb0,Rs,""
;Key4=0x27,Rn,""
;Key5=0x27,Rsn,""

[Cmd106]
Name=Rot_up
Contexts=1,2,3,5,9,11,13,14,15
Key0=0x69,R,"Num9"
Key1=0x69,Rs,"Shift+Num9"
;Key2=0x69,Rcs,"";13 disable for Context_3DEditorMode
;Key3=0x69,Rc,"";13 disable for Context_3DEditorMode

[Cmd107]
Name=Rot_down
Contexts=1,2,3,5,9,11,13,14,15
Key0=0x63,R,"Num3"
Key1=0x63,Rs,"Shift+Num3"
Key2=0xb1,R,""
Key3=0xb1,Rs,""
;Key4=0x63,Rcs,"";13 disable for Context_3DEditorMode
;Key5=0x63,Rc,"";13 disable for Context_3DEditorMode

[Cmd108]
Name=Roll_left
Contexts=1,2,3,5,9,11,13,14,15
Key0=0x25,c,"Ctrl+Left Arrow"
Key1=0x51,R,"Q"

[Cmd109]
Name=Roll_right
Contexts=1,2,3,5,9,11,13,14,15
Key0=0x27,c,"CTRL + Right"
Key1=0x49,R,"I"

[Cmd110]
Name=Move_speed_up
Contexts=1,2,3,5,9,11,13,14,15
;Key0=0x26,,"Up Arrow"

[Cmd111]
Name=Move_speed_down
Contexts=1,2,3,5,9,11,13,14,15
;Key0=0x28,,"Down Arrow"

[Cmd112]
; MMaerean: this does not belong here, but there are no available CmdIDs
Name=Guns_control
Contexts=1,14
;MnID=0x3F020008
Key0=0x4A,,"J"
;Key0=0x78,,"F9"
Page=0x41000000,3742

[Cmd113]
Name=Toggle_Activate_Clock
Contexts=1,15
Key0=0x4F,,"O"

[Cmd114]
Name=Toggle_captain_panel
Contexts=1,15
Key0=0x4B,,"K"
;Key1=0x7B,c,""
;Key2=0x7B,s,""

[Cmd115]
; MMaerean: this does not belong here, but there are no available CmdIDs
Name=WeaponsAndSensors_control
Contexts=1,14,15
MnID=0x3F020008
;Key0=0x54,,"Y"
;Key0=0x78,,"F9"
Page=0x4E000000,3749

[Cmd116]
Name=Crew_control_ForSpecialAbilities
Contexts=1
;MnID=0x3F020008
;Key0=0x79,,"F10"
;Key0=0x76,,"F7"
Page=0x61000000,3742; SH3: 0x67000000,3742

[Cmd117]
Name=Avatar
Contexts=1,14,15
Key0=0x73,,"F4"

;-------------------

[Cmd119]
Name=View_to_angle
Contexts=1,15

[Cmd120]
Name=Rise_periscope
Contexts=1,15
Key0=0x2D,R,"Ins"

[Cmd121]
Name=Rise_whole_periscope
Contexts=1,15
Key0=0x2D,s,"Shift+Ins"

[Cmd122]
Name=Lower_periscope
Contexts=1
Key0=0x2E,R,"Del"

[Cmd123]
Name=Lower_whole_periscope
Contexts=1,15
Key0=0x2E,s,"Shift+Del"

[Cmd124]
Name=Stop_periscope
Contexts=1,15

[Cmd125]
Name=Lock_target
Contexts=1,15
;Key0=0x4c,,"L"

[Cmd126]
Name=Unlock_target
Contexts=1

[Cmd127]
Name=Toggle_lock_target
Contexts=1,15
Key0=0x20,,"Space"

[Cmd128]
Name=Set_tgt_sel_value
Contexts=1,15

[Cmd129]
Name=Set_telegraph
Contexts=1,15
HasDelayedExecution=Yes

[Cmd130]
Name=Get_depth_under_sub_keel
Contexts=1,15
MnID=0x3F250005

[Cmd131]
Name=Toggle_TDC_autoupdate
Contexts=1,15

[Cmd132]
Name=Sonar_rotate
Contexts=1

[Cmd133]
Name=Radar_rotate
Contexts=1

[Cmd134]
Name=Rise_obs_periscope
Contexts=1,15
Key0=0x21,R,"PgUp"

[Cmd135]
Name=Rise_whole_obs_periscope
Contexts=1,15
Key0=0x21,s,"Shift+PgUp"

[Cmd136]
Name=Lower_obs_periscope
Contexts=1
Key0=0x22,R,"PgDn"

[Cmd137]
Name=Lower_whole_obs_periscope
Contexts=1,15
Key0=0x22,s,"Shift+PgDn"

[Cmd138]
Name=Stop_obs_periscope
Contexts=1,15

[Cmd139]
Name=Lock_guns_target
Contexts=1,15
Key0=0x20,,"Space"

[Cmd140]
Name=WA_Engage_target
Contexts=1
StringID=2670
HasDelayedExecution=Yes

[Cmd141]
Name=Set_telegraph_by_off
Contexts=1

[Cmd142]
Name=Radar_toggle_on_off
Contexts=1

[Cmd143]
Name=Radar_toggle_sweep_focus
Contexts=1

[Cmd144]
Name=Radar_toggle_range
Contexts=1

[Cmd145]
Name=Order_maintain_depth
Contexts=1
Key0=0x46,sC,"Shift+F"
;SH5 Key0=0x41,C,"A"

[Cmd146]
Name=Change_hydrophone_volume
Contexts=1

[Cmd147]
Name=Sonar_ping
Contexts=1

[Cmd148]
Name=Heading_to_view
Contexts=1,15
Key0=0x6E,,"NumpadDecimal"
HasDelayedExecution=Yes

[Cmd149]
Name=View_to_heading
Contexts=1,15
Key0=0xBD,,"-"

;______________________________________
;MANEUVER OFFICER (CHIEF HELMSMAN)

[Cmd150]
Name=Maneuver_officer
Contexts=1
GoBack=Interior_fore_camera

[Cmd151]
Name=Propulsion_standard
Contexts=1
MnID=0x3F0F0001
StringID=1001
HasDelayedExecution=Yes

[Cmd152]
Name=Propulsion_recharge
Contexts=1
MnID=0x3F0F0002
HasDelayedExecution=Yes

[Cmd153]
Name=Rig_for_silent_running
Contexts=1,14
MnID=0x3F0F0006
StringID=1003
HasDelayedExecution=Yes
Sound_0=ELO_Weapon,MC_CR_SO_02_A,1003
Sound_1=ELO_Weapon,MC_CR_SO_02_B,7650

[Cmd154]
Name=Secure_from_silent_running
Contexts=1,14
MnID=0x3F0F0007
StringID=1004
HasDelayedExecution=Yes
Sound_0=ELO_Weapon,MC_CR_SO_04

[Cmd155]
Name=Toggle_silent_running
Contexts=1
Key0=0x5A,,"Z"

[Cmd156]
Name=Rise_snorkel
Contexts=1
MnID=0x3F0F0003

[Cmd157]
Name=Lower_snorkel
Contexts=1
MnID=0x3F0F0005

[Cmd158]
Name=Toggle_snorkel
Contexts=1
;Key0=0x59,,"Z"

[Cmd159]
Name=Toggle_Propulsion_Recharging
Contexts=1

;__________________

[Cmd160]
Name=Set_speed
Contexts=1
HasDelayedExecution=Yes


[Cmd161]
Name=Set_throttle
Contexts=1
HasDelayedExecution=Yes

[Cmd162]
Name=Ahead_slow
Contexts=1
StringID=1011
Key0=0x31,C,"1"
HasDelayedExecution=Yes
CommandClass=Speed
Sound_0=ELO_Helm,MC_CR_CHIEF_13


[Cmd163]
Name=Ahead_one_third
Contexts=1
StringID=1012
Key0=0x32,C,"2"
HasDelayedExecution=Yes
CommandClass=Speed
Sound_0=ELO_Helm,MC_CR_CHIEF_12

[Cmd164]
Name=Ahead_standard
Contexts=1
StringID=1013
Key0=0x33,C,"3"
HasDelayedExecution=Yes
CommandClass=Speed
Sound_0=ELO_Helm,MC_CR_CHIEF_11

[Cmd165]
Name=Ahead_full
Contexts=1
StringID=1014
Key0=0x34,C,"4"
HasDelayedExecution=Yes
CommandClass=Speed
Sound_0=ELO_Helm,MC_CR_CHIEF_10

[Cmd166]
Name=Ahead_flank
Contexts=1
StringID=1015
Key0=0x35,C,"5"
Key1=0x57,Cs,"Shift+UpArrow"
HasDelayedExecution=Yes
CommandClass=Speed
Sound_0=ELO_Helm,MC_CR_CHIEF_09

[Cmd167]
Name=Back_slow
Contexts=1
StringID=1016
Key0=0x31,sC,"Shift+1"
HasDelayedExecution=Yes
CommandClass=Speed
Sound_0=ELO_Helm,MC_CR_CHIEF_15

[Cmd168]
Name=Back_standard
Contexts=1
StringID=1017
Key0=0x32,sC,"Shift+2"
HasDelayedExecution=Yes
CommandClass=Speed
Sound_0=ELO_Helm,MC_CR_CHIEF_16

[Cmd169]
Name=Back_full
Contexts=1
StringID=1018
Key0=0x33,sC,"SHIFT + 3"
Key1=0xBA,C,"è"
HasDelayedExecution=Yes
CommandClass=Speed
Sound_0=ELO_Helm,MC_CR_CHIEF_17

[Cmd170]
Name=Back_emergency
Contexts=1
StringID=1019
Key0=0x34,sC,"Shift+4"
HasDelayedExecution=Yes
CommandClass=Speed
Sound_0=ELO_Helm,MC_CR_CHIEF_18

[Cmd171]
Name=All_stop
Contexts=1
StringID=1010
Key0=0xC0,C,"~"
;Key1=0x30,C,"0"
HasDelayedExecution=Yes
CommandClass=Speed
Sound_0=ELO_Helm,MC_CR_CHIEF_14

;__________________

[Cmd179]
Name=Set_course_waypoints
Contexts=1
HasDelayedExecution=Yes
CommandClass=Course

[Cmd180]
Name=Set_course
Contexts=1
HasDelayedExecution=Yes
CommandClass=Course

[Cmd181]
Name=Set_rudder
Contexts=1
HasDelayedExecution=Yes
CommandClass=Course

[Cmd182]
Name=Rudder_hard_to_port
Contexts=1
StringID=1026
Key0=0x41,sC,"Shift+Left Arrow"
HasDelayedExecution=Yes
CommandClass=Course
Sound_0=ELO_Helm,MC_CR_CHIEF_64

[Cmd183]
Name=Rudder_hard_to_starboard
Contexts=1
StringID=1027
Key0=0x44,sC,"Shift+Right Arrow"
HasDelayedExecution=Yes
CommandClass=Course
Sound_0=ELO_Helm,MC_CR_CHIEF_63

[Cmd184]
Name=Rudder_amidship
Contexts=1
Key0=0xDE,,"à"
HasDelayedExecution=Yes
CommandClass=Course


[Cmd185]
Name=Set_heading
Contexts=1
HasDelayedExecution=Yes
CommandClass=Course

;__________________

[Cmd190]
Name=Set_depth
Contexts=1
StringID=4427
HasDelayedExecution=Yes
CommandClass=Depth


[Cmd191]
Name=Maintain_current_depth
Contexts=1
;StringID=1029;handled from code since the string contains current distance measure unit

[Cmd192]
Name=Dive
Contexts=1
StringID=1030
;SH5 Key0=0x44,C,"D"
Key0=0x56,C,"V"
HasDelayedExecution=Yes
CommandClass=Depth
Sound_0=ELO_Helm,MC_CR_CHIEF_32,1030;Dive
Sound_1=ELO_Helm,MC_CR_CHIEF_34_A,7646;Deeper!
Sound_2=ELO_Helm,MC_CR_CHIEF_34_B,7647;Take Her Deeper
Sound_3=ELO_Helm,MC_CR_CHIEF_35,7648;Deeper Goddamit


[Cmd193]
Name=Surface
Contexts=1
StringID=1031
Key0=0x53,C,"S"
HasDelayedExecution=Yes
CommandClass=Depth
Sound_0=ELO_Helm,MC_CR_CHIEF_28

[Cmd194]
Name=Periscope_depth
Contexts=1
MnID=0x3F050009
StringID=1032
Key0=0x46,C,"F"
HasDelayedExecution=Yes
CommandClass=Depth
Sound_0=ELO_Helm,MC_CR_CHIEF_30

[Cmd195]
Name=Snorkel_depth
Contexts=1
StringID=1033
;Key0=0xBA,C,"Comma"
HasDelayedExecution=Yes
CommandClass=Depth

[Cmd196]
Name=Knuckle_port
Contexts=1
MnID=0x3F100002
StringID=1038

[Cmd197]
Name=Double_knuckle_port
Contexts=1
MnID=0x3F100003
StringID=1039
Sound_0=ELO_Helm,MC_CR_CHIEF_66

[Cmd198]
Name=Knuckle_starboard
Contexts=1
MnID=0x3F100004
StringID=1040

[Cmd199]
Name=Double_knuckle_starboard
Contexts=1
MnID=0x3F100005
StringID=1041
Sound_0=ELO_Helm,MC_CR_CHIEF_65

[Cmd200]
Name=Deploy_decoys
Contexts=1,14
MnID=0x3F100006
StringID=1042
Key0=0x59,C,"Y"
HasDelayedExecution=Yes

[Cmd201]
Name=Crash_dive
Contexts=1
MnID=0x3F230002
StringID=1035
Key0=0x56,Cs,"V"
HasDelayedExecution=Yes
CommandClass=Depth
Sound_0=ELO_Helm,MC_CR_CHIEF_33
Sound_1=ELO_Helm,MC_QRF_WATCH_29

[Cmd202]
Name=Emergency_surface
Contexts=1
MnID=0x3F230003
StringID=1034
Key0=0x45,C,"E"
HasDelayedExecution=Yes
Sound_0=ELO_Helm,MC_CR_CHIEF_29

[Cmd203]
Name=Depth_changing
Contexts=1

[Cmd204]
Name=Set_depth_dial_international
Contexts=1
;StringID=4427

;______________________________________
;NAVIGATION OFFICER

[Cmd250]
Name=Navigation_officer
Contexts=1
GoBack=Navigator_view

[Cmd251]
Name=Choose_destination_point
Contexts=1

[Cmd252]
Name=Plot_course
StringID=4700
Contexts=1,11
MnID=0x3F060001


[Cmd253]
Name=Return_to_course
Contexts=1
MnID=0x3F060004
HasDelayedExecution=Yes
CommandClass=Course
Sound_0=ELO_Navig,MC_CR_NAV_16


[Cmd254]
Name=Search_pattern_1
Contexts=1
MnID=0x3F240002
HasDelayedExecution=Yes

[Cmd255]
Name=Search_pattern_2
Contexts=1
MnID=0x3F240003
HasDelayedExecution=Yes

[Cmd256]
Name=Search_pattern_3
Contexts=1
MnID=0x3F240004
HasDelayedExecution=Yes

[Cmd257]
Name=Report_time_to_turn
Contexts=1
MnID=0x3F250002

[Cmd258]
Name=Report_time_to_course_end
Contexts=1
MnID=0x3F250003

[Cmd259]
Name=Report_range_to_course_end
Contexts=1
MnID=0x3F250004

[Cmd260]
Name=Report_depth_under_keel
Contexts=1

[Cmd261]
Name=Report_weather
Contexts=1
MnID=0x3F250006

;______________________________________
;WEAPONS OFFICER

[Cmd300]
Name=Weapons_officer
Contexts=1
GoBack=Weapons_officer_view

[Cmd301]
Name=Activate_deckgun
Contexts=1
;Key0=0x47,s,""

[Cmd302]
Name=Activate_flakgun
Contexts=1

[Cmd303]
Name=Activate_A01gun
Contexts=1

[Cmd304]
Name=Activate_A02gun
Contexts=1

[Cmd305]
Name=Deactivate_gun
Contexts=1
;Key0=0x47,c,""

[Cmd306]
Name=Gun_manual_mode
Contexts=1

[Cmd307]
Name=Fire_gun
Contexts=1
Key0=0x20,R,"Space"

[Cmd308]
Name=Open_torpedo_tube
Contexts=1
HasDelayedExecution=Yes


[Cmd309]
Name=Close_torpedo_tube
Contexts=1
HasDelayedExecution=Yes

[Cmd310]
Name=Open_sel_torpedo_tube
Contexts=1
HasDelayedExecution=Yes

[Cmd311]
Name=Close_sel_torpedo_tube
;Key0=0x57,,"W"
Contexts=1
HasDelayedExecution=Yes

[Cmd312]
Name=Toggle_open_close_torpedo_tube
Contexts=1
Key0=0xBF,,"/"
HasDelayedExecution=Yes

[Cmd313]
Name=Fire_torpedo
Contexts=1
Key0=0x20,s,"Shift+Space"

[Cmd314]
Name=Select_torpedo_tube
Contexts=1

[Cmd315]
Name=Select_tube_1
Contexts=1
Key0=0x70,s,"Shift+F1"

[Cmd316]
Name=Select_tube_2
Contexts=1
Key0=0x71,s,"Shift+F2"

[Cmd317]
Name=Select_tube_3
Contexts=1
Key0=0x72,s,"Shift+F3"

[Cmd318]
Name=Select_tube_4
Contexts=1
Key0=0x73,s,"Shift+F4"

[Cmd319]
Name=Select_tube_5
Contexts=1
Key0=0x74,s,"Shift+F5"

[Cmd320]
Name=Select_tube_6
Contexts=1

[Cmd321]
Name=Select_single_tube_index
Contexts=1

[Cmd322]
Name=Select_salvo_tube_index
Contexts=1

[Cmd323]
Name=Cycle_torp_tube
Contexts=1
;SH5 Key0=0x57,,"W"
;Key0=0x59,,"Y"

[Cmd324]
Name=Cycle_fore_torp_tube
Contexts=1
;Key0=0x59,s,""

[Cmd325]
Name=Cycle_aft_torp_tube
Contexts=1
;Key0=0x59,c,""

[Cmd326]
Name=Set_salvo_mode
Contexts=1
Sound_0=ELO_Weapon,MC_CR_SO_37,7658
Sound_1=ELO_Weapon,MC_CR_SO_38,7659

[Cmd327]
Name=Set_torpedo_depth
Contexts=1

[Cmd328]
Name=Set_torpedo_speed
Contexts=1

[Cmd329]
Name=Set_torpedo_pistol
Contexts=1
Sound_0=ELO_Weapon,MC_CR_SO_45,7660
Sound_1=ELO_Weapon,MC_CR_SO_46_A,7661
Sound_2=ELO_Weapon,MC_CR_SO_46_B,7662

[Cmd330]
Name=Set_torpedo_straight_run
Contexts=1

[Cmd331]
Name=Set_torpedo_2nd_gyroangle
Contexts=1

[Cmd332]
Name=Set_torpedo_leg_length
Contexts=1

[Cmd333]
Name=Set_torpedo_pattern_angle
Contexts=1

[Cmd334]
Name=Set_TDC_bearing
Contexts=1

[Cmd335]
Name=Set_TDC_target_range
Contexts=1

[Cmd336]
Name=Set_TDC_angle_on_bow
Contexts=1

[Cmd337]
Name=Set_TDC_target_speed
Contexts=1

[Cmd338]
Name=Set_spread_angle
Contexts=1

[Cmd339]
Name=WP_Target_nearest_merchant
Contexts=1
MnID=0x3F140004
StringID=1050

[Cmd340]
Name=WP_Target_nearest_warship
Contexts=1
MnID=0x3F140003
StringID=1051

[Cmd341]
Name=WP_Target_nearest_ship
Contexts=1
MnID=0x3F140002
StringID=1052

[Cmd342]
Name=WP_Target_recommended
Contexts=1
MnID=0x3F140005
HasDelayedExecution=Yes

[Cmd343]
Name=WP_Identify_target
Contexts=1
MnID=0x3F130002
StringID=1073
HasDelayedExecution=Yes

[Cmd344]
Name=WP_Solution_to_target
Contexts=1
MnID=0x3F130003
StringID=1074
HasDelayedExecution=Yes

[Cmd345]
Name=WP_Fire_torpedo
Contexts=1
MnID=0x3F130004
HasDelayedExecution=Yes

[Cmd346]
Name=WP_Compute_solution
Contexts=1
StringID=1076
HasDelayedExecution=Yes

[Cmd347]
Name=WP_Report_tubes_status
Contexts=1
MnID=0x3F150002
HasDelayedExecution=Yes

[Cmd348]
Name=WP_Report_damage
Contexts=1
MnID=0x3F150003
HasDelayedExecution=Yes

[Cmd349]
Name=WP_Solution_on_map
Contexts=1
MnID=0x3F070003

[Cmd350]
Name=WP_Take_photo
Contexts=1

[Cmd351]
Name=Set_realspread_angle
Contexts=1

[Cmd352]
Name=Rescue_Survivors
Contexts=1
HasDelayedExecution=Yes

[Cmd353]
Name=Set_torpedo_depth_international
Contexts=1

;______________________________________
;WATCH OFFICER

[Cmd400]
Name=Watch_officer
Contexts=1
GoBack=Watch_view

[Cmd401]
Name=WA_Target_nearest_merchant
Contexts=1
MnID=0x3F170004
StringID=1050
HasDelayedExecution=Yes

[Cmd402]
Name=WA_Target_nearest_warship
Contexts=1
MnID=0x3F170003
StringID=1051
HasDelayedExecution=Yes

[Cmd403]
Name=WA_Target_nearest_ship
Contexts=1
MnID=0x3F170002
StringID=1052
HasDelayedExecution=Yes

[Cmd404]
Name=WA_Target_recommended
Contexts=1
MnID=0x3F170005
HasDelayedExecution=Yes

[Cmd409]
Name=DGuns_Fire_at_will
Contexts=1
MnID=0x3F190005
StringID=1054
HasDelayedExecution=Yes

[Cmd410]
Name=DGuns_Hold_fire
Contexts=1
MnID=0x3F190006
StringID=1055
HasDelayedExecution=Yes

[Cmd411]
Name=DGuns_Short_range
Contexts=1
MnID=0x3F190007
StringID=1056
HasDelayedExecution=Yes

[Cmd412]
Name=DGuns_Medium_range
Contexts=1
MnID=0x3F190008
StringID=1057
HasDelayedExecution=Yes

[Cmd413]
Name=DGuns_Long_range
Contexts=1
MnID=0x3F190009
StringID=1058
HasDelayedExecution=Yes

[Cmd414]
Name=DGuns_Aim_hull
Contexts=1
MnID=0x3F19000D
StringID=1059
HasDelayedExecution=Yes

[Cmd415]
Name=DGuns_Aim_cmd_deck
Contexts=1
MnID=0x3F19000A
StringID=1060
HasDelayedExecution=Yes

[Cmd416]
Name=DGuns_Aim_weapons
Contexts=1
MnID=0x3F19000B
StringID=1061
HasDelayedExecution=Yes

[Cmd417]
Name=DGuns_Aim_waterline
Contexts=1
MnID=0x3F19000C
StringID=1062
HasDelayedExecution=Yes

[Cmd418]
Name=DGuns_Update_target
Contexts=1

[Cmd419]
Name=AAGuns_Fire_at_will
Contexts=1
MnID=0x3F180006
StringID=1063
HasDelayedExecution=Yes

[Cmd420]
Name=AAGuns_Hold_fire
Contexts=1
MnID=0x3F180007
StringID=1064
HasDelayedExecution=Yes

[Cmd421]
Name=AAGuns_Short_range
Contexts=1
MnID=0x3F180008
StringID=1065
HasDelayedExecution=Yes

[Cmd422]
Name=AAGuns_Medium_range
Contexts=1
MnID=0x3F180009
StringID=1066
HasDelayedExecution=Yes

[Cmd423]
Name=AAGuns_Long_range
Contexts=1
MnID=0x3F18000A
StringID=1067
HasDelayedExecution=Yes

[Cmd424]
Name=AAGuns_Aim_fighters
Contexts=1
MnID=0x3F18000B
StringID=1068
HasDelayedExecution=Yes

[Cmd425]
Name=AAGuns_Aim_bombers
Contexts=1
MnID=0x3F18000C
StringID=1069
HasDelayedExecution=Yes

[Cmd426]
Name=AAGuns_Aim_any
Contexts=1
MnID=0x3F18000D
StringID=1070
HasDelayedExecution=Yes

[Cmd427]
Name=AAGuns_Closing_targets
Contexts=1
MnID=0x3F18000E
StringID=1071
HasDelayedExecution=Yes

[Cmd428]
Name=AAGuns_Any_targets
Contexts=1
MnID=0x3F18000F
StringID=1072
HasDelayedExecution=Yes

[Cmd429]
Name=AAGuns_Update_target
Contexts=1
HasDelayedExecution=Yes

[Cmd430]
Name=Man_the_deck_gun
Contexts=1,14
MnID=0x3F2D0002
StringID=2944
HasDelayedExecution=Yes

[Cmd431]
Name=Man_the_flak_gun
Contexts=1,14
MnID=0x3F2D0003
StringID=2945
HasDelayedExecution=Yes

[Cmd432]
Name=Man_the_deck_and_flak_guns
Contexts=1
MnID=0x3F2D0004
StringID=2946
HasDelayedExecution=Yes

[Cmd433]
Name=Watch_crew
Contexts=1
MnID=0x3F2D0005
StringID=2947

[Cmd434]
Name=Report_nearest_visual_contact
Contexts=1
MnID=0x3F0A0008
HasDelayedExecution=Yes

[Cmd435]
Name=WA_Report_damage
Contexts=1
MnID=0x3F2E0003
HasDelayedExecution=Yes

[Cmd436]
Name=Toggle_battle_stations
Contexts=1
HasDelayedExecution=Yes

[Cmd437]
Name=Toggle_activate_damage_control_team
Contexts=1
HasDelayedExecution=Yes

[Cmd438]
Name=Toggle_activate_aa_gun_team
Contexts=1,14
HasDelayedExecution=Yes

[Cmd439]
Name=Toggle_activate_deck_gun_team
Contexts=1,14
HasDelayedExecution=Yes

[Cmd440]
Name=Toggle_DGuns_Fire_at_will
Contexts=1
HasDelayedExecution=Yes

[Cmd441]
Name=Toggle_DGuns_range
Contexts=1
HasDelayedExecution=Yes

[Cmd442]
Name=Toggle_AAGuns_Fire_at_will
Contexts=1
HasDelayedExecution=Yes

[Cmd443]
Name=Toggle_AAGuns_range
Contexts=1
HasDelayedExecution=Yes

[Cmd444]
Name=Toggle_AAGuns_Closing_targets
Contexts=1
HasDelayedExecution=Yes

[Cmd445]
Name=Activate_deck_gun_team
Contexts=1,14
HasDelayedExecution=Yes

[Cmd446]
Name=Activate_aa_gun_team
Contexts=1,14
HasDelayedExecution=Yes

[Cmd447]
Name=Deactivate_deck_gun_team
Contexts=1,14
HasDelayedExecution=Yes

[Cmd448]
Name=Deactivate_aa_gun_team
Contexts=1,14
HasDelayedExecution=Yes

;______________________________________
;RADIO OPERATOR

[Cmd450]
Name=Radio_operator
Contexts=1
GoBack=Radar_view

[Cmd451]
Name=Report_nearest_radio_contact
Contexts=1
MnID=0x3F290002

[Cmd452]
Name=Send_contact_report
Contexts=1
MnID=0x3F290003
HasDelayedExecution=Yes

;[Cmd453]
;Name=Send_weather_report
;Contexts=1
;MnID=0x3F290004

[Cmd454]
Name=Send_patrol_report
Contexts=1
MnID=0x3F290005
HasDelayedExecution=Yes

[Cmd460]
Name=Radar_one_sweep
Contexts=1
MnID=0x3F2B0002

[Cmd461]
Name=Radar_continuous_sweep
Contexts=1
MnID=0x3F2B0003

[Cmd462]
Name=Radar_turn_off
Contexts=1
MnID=0x3F2B0004




[Cmd465]
Name=Gramophone_toggle
Contexts=1

[Cmd466]
Name=Gramophone_play
Contexts=1
MnID=0x3F210002

[Cmd467]
Name=Gramophone_stop
Contexts=1
MnID=0x3F210004

[Cmd468]
Name=Gramophone_prev
Contexts=1
MnID=0x3F210003

[Cmd469]
Name=Gramophone_next
Contexts=1
MnID=0x3F210005

;______________________________________
;SONAR OPERATOR

[Cmd480]
Name=Sonar_operator
Contexts=1
GoBack=Hydrophone_view

[Cmd481]
Name=Repeat_last_report
Contexts=1
MnID=0x3F260002
HasDelayedExecution=Yes

[Cmd482]
Name=Report_nearest_sound_contact
Contexts=1
MnID=0x3F260003
HasDelayedExecution=Yes

[Cmd483]
Name=Report_nearest_warship_sound_contact
Contexts=1
MnID=0x3F260004
HasDelayedExecution=Yes

[Cmd484]
Name=Hydrophone_normal_sweep
Contexts=1
MnID=0x3F270002
StringID=2885
HasDelayedExecution=Yes

[Cmd485]
Name=Follow_nearest_sound_contact
Contexts=1
MnID=0x3F270003
HasDelayedExecution=Yes

[Cmd486]
Name=Follow_nearest_warship_sound_contact
Contexts=1
MnID=0x3F270004
HasDelayedExecution=Yes

[Cmd487]
Name=Estimate_range_to_contact
Contexts=1
MnID=0x3F280002
HasDelayedExecution=Yes

[Cmd488]
Name=Precise_range_to_contact
Contexts=1
MnID=0x3F280003
HasDelayedExecution=Yes

[Cmd489]
Name=Camera_on_current_unit
Contexts=1,6,11
Page=0x34000000

[Cmd490]
Name=Camera_on_sub
Contexts=1,2,3,5,9,11,13
Key0=0x54,,"T"

[Cmd491]
Name=Display_objectives
Contexts=1,6
Page=0x20000000

[Cmd492]
Name=Set_escort_throttle
Contexts=6,11
HasDelayedExecution=Yes

[Cmd493]
Name=Set_escort_course
Contexts=6,11
HasDelayedExecution=Yes

[Cmd494]
Name=Set_escort_position_fore_far
Contexts=6,11
HasDelayedExecution=Yes

[Cmd495]
Name=Set_escort_position_fore_near
Contexts=6,11
HasDelayedExecution=Yes

[Cmd496]
Name=Set_escort_position_aft_far
Contexts=6,11
HasDelayedExecution=Yes

[Cmd497]
Name=Set_escort_position_aft_near
Contexts=6,11
HasDelayedExecution=Yes

[Cmd498]
Name=Set_escort_position_left_far
Contexts=6,11
HasDelayedExecution=Yes

[Cmd499]
Name=Set_escort_position_left_near
Contexts=6,11
HasDelayedExecution=Yes

[Cmd500]
Name=Set_escort_position_right_far
Contexts=6,11
HasDelayedExecution=Yes

[Cmd501]
Name=Set_escort_position_right_near
Contexts=6,11
HasDelayedExecution=Yes

[Cmd502]
Name=Set_escort_defensive_mode
Contexts=6,11
HasDelayedExecution=Yes

[Cmd503]
Name=Set_escort_aggressive_mode
Contexts=6,11
HasDelayedExecution=Yes

[Cmd504]
Name=Set_escort_search_mode_on
Contexts=6,11
HasDelayedExecution=Yes

[Cmd505]
Name=Set_escort_search_mode_off
Contexts=6,11
HasDelayedExecution=Yes

[Cmd506]
Name=Set_escort_attack_with_side_ASW
Contexts=6,11
HasDelayedExecution=Yes

[Cmd507]
Name=Set_escort_attack_with_aft_ASW
Contexts=6,11
HasDelayedExecution=Yes

[Cmd508]
Name=Set_convoy_zigzagging_on
Contexts=6,11
HasDelayedExecution=Yes

[Cmd509]
Name=Set_convoy_zigzagging_off
Contexts=6,11
HasDelayedExecution=Yes

[Cmd510]
Name=Set_convoy_throttle_slow
Contexts=6,11
HasDelayedExecution=Yes

[Cmd511]
Name=Set_convoy_throttle_fast
Contexts=6,11
HasDelayedExecution=Yes

[Cmd512]
Name=View_previous_convoy_unit
Contexts=6,11
;Key0=0x4e,,"N"
Page=0x34000000

[Cmd513]
Name=View_next_convoy_unit
Contexts=6,11
;Key0=0x4d,,"M"
Page=0x34000000

[Cmd514]
Name=Show_AdversarialMode_Dials
Contexts=6,11

[Cmd515]
Name=Hide_AdversarialMode_Dials
Contexts=6,11

[Cmd516]
Name=Enter_Adversarial_mode
Contexts=1,6,11


[Cmd517]
Name=Send_sonar_range_to_TDC
Contexts=1

[Cmd518]
Name=Send_sonar_bearing_to_TDC
Contexts=1


[Cmd5189]
Name=Sonar_pong
Contexts=1

[Cmd520]
Name=CareerStartPatrol
Contexts=1

;______________________________________

[Cmd521]
Name=Set_tgt_mast_height_international
Contexts=1,15

;______________________________________

[Cmd530]
Name=Radar_view_ascope
Contexts=1
;SH5 Key0=0x78,,"F9"
Page=0x33000000,3725
GoBack=Conning_tower_camera

;______________________________________

[Cmd539]
Name=Show_Player_Rank
Contexts=1

[Cmd540]
Name=SaveGame
Contexts=1,15

[Cmd541]
Name=LoadGame
Contexts=1,15

[Cmd542]
Name=ShowOptionsPage
Contexts=1

[Cmd543]
Name=LeaveCaptainRoom
Contexts=1

[Cmd544]
Name=Adv_Binocular_camera
Contexts=11
Key0=0x42,,"B"
Page=0x27000000,3706
GoBack=Camera_on_current_unit

[Cmd545]
Name=Show_Transfer_base
Contexts=1

[Cmd546]
Name=Show_Top_aces
Contexts=1

[Cmd547]
Name=Toggle_activate_torpedoes_auto_loading
Contexts=1

[Cmd548]
Name=Toggle_RiseLower_whole_periscope
Contexts=1

[Cmd549]
Name=Toggle_RiseLower_whole_obs_periscope
Contexts=1

[Cmd550]
Name=Show_Intelligence_Units
Contexts=1


;______________________________________
[Cmd551]
Name=View_previous_escort_unit
Contexts=6,11
;Key0=0xBC,,"<"
Key0=0x43,,"C"
Page=0x34000000

[Cmd552]
Name=View_next_escort_unit
Contexts=6,11
;Key0=0xBE,,">"
Key0=0x56,,"V"
Page=0x34000000

[Cmd553]
Name=Show_multiplayer_status
Contexts=1,6,7,11
Key0=0x09,c,"Tab"

[Cmd554]
Name=ActivateEscortTab
Contexts=11
;Key0=0x71,,"F2"

[Cmd555]
Name=ActivateConvoyTab
Contexts=11
;Key0=0x72,,"F3"

[Cmd556]
Name=ActivateCameraTab
Contexts=11
;Key0=0x73,,"F4"

[Cmd557]
Name=Toggle_Escort_Defensive_Mode
Contexts=11

[Cmd558]
Name=Toggle_Escort_Search_Mode
Contexts=11

[Cmd559]
Name=Toggle_Convoy_Evasive_Course
Contexts=11

[Cmd560]
Name=Toggle_Activate_Clock
Contexts=1

[Cmd561]
Name=Toggle_Activate_UserRadio
Contexts=1

[Cmd562]
Name=Toggle_Activate_Gramophone
Contexts=1

[Cmd563]
Name=Adversarial_Navigation_2D_map
Contexts=11
;SH5 Key0=0x74,,"F5"
Page=0x31000000,3740

[Cmd564]
Contexts=1,2,10
Name=Play_Death_Effect

[Cmd565]
Name=DisplayMedalDetails
Contexts=1

[Cmd566]
Name=FinalPage_From_DeathEffect
Contexts=1,12

[Cmd567]
Name=Tactical_map
Contexts=1

[Cmd568]
Name=Rudder_to_port
Contexts=1
Key0=0x41,C,"LeftArrow"

[Cmd569]
Name=Rudder_to_starboard
Contexts=1
Key0=0x44,C,"RightArrow"

[Cmd570]
Name=Gear_up
Contexts=1
Key0=0x57,C,"UpArrow"
HasDelayedExecution=Yes
CommandClass=Speed

[Cmd571]
Name=Gear_down
Contexts=1
Key0=0xBB,C,"+"
HasDelayedExecution=Yes
CommandClass=Speed

[Cmd572]
Name=Select_next_tube
Contexts=1
Key0=0xBE,,"."

[Cmd573]
Name=Select_prev_tube
Contexts=1
Key0=0xBC,,","

[Cmd574]
Name=Ability_1
Contexts=1
Key0=0x74,,"F5"

[Cmd575]
Name=Ability_2
Contexts=1
Key0=0x75,,"F6"

[Cmd576]
Name=Ability_3
Contexts=1
Key0=0x76,,"F7"

[Cmd577]
Name=Ability_4
Contexts=1
Key0=0x77,,"F8"

[Cmd578]
Name=Ability_5
Contexts=1
Key0=0x78,,"F9"

[Cmd579]
Name=Ability_6
Contexts=1
Key0=0x79,,"F10"

[Cmd580]
Name=Ability_7
Contexts=1
Key0=0x7A,,"F11"

[Cmd581]
Name=Ability_8
Contexts=1
Key0=0x7B,,"F12"

[Cmd582]
Name=Toggle_free_camera
Contexts=1
Key0=0x71,,"F2"

[Cmd583]
Name=Toggle_event_camera
Contexts=1
;Key0=0x72,,"F3"

[Cmd584]
Name=Get_avatar_unstuck
Contexts=1,14,15
Key0=0x55,s,"Shift+U"

[Cmd585]
Name=ShowHideHud
Contexts=1,14,15
Key0=0x5A,s,"Shift+Z";QWERTY
;Key0=0x58,s,"Shift+X";AZERTY

;don't forget to increase <CommandsNb> from [Commands] section when add new commands at the end
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