SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
08-29-10, 12:45 AM | #1 |
Seaman
Join Date: Aug 2008
Location: Edmonton, AB
Posts: 33
Downloads: 50
Uploads: 0
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[REL] Move With Arrow Keys
Version 1.1 released
-Fixed issue where holding shift and pressing the arrow keys caused the arrow keys to be recognized as throttle/steering. Effectively making running impossible. I highly recommend anyone who's downloaded the first version of the mod to replace it with this one. In short I edited the command.cfg and switched the arrow keys to walk and the wsad keys to sub speed and steering. It seems to be working well and i don't anticipate any problems; but report any issues that occur and I'll do my best to fix them. If you have a custom config I'm not sure how to incorporate this mod, since you have to switch the keybinds around manually. To use this mod simply extract, then place the folder into your Mods folder and activate with JSGME. If you are using the previous version simply overwrite or delete old folder and place this one. LINKS http://www.gamefront.com/files/23288531/MoveWithArrowKeys1.1.rar (Link Updated 5/9/2013) http://www.strategyinformer.com/pc/s...mod/37138.html
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"You can get more of what you want with a kind word and a gun than you can with just a kind word." Al Capone Last edited by vince0018; 05-09-13 at 01:37 AM. |
08-29-10, 12:50 AM | #2 | |
Ocean Warrior
Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
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Check out Church's Command Keys v1.1.
Kudos to you for your Mod though
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08-29-10, 05:49 AM | #3 |
Seaman
Join Date: Aug 2008
Location: Edmonton, AB
Posts: 33
Downloads: 50
Uploads: 0
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I checked out the command keys mod earlier, but couldn't seem to get arrow keys working for movement. That's why I decided to figure out how myself.
Maybe I was missing something with that mod, I think I did read something about re-defining keypresses. Oh well, I've figured it out now how to mod it myself and am happy to be using the arrow keys.
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"You can get more of what you want with a kind word and a gun than you can with just a kind word." Al Capone |
08-29-10, 07:24 PM | #4 |
Seaman
Join Date: Aug 2008
Location: Edmonton, AB
Posts: 33
Downloads: 50
Uploads: 0
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Version 1.1 released.
-Fixes an issue with the shift key that made running impossible. Highly recommended to replace old version with this one. Still getting to know the commands.cfg, so this was an oversight on my part, hopefully nothing else like this arises. Please report any further issues, should they occur.
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"You can get more of what you want with a kind word and a gun than you can with just a kind word." Al Capone |
03-28-14, 05:40 AM | #5 |
Planesman
Join Date: Jan 2010
Location: Italy
Posts: 196
Downloads: 333
Uploads: 0
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Someone know what is the key for rudder amidship using this mod?Thanks!
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03-28-14, 04:48 PM | #6 | |
Grey Wolf
Join Date: Sep 2006
Location: NY
Posts: 994
Downloads: 1078
Uploads: 6
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Quote:
Rudder amidships is Cmd184. Have your tried SH keymapper by Jimimadrid?
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JSGME help links and common error solutions Last edited by Mikemike47; 03-29-14 at 10:13 AM. Reason: Changed menumaker to keymapper |
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03-29-14, 01:55 AM | #7 | |
Planesman
Join Date: Jan 2010
Location: Italy
Posts: 196
Downloads: 333
Uploads: 0
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Quote:
Yes I'm actually using SH menumaker because using this mod,unfortunately,the rudder amidship key seems to not work properly(at least here). I'm modifying the keys following the SH3 style with which I'm more accustomed. Good hunt mate! |
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03-29-14, 10:32 AM | #8 | |
Grey Wolf
Join Date: Sep 2006
Location: NY
Posts: 994
Downloads: 1078
Uploads: 6
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Quote:
With all mods enabled, including Move with arrows, check the Silent Hunter 5\MODS\!BACKUP\Data\Cfg folder. Any other commands.cfg file listed there? My example: Commands.cfg.Speech fixes and additions (english version) V1.0, means the Speech fixes and additions (english version) mod version of commands.cfg overwrote the stock version from date, mar 2, 2010. Disable your move with arrows mod. Is your commands.cfg file for Move with arrows mod, read only attribute found in the properties for file in windows explorer? It should NOT be read only. My rudder amidships entry in commands.cfg: [Cmd184] Name=Rudder_amidship Contexts=1 Key0=0xDE,C,"'" HasDelayedExecution=Yes CommandClass=Course Keymapper creates a mod folder called Mykey. I would copy your specialized commands.cfg file from Move with arrows mod to the data\cfg folder of Mykey; Work from that Mykey folder as far as loading and saving when using the Keymapper program. Then I would copy the commands.cfg from Mykey mod to your Move with arrows mod. The rudder amidships should work properly if you used keymapper correctly, and then renable your move with arrow keys mod.
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JSGME help links and common error solutions Last edited by Mikemike47; 03-29-14 at 10:44 AM. |
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04-09-14, 04:07 PM | #9 |
Planesman
Join Date: Jan 2010
Location: Italy
Posts: 196
Downloads: 333
Uploads: 0
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yes it works like a charm!I've noted that instead of creating a new key command it's more easy to only move the already existing command to the chosen key...I'm still working on it at the moment this is what I have and all keys work properly.
From the file "My key": (I've highlighted in red the rudder amidship command) [Contexts] ContextsNb=16; max contexts nb is 32 Context0=None; default - should not be changed Context1=Game Context2=Pause Context3=Spectator Context4=Console Context5=Museum Context6=Effects Context7=Final Context8=Edit Context9=Replay Context10=ModalMsg Context11=AdversarialMode Context12=DeathEffect Context13=3DEditorMode Context14=CharacterDialog Context15=Bunker [Commands] CommandsNb=600 MaxKeyCommandsNb=170; Keys number shoud be smaller than this value (in order to accelerate the loading) ;Name = command name -> will be translated in command index ;Contexts = command context(s) as indexes -> see [Contexts] section ;MnID = menu item id associated with this command ;StringID = string id (from en_menu.txt) associated with this command ;KeyX = an entry containing <key_code>,<flags chars>,<help text id>; flags chars could be C=executed by the crew, R=repeat key, c=with control, s=with shift, m=only when mouse is captured (enabled), n=only when mouse is not captured (enabled) ;Page = <page_id>,<title_id>; associated page (only for user commands) and a title if is necessary ;HasDelayedExecution = whether the command is executed by the crew and it takes them a little time to perform the task ;CommandClass = <[Generic] | Depth | Course | Speed | ... >; used to group some commands which affect the submarine's behavior in the same way ; this is also used so that a newer command of a certain class can override a previous command of the same class in the order queue ; if not specified, the command would be of type Generic and it can't be overriden by another command ;______________________________________ ;USER COMMANDS [Cmd1] Name=Help Contexts=1,2,3,4,5,6,7,8,9,10,11,15 Key0=0x70,,"F1(EN)" [Cmd2] Name=Console Contexts=1,2,3,4,5,6,11,15 Key0=0x91,,"ScrLock" [Cmd3] Name=Pause_game Contexts=1,2,6,9,15 MnID=0x3F010009 Key0=0x08,,"Backsp" [Cmd4] Name=Time_compr_reduce Contexts=1,2,6,9,15 MnID=0x3F010004 Key0=0x6D,,"Npad -" [Cmd5] Name=Time_compr_increase Contexts=1,2,6,9,15 MnID=0x3F010001 Key0=0x6B,,"Npad +" [Cmd6] Name=Time_compr_normal Contexts=1,2,6,9,15 Key0=0xDC,,"\" ;______________________________________ [Cmd7] Name=Go_back_to_prev_cam Contexts=1,11 [Cmd8] Name=Free_camera Contexts=1,2,9,11,15 Page=0x34000000,3701 [Cmd9] Name=User_free_camera Contexts=1,2,9,11,15 MnID=0x3F02000B ;Key0=0x71,,"F2" ;Key1=0x71,c,"" ;Key2=0x71,s,"" ;Key0=0x7B,,"F12" ;Key1=0x7B,c,"" ;Key2=0x7B,s,"" [Cmd10] Name=Interior_fore_camera Contexts=1,12,15 MnID=0x3F020001 Page=0x33000000,3703 [Cmd11] Name=Interior_aft_camera Contexts=1 Page=0x33000000,3704 GoBack=Interior_fore_camera [Cmd12] Name=Interior_radio_camera Contexts=1 ;Key0=0x78,,"F9" MnID=0x3F020007 Page=0x33000000,3708 GoBack=Interior_fore_camera [Cmd13] Name=Conning_tower_camera Contexts=1 Page=0x33000000,3715 GoBack=Interior_fore_camera [Cmd14] Name=Conning_tower_periscope Contexts=1 Page=0x33000000,3716 GoBack=Conning_tower_camera [Cmd15] Name=Conning_deck_camera Contexts=1 MnID=0x3F020004 ;SH5 Key0=0x74,,"F5" ;Key0=0x73,,"F4" Page=0x34000000,3705 ;GoBack=Conning_tower_camera [Cmd16] Name=Periscope_camera Contexts=1,15 MnID=0x3F020003 ;SH5 Key0=0x73,,"F4" ;Key0=0x72,,"F3" Page=0x26000000,3702 ;GoBack=Conning_tower_camera [Cmd17] Name=UZO_camera Contexts=1,15 ;Key0=0x55,,"U" Page=0x28000000,3718 GoBack=Conning_deck_camera [Cmd18] Name=Binocular_camera Contexts=1,15 Key0=0x42,,"B" Page=0x27000000,3706 ;GoBack=Conning_deck_camera [Cmd19] Name=Deckgun_camera Contexts=1,15 MnID=0x3F020005 ;SH5 Key0=0x75,,"F6" ;Key0=0x79,,"F10" Page=0x38000000,3707 GoBack=Conning_deck_camera [Cmd20] Name=Flakgun_camera Contexts=1,15 ;Key0=0x46,,"F" Page=0x39000000,3709 GoBack=Conning_deck_camera [Cmd21] Name=A01gun_camera Contexts=1,15 ;Key0=0x54,,"T" Page=0x3A000000,3710 GoBack=Conning_deck_camera [Cmd22] Name=A02gun_camera Contexts=1,15 ;Key0=0x47,,"G" Page=0x3A000000,3711 GoBack=Conning_deck_camera [Cmd23] Name=Cycle_flak_cam Contexts=1,15 ;SH5 Key0=0x76,,"F7" ;Key0=0x7A,,"F11" MnID=0x3F020006 [Cmd24] Name=Final_page Contexts=1,6,8,10,12,14,15 Page=0x20000000 [Cmd25] Name=Net_Final_page Contexts=1,2,3,6,7,10,11,15 Page=0x2D000000 [Cmd26] Name=Net_Spectator_page Contexts=1,6,7,11,15 Page=0x55000000 [Cmd27] Name=Activate_event_cam Contexts=1,10 Page=0x24000000 [Cmd28] Name=Deactivate_event_cam Contexts=1,4,6,7,8,9,10,15 [Cmd29] Name=Close_event_cam Contexts=1,10,11 [Cmd30] Name=Focus_on_event_cam Contexts=1,15 Key0=0x72,,"F3" [Cmd31] Name=Navigation_map Contexts=1,14 Key0=0x4D,,"M" Page=0x31000000,3740 [Cmd32] Name=Navigation_2D_map Contexts=1,14,15 MnID=0x3F020002 ;SH5 Key0=0x72,,"F3" [Cmd33] Name=Attack_map Contexts=1 [Cmd34] Name=Attack_2D_map Contexts=1,15 MnID=0x3F020009 ;Key0=0x75,,"F6" Page=0x32000000,3741 [Cmd35] Name=Helmsman_view Contexts=1 Page=0x33000000,3721 GoBack=Interior_fore_camera [Cmd36] Name=Navigator_view Contexts=1 Page=0x33000000,3712 GoBack=Interior_fore_camera [Cmd37] Name=Weapons_officer_view Contexts=1 Page=0x33000000,3713 GoBack=Interior_fore_camera [Cmd38] Name=Hydrophone_view Contexts=1 Page=0x33000000,3722 GoBack=Conning_tower_camera [Cmd39] Name=Radar_view Contexts=1 Page=0x33000000,3723 GoBack=Conning_tower_camera [Cmd40] Name=Captains_bed_view Contexts=1 Page=0x33000000,3724 GoBack=Interior_radio_camera [Cmd41] Name=Crew_control Contexts=1 MnID=0x3F020008 ;SH5 Key0=0x79,,"F10" Key0=0x47,,"G" Page=0x61000000,3742; SH3: 0x67000000,3742 [Cmd42] Name=Mission_order Contexts=1 MnID=0x3F02000A ;Key0=0x77,,"F8" Page=0x36000000,3743 [Cmd43] Name=Radio_messages Contexts=1,15 ;Page=0x37000000,3745 [Cmd44] Name=Recognition_manual Contexts=1,15 ;Key0=0x4e,,"N" [Cmd45] Name=Activate_hydrophone Contexts=1 [Cmd46] Name=Deactivate_hydrophone Contexts=1 [Cmd47] Name=Toggle_hydrophone Contexts=1 [Cmd48] Name=Rotate_hydrophone Contexts=1 [Cmd49] Name=Camera_on_unit Contexts=1,12,15 [Cmd50] Name=Camera_on_next_unit Contexts=1,15 ;Key0=0xBE,,">" Page=0x34000000,3714 [Cmd51] Name=Camera_on_prev_unit Contexts=1,15 ;Key0=0xBC,,"<" Page=0x34000000,3714 [Cmd52] Name=Remote_camera Contexts=1 Page=0x34000000 [Cmd53] Name=Command_room_free_camera Contexts=1 ;Key0=0x71,s,"" Page=0x33000000,3700 GoBack=Interior_fore_camera [Cmd54] Name=Radio_room_free_camera Contexts=1 [Cmd55] Name=Conning_tower_free_camera Contexts=1 [Cmd56] Name=Museum_camera Contexts=5 [Cmd57] Name=Watch_view Contexts=1 Page=0x34000000,3725 GoBack=Conning_deck_camera [Cmd58] Name=Obs_periscope_camera Contexts=1,15 ;Key0=0x4f,,"O" Page=0x2B000000,3727 [Cmd59] Name=Systems_control;Weapons_mng Contexts=1 ;Key0=0x49,,"I" [Cmd60] Name=Captain_log Contexts=1,15 Page=0x35000000,3744 [Cmd61] Name=Activate_radar Contexts=1 [Cmd62] Name=Deactivate_radar Contexts=1 [Cmd63] Name=Try_deactivate_event_cam Contexts=1,8,10,15 [Cmd64] Name=Replay_camera Contexts=9 [Cmd65] Name=Toggle_captain_log Contexts=1,15 [Cmd66] Name=Toggle_radio_messages Contexts=1,15 ;Key0=0x4d,,"M" [Cmd67] Name=Toggle_hydrophone_view Contexts=1 ;SH5 Key0=0x77,,"F8" ;Key0=0x48,,"H" [Cmd68] Name=Toggle_radar_view Contexts=1 ;Key0=0x78,,"F9" ;Key0=0x52,,"R" [Cmd69] Name=Systems_control Contexts=1 ;MnID=0x3F020008 Key0=0x48,,"H" Key1=0x0D,,"Enter" Page=0x3E000000,3742 ;------------------- [Cmd70] Name=Cam_zoom_in Contexts=1,11,15 [Cmd71] Name=Cam_zoom_out Contexts=1,11,15 [Cmd72] Name=Cam_zoom_cycle Contexts=1,11,15 ;Key0=0x09,s,"Tab" [Cmd73] Name=Cam_wheel_zoom Contexts=1,11,15 ;Key0=0x05,R,"M.wheel" [Cmd74] Name=Cam_tight_toggle Contexts=1,15 [Cmd80] Name=To_left Contexts=1,2,3,5,6,9,11,13,14,15 MnID=0x31000001 [Cmd81] Name=To_left_fast Contexts=1,2,3,5,6,9,11,13,14,15 [Cmd82] Name=To_left_slow Contexts=1,2,3,5,6,9,11,13,14,15 [Cmd83] Name=To_right Contexts=1,2,3,5,6,9,11,13,14,15 MnID=0x31000003 Key0=0xb0,R,"" [Cmd84] Name=To_right_fast Contexts=1,2,3,5,6,9,11,13,14,15 ;Key0=0x27,Rs,"" Key0=0xb0,Rs,"" [Cmd85] Name=To_right_slow Contexts=1,2,3,5,6,9,11,13,14,15 ;Key0=0x27,Rc,"" Key0=0xb0,Rc,"" [Cmd86] Name=To_up Contexts=1,2,3,5,6,9,11,13,14,15 MnID=0x31000002 [Cmd87] Name=To_up_fast Contexts=1,2,3,5,6,9,11,13,14,15 [Cmd88] Name=To_up_slow Contexts=1,2,3,5,6,9,11,13,14,15 [Cmd89] Name=To_down Contexts=1,2,3,5,6,9,11,13,14,15 MnID=0x31000004 Key0=0xb1,R,"" [Cmd90] Name=To_down_fast Contexts=1,2,3,5,6,9,11,13,14,15 Key0=0xb1,Rs,"" [Cmd91] Name=To_down_slow Contexts=1,2,3,5,6,9,11,13,14,15 Key0=0xb1,Rc,"" [Cmd92] Name=Move_forward Contexts=1,2,3,5,9,11,13,14,15 Key0=0x26,R,"W";SH5 ;Key1=0x26,Rc,"" ;Key2=0x26,R,"" ;Key2=0x68,R,"" ;Key3=0x68,Rc,"" [Cmd93] Name=Move_forward_fast Contexts=1,2,3,5,9,11,13,14,15 Key0=0x26,Rs,"Shift+W";SH5 ;Key1=0x26,Rcs,"" ;Key2=0x26,Rs,"" ;Key2=0x68,Rs,"" ;Key3=0x68,Rcs,"" [Cmd94] Name=Move_backward Contexts=1,2,3,5,9,11,13,14,15 Key0=0x28,R,"S";SH5 ;Key1=0x28,Rc,"" ;Key2=0x28,R,"" ;Key2=0x62,R,"" ;Key3=0x62,Rc,"" [Cmd95] Name=Move_backward_fast Contexts=1,2,3,5,9,11,13,14,15 Key0=0x28,Rs,"Shift+S";SH5 ;Key1=0x28,Rcs,"" ;Key2=0x28,Rs,"" ;Key2=0x62,Rs,"" ;Key3=0x62,Rcs,"" [Cmd96] Name=Strafe_left Contexts=1,2,3,5,9,11,13,14,15 Key0=0x25,R,"A";SH5 ;Key1=0x25,Rm,"" ;Key2=0x25,Rc,"" [Cmd97] Name=Strafe_left_fast Contexts=1,2,3,5,9,11,13,14,15 Key0=0x25,Rs,"Shift+A";SH5 ;Key1=0x25,Rsm,"" ;Key2=0x25,Rcs,"" [Cmd98] Name=Strafe_right Contexts=1,2,3,5,9,11,13,14,15 Key0=0x27,R,"D";SH5 Key1=0xb0,Rc,"mouse" ;Key1=0x27,Rm,"" ;Key3=0x27,Rc,"" [Cmd99] Name=Strafe_right_fast Contexts=1,2,3,5,9,11,13,14,15 Key0=0x27,Rs,"Shift+D";SH5 Key1=0xb0,Rcs,"" ;Key1=0x27,Rsm,"" [Cmd100] Name=Strafe_up Contexts=1,2,3,5,9,11,13,14,15 Key0=0x67,R,"Num7" Key1=0x24,R,"Home" ;Key3=0x67,Rc,"NPad 7";13 disable for Context_3DEditorMode [Cmd101] Name=Strafe_up_fast Contexts=1,2,3,5,9,11,13,14,15 Key0=0x67,Rs,"Shift+Num7" Key1=0x24,Rs,"Shift+Home" ;Key3=0x67,Rcs,"";13 disable for Context_3DEditorMode [Cmd102] Name=Strafe_down Contexts=1,2,3,5,9,11,13,14,15 Key0=0x61,R,"Num1" Key1=0xb1,Rc,"" Key2=0x23,R,"End" ;Key3=0x61,Rc,"";13 disable for Context_3DEditorMode [Cmd103] Name=Strafe_down_fast Contexts=1,2,3,5,9,11,13,14,15 Key0=0x61,Rs,"Shift+Num1" Key1=0xb1,Rcs,"" Key2=0x23,Rs,"Shift+End" ;Key2=0x61,Rcs,"";13 disable for Context_3DEditorMode [Cmd104] Name=Rot_left Contexts=1,2,3,5,9,11,13,14,15 Key0=0x64,Rn,"Num4" Key1=0x64,Rsn,"Shift+Num4" ;Key2=0x25,Rn,"" ;Key3=0x25,Rsn,"" [Cmd105] Name=Rot_right Contexts=1,2,3,5,9,11,13,14,15 Key0=0x66,Rn,"Num6" Key1=0x66,Rsn,"Shift+Num6" Key2=0xb0,R,"" Key3=0xb0,Rs,"" ;Key4=0x27,Rn,"" ;Key5=0x27,Rsn,"" [Cmd106] Name=Rot_up Contexts=1,2,3,5,9,11,13,14,15 Key0=0x69,R,"Num9" Key1=0x69,Rs,"Shift+Num9" ;Key2=0x69,Rcs,"";13 disable for Context_3DEditorMode ;Key3=0x69,Rc,"";13 disable for Context_3DEditorMode [Cmd107] Name=Rot_down Contexts=1,2,3,5,9,11,13,14,15 Key0=0x63,R,"Num3" Key1=0x63,Rs,"Shift+Num3" Key2=0xb1,R,"" Key3=0xb1,Rs,"" ;Key4=0x63,Rcs,"";13 disable for Context_3DEditorMode ;Key5=0x63,Rc,"";13 disable for Context_3DEditorMode [Cmd108] Name=Roll_left Contexts=1,2,3,5,9,11,13,14,15 Key0=0x25,c,"Ctrl+Left Arrow" Key1=0x51,R,"Q" [Cmd109] Name=Roll_right Contexts=1,2,3,5,9,11,13,14,15 Key0=0x27,c,"CTRL + Right" Key1=0x49,R,"I" [Cmd110] Name=Move_speed_up Contexts=1,2,3,5,9,11,13,14,15 ;Key0=0x26,,"Up Arrow" [Cmd111] Name=Move_speed_down Contexts=1,2,3,5,9,11,13,14,15 ;Key0=0x28,,"Down Arrow" [Cmd112] ; MMaerean: this does not belong here, but there are no available CmdIDs Name=Guns_control Contexts=1,14 ;MnID=0x3F020008 Key0=0x4A,,"J" ;Key0=0x78,,"F9" Page=0x41000000,3742 [Cmd113] Name=Toggle_Activate_Clock Contexts=1,15 Key0=0x4F,,"O" [Cmd114] Name=Toggle_captain_panel Contexts=1,15 Key0=0x4B,,"K" ;Key1=0x7B,c,"" ;Key2=0x7B,s,"" [Cmd115] ; MMaerean: this does not belong here, but there are no available CmdIDs Name=WeaponsAndSensors_control Contexts=1,14,15 MnID=0x3F020008 ;Key0=0x54,,"Y" ;Key0=0x78,,"F9" Page=0x4E000000,3749 [Cmd116] Name=Crew_control_ForSpecialAbilities Contexts=1 ;MnID=0x3F020008 ;Key0=0x79,,"F10" ;Key0=0x76,,"F7" Page=0x61000000,3742; SH3: 0x67000000,3742 [Cmd117] Name=Avatar Contexts=1,14,15 Key0=0x73,,"F4" ;------------------- [Cmd119] Name=View_to_angle Contexts=1,15 [Cmd120] Name=Rise_periscope Contexts=1,15 Key0=0x2D,R,"Ins" [Cmd121] Name=Rise_whole_periscope Contexts=1,15 Key0=0x2D,s,"Shift+Ins" [Cmd122] Name=Lower_periscope Contexts=1 Key0=0x2E,R,"Del" [Cmd123] Name=Lower_whole_periscope Contexts=1,15 Key0=0x2E,s,"Shift+Del" [Cmd124] Name=Stop_periscope Contexts=1,15 [Cmd125] Name=Lock_target Contexts=1,15 ;Key0=0x4c,,"L" [Cmd126] Name=Unlock_target Contexts=1 [Cmd127] Name=Toggle_lock_target Contexts=1,15 Key0=0x20,,"Space" [Cmd128] Name=Set_tgt_sel_value Contexts=1,15 [Cmd129] Name=Set_telegraph Contexts=1,15 HasDelayedExecution=Yes [Cmd130] Name=Get_depth_under_sub_keel Contexts=1,15 MnID=0x3F250005 [Cmd131] Name=Toggle_TDC_autoupdate Contexts=1,15 [Cmd132] Name=Sonar_rotate Contexts=1 [Cmd133] Name=Radar_rotate Contexts=1 [Cmd134] Name=Rise_obs_periscope Contexts=1,15 Key0=0x21,R,"PgUp" [Cmd135] Name=Rise_whole_obs_periscope Contexts=1,15 Key0=0x21,s,"Shift+PgUp" [Cmd136] Name=Lower_obs_periscope Contexts=1 Key0=0x22,R,"PgDn" [Cmd137] Name=Lower_whole_obs_periscope Contexts=1,15 Key0=0x22,s,"Shift+PgDn" [Cmd138] Name=Stop_obs_periscope Contexts=1,15 [Cmd139] Name=Lock_guns_target Contexts=1,15 Key0=0x20,,"Space" [Cmd140] Name=WA_Engage_target Contexts=1 StringID=2670 HasDelayedExecution=Yes [Cmd141] Name=Set_telegraph_by_off Contexts=1 [Cmd142] Name=Radar_toggle_on_off Contexts=1 [Cmd143] Name=Radar_toggle_sweep_focus Contexts=1 [Cmd144] Name=Radar_toggle_range Contexts=1 [Cmd145] Name=Order_maintain_depth Contexts=1 Key0=0x46,sC,"Shift+F" ;SH5 Key0=0x41,C,"A" [Cmd146] Name=Change_hydrophone_volume Contexts=1 [Cmd147] Name=Sonar_ping Contexts=1 [Cmd148] Name=Heading_to_view Contexts=1,15 Key0=0x6E,,"NumpadDecimal" HasDelayedExecution=Yes [Cmd149] Name=View_to_heading Contexts=1,15 Key0=0xBD,,"-" ;______________________________________ ;MANEUVER OFFICER (CHIEF HELMSMAN) [Cmd150] Name=Maneuver_officer Contexts=1 GoBack=Interior_fore_camera [Cmd151] Name=Propulsion_standard Contexts=1 MnID=0x3F0F0001 StringID=1001 HasDelayedExecution=Yes [Cmd152] Name=Propulsion_recharge Contexts=1 MnID=0x3F0F0002 HasDelayedExecution=Yes [Cmd153] Name=Rig_for_silent_running Contexts=1,14 MnID=0x3F0F0006 StringID=1003 HasDelayedExecution=Yes Sound_0=ELO_Weapon,MC_CR_SO_02_A,1003 Sound_1=ELO_Weapon,MC_CR_SO_02_B,7650 [Cmd154] Name=Secure_from_silent_running Contexts=1,14 MnID=0x3F0F0007 StringID=1004 HasDelayedExecution=Yes Sound_0=ELO_Weapon,MC_CR_SO_04 [Cmd155] Name=Toggle_silent_running Contexts=1 Key0=0x5A,,"Z" [Cmd156] Name=Rise_snorkel Contexts=1 MnID=0x3F0F0003 [Cmd157] Name=Lower_snorkel Contexts=1 MnID=0x3F0F0005 [Cmd158] Name=Toggle_snorkel Contexts=1 ;Key0=0x59,,"Z" [Cmd159] Name=Toggle_Propulsion_Recharging Contexts=1 ;__________________ [Cmd160] Name=Set_speed Contexts=1 HasDelayedExecution=Yes [Cmd161] Name=Set_throttle Contexts=1 HasDelayedExecution=Yes [Cmd162] Name=Ahead_slow Contexts=1 StringID=1011 Key0=0x31,C,"1" HasDelayedExecution=Yes CommandClass=Speed Sound_0=ELO_Helm,MC_CR_CHIEF_13 [Cmd163] Name=Ahead_one_third Contexts=1 StringID=1012 Key0=0x32,C,"2" HasDelayedExecution=Yes CommandClass=Speed Sound_0=ELO_Helm,MC_CR_CHIEF_12 [Cmd164] Name=Ahead_standard Contexts=1 StringID=1013 Key0=0x33,C,"3" HasDelayedExecution=Yes CommandClass=Speed Sound_0=ELO_Helm,MC_CR_CHIEF_11 [Cmd165] Name=Ahead_full Contexts=1 StringID=1014 Key0=0x34,C,"4" HasDelayedExecution=Yes CommandClass=Speed Sound_0=ELO_Helm,MC_CR_CHIEF_10 [Cmd166] Name=Ahead_flank Contexts=1 StringID=1015 Key0=0x35,C,"5" Key1=0x57,Cs,"Shift+UpArrow" HasDelayedExecution=Yes CommandClass=Speed Sound_0=ELO_Helm,MC_CR_CHIEF_09 [Cmd167] Name=Back_slow Contexts=1 StringID=1016 Key0=0x31,sC,"Shift+1" HasDelayedExecution=Yes CommandClass=Speed Sound_0=ELO_Helm,MC_CR_CHIEF_15 [Cmd168] Name=Back_standard Contexts=1 StringID=1017 Key0=0x32,sC,"Shift+2" HasDelayedExecution=Yes CommandClass=Speed Sound_0=ELO_Helm,MC_CR_CHIEF_16 [Cmd169] Name=Back_full Contexts=1 StringID=1018 Key0=0x33,sC,"SHIFT + 3" Key1=0xBA,C,"è" HasDelayedExecution=Yes CommandClass=Speed Sound_0=ELO_Helm,MC_CR_CHIEF_17 [Cmd170] Name=Back_emergency Contexts=1 StringID=1019 Key0=0x34,sC,"Shift+4" HasDelayedExecution=Yes CommandClass=Speed Sound_0=ELO_Helm,MC_CR_CHIEF_18 [Cmd171] Name=All_stop Contexts=1 StringID=1010 Key0=0xC0,C,"~" ;Key1=0x30,C,"0" HasDelayedExecution=Yes CommandClass=Speed Sound_0=ELO_Helm,MC_CR_CHIEF_14 ;__________________ [Cmd179] Name=Set_course_waypoints Contexts=1 HasDelayedExecution=Yes CommandClass=Course [Cmd180] Name=Set_course Contexts=1 HasDelayedExecution=Yes CommandClass=Course [Cmd181] Name=Set_rudder Contexts=1 HasDelayedExecution=Yes CommandClass=Course [Cmd182] Name=Rudder_hard_to_port Contexts=1 StringID=1026 Key0=0x41,sC,"Shift+Left Arrow" HasDelayedExecution=Yes CommandClass=Course Sound_0=ELO_Helm,MC_CR_CHIEF_64 [Cmd183] Name=Rudder_hard_to_starboard Contexts=1 StringID=1027 Key0=0x44,sC,"Shift+Right Arrow" HasDelayedExecution=Yes CommandClass=Course Sound_0=ELO_Helm,MC_CR_CHIEF_63 [Cmd184] Name=Rudder_amidship Contexts=1 Key0=0xDE,,"à" HasDelayedExecution=Yes CommandClass=Course [Cmd185] Name=Set_heading Contexts=1 HasDelayedExecution=Yes CommandClass=Course ;__________________ [Cmd190] Name=Set_depth Contexts=1 StringID=4427 HasDelayedExecution=Yes CommandClass=Depth [Cmd191] Name=Maintain_current_depth Contexts=1 ;StringID=1029;handled from code since the string contains current distance measure unit [Cmd192] Name=Dive Contexts=1 StringID=1030 ;SH5 Key0=0x44,C,"D" Key0=0x56,C,"V" HasDelayedExecution=Yes CommandClass=Depth Sound_0=ELO_Helm,MC_CR_CHIEF_32,1030;Dive Sound_1=ELO_Helm,MC_CR_CHIEF_34_A,7646;Deeper! Sound_2=ELO_Helm,MC_CR_CHIEF_34_B,7647;Take Her Deeper Sound_3=ELO_Helm,MC_CR_CHIEF_35,7648;Deeper Goddamit [Cmd193] Name=Surface Contexts=1 StringID=1031 Key0=0x53,C,"S" HasDelayedExecution=Yes CommandClass=Depth Sound_0=ELO_Helm,MC_CR_CHIEF_28 [Cmd194] Name=Periscope_depth Contexts=1 MnID=0x3F050009 StringID=1032 Key0=0x46,C,"F" HasDelayedExecution=Yes CommandClass=Depth Sound_0=ELO_Helm,MC_CR_CHIEF_30 [Cmd195] Name=Snorkel_depth Contexts=1 StringID=1033 ;Key0=0xBA,C,"Comma" HasDelayedExecution=Yes CommandClass=Depth [Cmd196] Name=Knuckle_port Contexts=1 MnID=0x3F100002 StringID=1038 [Cmd197] Name=Double_knuckle_port Contexts=1 MnID=0x3F100003 StringID=1039 Sound_0=ELO_Helm,MC_CR_CHIEF_66 [Cmd198] Name=Knuckle_starboard Contexts=1 MnID=0x3F100004 StringID=1040 [Cmd199] Name=Double_knuckle_starboard Contexts=1 MnID=0x3F100005 StringID=1041 Sound_0=ELO_Helm,MC_CR_CHIEF_65 [Cmd200] Name=Deploy_decoys Contexts=1,14 MnID=0x3F100006 StringID=1042 Key0=0x59,C,"Y" HasDelayedExecution=Yes [Cmd201] Name=Crash_dive Contexts=1 MnID=0x3F230002 StringID=1035 Key0=0x56,Cs,"V" HasDelayedExecution=Yes CommandClass=Depth Sound_0=ELO_Helm,MC_CR_CHIEF_33 Sound_1=ELO_Helm,MC_QRF_WATCH_29 [Cmd202] Name=Emergency_surface Contexts=1 MnID=0x3F230003 StringID=1034 Key0=0x45,C,"E" HasDelayedExecution=Yes Sound_0=ELO_Helm,MC_CR_CHIEF_29 [Cmd203] Name=Depth_changing Contexts=1 [Cmd204] Name=Set_depth_dial_international Contexts=1 ;StringID=4427 ;______________________________________ ;NAVIGATION OFFICER [Cmd250] Name=Navigation_officer Contexts=1 GoBack=Navigator_view [Cmd251] Name=Choose_destination_point Contexts=1 [Cmd252] Name=Plot_course StringID=4700 Contexts=1,11 MnID=0x3F060001 [Cmd253] Name=Return_to_course Contexts=1 MnID=0x3F060004 HasDelayedExecution=Yes CommandClass=Course Sound_0=ELO_Navig,MC_CR_NAV_16 [Cmd254] Name=Search_pattern_1 Contexts=1 MnID=0x3F240002 HasDelayedExecution=Yes [Cmd255] Name=Search_pattern_2 Contexts=1 MnID=0x3F240003 HasDelayedExecution=Yes [Cmd256] Name=Search_pattern_3 Contexts=1 MnID=0x3F240004 HasDelayedExecution=Yes [Cmd257] Name=Report_time_to_turn Contexts=1 MnID=0x3F250002 [Cmd258] Name=Report_time_to_course_end Contexts=1 MnID=0x3F250003 [Cmd259] Name=Report_range_to_course_end Contexts=1 MnID=0x3F250004 [Cmd260] Name=Report_depth_under_keel Contexts=1 [Cmd261] Name=Report_weather Contexts=1 MnID=0x3F250006 ;______________________________________ ;WEAPONS OFFICER [Cmd300] Name=Weapons_officer Contexts=1 GoBack=Weapons_officer_view [Cmd301] Name=Activate_deckgun Contexts=1 ;Key0=0x47,s,"" [Cmd302] Name=Activate_flakgun Contexts=1 [Cmd303] Name=Activate_A01gun Contexts=1 [Cmd304] Name=Activate_A02gun Contexts=1 [Cmd305] Name=Deactivate_gun Contexts=1 ;Key0=0x47,c,"" [Cmd306] Name=Gun_manual_mode Contexts=1 [Cmd307] Name=Fire_gun Contexts=1 Key0=0x20,R,"Space" [Cmd308] Name=Open_torpedo_tube Contexts=1 HasDelayedExecution=Yes [Cmd309] Name=Close_torpedo_tube Contexts=1 HasDelayedExecution=Yes [Cmd310] Name=Open_sel_torpedo_tube Contexts=1 HasDelayedExecution=Yes [Cmd311] Name=Close_sel_torpedo_tube ;Key0=0x57,,"W" Contexts=1 HasDelayedExecution=Yes [Cmd312] Name=Toggle_open_close_torpedo_tube Contexts=1 Key0=0xBF,,"/" HasDelayedExecution=Yes [Cmd313] Name=Fire_torpedo Contexts=1 Key0=0x20,s,"Shift+Space" [Cmd314] Name=Select_torpedo_tube Contexts=1 [Cmd315] Name=Select_tube_1 Contexts=1 Key0=0x70,s,"Shift+F1" [Cmd316] Name=Select_tube_2 Contexts=1 Key0=0x71,s,"Shift+F2" [Cmd317] Name=Select_tube_3 Contexts=1 Key0=0x72,s,"Shift+F3" [Cmd318] Name=Select_tube_4 Contexts=1 Key0=0x73,s,"Shift+F4" [Cmd319] Name=Select_tube_5 Contexts=1 Key0=0x74,s,"Shift+F5" [Cmd320] Name=Select_tube_6 Contexts=1 [Cmd321] Name=Select_single_tube_index Contexts=1 [Cmd322] Name=Select_salvo_tube_index Contexts=1 [Cmd323] Name=Cycle_torp_tube Contexts=1 ;SH5 Key0=0x57,,"W" ;Key0=0x59,,"Y" [Cmd324] Name=Cycle_fore_torp_tube Contexts=1 ;Key0=0x59,s,"" [Cmd325] Name=Cycle_aft_torp_tube Contexts=1 ;Key0=0x59,c,"" [Cmd326] Name=Set_salvo_mode Contexts=1 Sound_0=ELO_Weapon,MC_CR_SO_37,7658 Sound_1=ELO_Weapon,MC_CR_SO_38,7659 [Cmd327] Name=Set_torpedo_depth Contexts=1 [Cmd328] Name=Set_torpedo_speed Contexts=1 [Cmd329] Name=Set_torpedo_pistol Contexts=1 Sound_0=ELO_Weapon,MC_CR_SO_45,7660 Sound_1=ELO_Weapon,MC_CR_SO_46_A,7661 Sound_2=ELO_Weapon,MC_CR_SO_46_B,7662 [Cmd330] Name=Set_torpedo_straight_run Contexts=1 [Cmd331] Name=Set_torpedo_2nd_gyroangle Contexts=1 [Cmd332] Name=Set_torpedo_leg_length Contexts=1 [Cmd333] Name=Set_torpedo_pattern_angle Contexts=1 [Cmd334] Name=Set_TDC_bearing Contexts=1 [Cmd335] Name=Set_TDC_target_range Contexts=1 [Cmd336] Name=Set_TDC_angle_on_bow Contexts=1 [Cmd337] Name=Set_TDC_target_speed Contexts=1 [Cmd338] Name=Set_spread_angle Contexts=1 [Cmd339] Name=WP_Target_nearest_merchant Contexts=1 MnID=0x3F140004 StringID=1050 [Cmd340] Name=WP_Target_nearest_warship Contexts=1 MnID=0x3F140003 StringID=1051 [Cmd341] Name=WP_Target_nearest_ship Contexts=1 MnID=0x3F140002 StringID=1052 [Cmd342] Name=WP_Target_recommended Contexts=1 MnID=0x3F140005 HasDelayedExecution=Yes [Cmd343] Name=WP_Identify_target Contexts=1 MnID=0x3F130002 StringID=1073 HasDelayedExecution=Yes [Cmd344] Name=WP_Solution_to_target Contexts=1 MnID=0x3F130003 StringID=1074 HasDelayedExecution=Yes [Cmd345] Name=WP_Fire_torpedo Contexts=1 MnID=0x3F130004 HasDelayedExecution=Yes [Cmd346] Name=WP_Compute_solution Contexts=1 StringID=1076 HasDelayedExecution=Yes [Cmd347] Name=WP_Report_tubes_status Contexts=1 MnID=0x3F150002 HasDelayedExecution=Yes [Cmd348] Name=WP_Report_damage Contexts=1 MnID=0x3F150003 HasDelayedExecution=Yes [Cmd349] Name=WP_Solution_on_map Contexts=1 MnID=0x3F070003 [Cmd350] Name=WP_Take_photo Contexts=1 [Cmd351] Name=Set_realspread_angle Contexts=1 [Cmd352] Name=Rescue_Survivors Contexts=1 HasDelayedExecution=Yes [Cmd353] Name=Set_torpedo_depth_international Contexts=1 ;______________________________________ ;WATCH OFFICER [Cmd400] Name=Watch_officer Contexts=1 GoBack=Watch_view [Cmd401] Name=WA_Target_nearest_merchant Contexts=1 MnID=0x3F170004 StringID=1050 HasDelayedExecution=Yes [Cmd402] Name=WA_Target_nearest_warship Contexts=1 MnID=0x3F170003 StringID=1051 HasDelayedExecution=Yes [Cmd403] Name=WA_Target_nearest_ship Contexts=1 MnID=0x3F170002 StringID=1052 HasDelayedExecution=Yes [Cmd404] Name=WA_Target_recommended Contexts=1 MnID=0x3F170005 HasDelayedExecution=Yes [Cmd409] Name=DGuns_Fire_at_will Contexts=1 MnID=0x3F190005 StringID=1054 HasDelayedExecution=Yes [Cmd410] Name=DGuns_Hold_fire Contexts=1 MnID=0x3F190006 StringID=1055 HasDelayedExecution=Yes [Cmd411] Name=DGuns_Short_range Contexts=1 MnID=0x3F190007 StringID=1056 HasDelayedExecution=Yes [Cmd412] Name=DGuns_Medium_range Contexts=1 MnID=0x3F190008 StringID=1057 HasDelayedExecution=Yes [Cmd413] Name=DGuns_Long_range Contexts=1 MnID=0x3F190009 StringID=1058 HasDelayedExecution=Yes [Cmd414] Name=DGuns_Aim_hull Contexts=1 MnID=0x3F19000D StringID=1059 HasDelayedExecution=Yes [Cmd415] Name=DGuns_Aim_cmd_deck Contexts=1 MnID=0x3F19000A StringID=1060 HasDelayedExecution=Yes [Cmd416] Name=DGuns_Aim_weapons Contexts=1 MnID=0x3F19000B StringID=1061 HasDelayedExecution=Yes [Cmd417] Name=DGuns_Aim_waterline Contexts=1 MnID=0x3F19000C StringID=1062 HasDelayedExecution=Yes [Cmd418] Name=DGuns_Update_target Contexts=1 [Cmd419] Name=AAGuns_Fire_at_will Contexts=1 MnID=0x3F180006 StringID=1063 HasDelayedExecution=Yes [Cmd420] Name=AAGuns_Hold_fire Contexts=1 MnID=0x3F180007 StringID=1064 HasDelayedExecution=Yes [Cmd421] Name=AAGuns_Short_range Contexts=1 MnID=0x3F180008 StringID=1065 HasDelayedExecution=Yes [Cmd422] Name=AAGuns_Medium_range Contexts=1 MnID=0x3F180009 StringID=1066 HasDelayedExecution=Yes [Cmd423] Name=AAGuns_Long_range Contexts=1 MnID=0x3F18000A StringID=1067 HasDelayedExecution=Yes [Cmd424] Name=AAGuns_Aim_fighters Contexts=1 MnID=0x3F18000B StringID=1068 HasDelayedExecution=Yes [Cmd425] Name=AAGuns_Aim_bombers Contexts=1 MnID=0x3F18000C StringID=1069 HasDelayedExecution=Yes [Cmd426] Name=AAGuns_Aim_any Contexts=1 MnID=0x3F18000D StringID=1070 HasDelayedExecution=Yes [Cmd427] Name=AAGuns_Closing_targets Contexts=1 MnID=0x3F18000E StringID=1071 HasDelayedExecution=Yes [Cmd428] Name=AAGuns_Any_targets Contexts=1 MnID=0x3F18000F StringID=1072 HasDelayedExecution=Yes [Cmd429] Name=AAGuns_Update_target Contexts=1 HasDelayedExecution=Yes [Cmd430] Name=Man_the_deck_gun Contexts=1,14 MnID=0x3F2D0002 StringID=2944 HasDelayedExecution=Yes [Cmd431] Name=Man_the_flak_gun Contexts=1,14 MnID=0x3F2D0003 StringID=2945 HasDelayedExecution=Yes [Cmd432] Name=Man_the_deck_and_flak_guns Contexts=1 MnID=0x3F2D0004 StringID=2946 HasDelayedExecution=Yes [Cmd433] Name=Watch_crew Contexts=1 MnID=0x3F2D0005 StringID=2947 [Cmd434] Name=Report_nearest_visual_contact Contexts=1 MnID=0x3F0A0008 HasDelayedExecution=Yes [Cmd435] Name=WA_Report_damage Contexts=1 MnID=0x3F2E0003 HasDelayedExecution=Yes [Cmd436] Name=Toggle_battle_stations Contexts=1 HasDelayedExecution=Yes [Cmd437] Name=Toggle_activate_damage_control_team Contexts=1 HasDelayedExecution=Yes [Cmd438] Name=Toggle_activate_aa_gun_team Contexts=1,14 HasDelayedExecution=Yes [Cmd439] Name=Toggle_activate_deck_gun_team Contexts=1,14 HasDelayedExecution=Yes [Cmd440] Name=Toggle_DGuns_Fire_at_will Contexts=1 HasDelayedExecution=Yes [Cmd441] Name=Toggle_DGuns_range Contexts=1 HasDelayedExecution=Yes [Cmd442] Name=Toggle_AAGuns_Fire_at_will Contexts=1 HasDelayedExecution=Yes [Cmd443] Name=Toggle_AAGuns_range Contexts=1 HasDelayedExecution=Yes [Cmd444] Name=Toggle_AAGuns_Closing_targets Contexts=1 HasDelayedExecution=Yes [Cmd445] Name=Activate_deck_gun_team Contexts=1,14 HasDelayedExecution=Yes [Cmd446] Name=Activate_aa_gun_team Contexts=1,14 HasDelayedExecution=Yes [Cmd447] Name=Deactivate_deck_gun_team Contexts=1,14 HasDelayedExecution=Yes [Cmd448] Name=Deactivate_aa_gun_team Contexts=1,14 HasDelayedExecution=Yes ;______________________________________ ;RADIO OPERATOR [Cmd450] Name=Radio_operator Contexts=1 GoBack=Radar_view [Cmd451] Name=Report_nearest_radio_contact Contexts=1 MnID=0x3F290002 [Cmd452] Name=Send_contact_report Contexts=1 MnID=0x3F290003 HasDelayedExecution=Yes ;[Cmd453] ;Name=Send_weather_report ;Contexts=1 ;MnID=0x3F290004 [Cmd454] Name=Send_patrol_report Contexts=1 MnID=0x3F290005 HasDelayedExecution=Yes [Cmd460] Name=Radar_one_sweep Contexts=1 MnID=0x3F2B0002 [Cmd461] Name=Radar_continuous_sweep Contexts=1 MnID=0x3F2B0003 [Cmd462] Name=Radar_turn_off Contexts=1 MnID=0x3F2B0004 [Cmd465] Name=Gramophone_toggle Contexts=1 [Cmd466] Name=Gramophone_play Contexts=1 MnID=0x3F210002 [Cmd467] Name=Gramophone_stop Contexts=1 MnID=0x3F210004 [Cmd468] Name=Gramophone_prev Contexts=1 MnID=0x3F210003 [Cmd469] Name=Gramophone_next Contexts=1 MnID=0x3F210005 ;______________________________________ ;SONAR OPERATOR [Cmd480] Name=Sonar_operator Contexts=1 GoBack=Hydrophone_view [Cmd481] Name=Repeat_last_report Contexts=1 MnID=0x3F260002 HasDelayedExecution=Yes [Cmd482] Name=Report_nearest_sound_contact Contexts=1 MnID=0x3F260003 HasDelayedExecution=Yes [Cmd483] Name=Report_nearest_warship_sound_contact Contexts=1 MnID=0x3F260004 HasDelayedExecution=Yes [Cmd484] Name=Hydrophone_normal_sweep Contexts=1 MnID=0x3F270002 StringID=2885 HasDelayedExecution=Yes [Cmd485] Name=Follow_nearest_sound_contact Contexts=1 MnID=0x3F270003 HasDelayedExecution=Yes [Cmd486] Name=Follow_nearest_warship_sound_contact Contexts=1 MnID=0x3F270004 HasDelayedExecution=Yes [Cmd487] Name=Estimate_range_to_contact Contexts=1 MnID=0x3F280002 HasDelayedExecution=Yes [Cmd488] Name=Precise_range_to_contact Contexts=1 MnID=0x3F280003 HasDelayedExecution=Yes [Cmd489] Name=Camera_on_current_unit Contexts=1,6,11 Page=0x34000000 [Cmd490] Name=Camera_on_sub Contexts=1,2,3,5,9,11,13 Key0=0x54,,"T" [Cmd491] Name=Display_objectives Contexts=1,6 Page=0x20000000 [Cmd492] Name=Set_escort_throttle Contexts=6,11 HasDelayedExecution=Yes [Cmd493] Name=Set_escort_course Contexts=6,11 HasDelayedExecution=Yes [Cmd494] Name=Set_escort_position_fore_far Contexts=6,11 HasDelayedExecution=Yes [Cmd495] Name=Set_escort_position_fore_near Contexts=6,11 HasDelayedExecution=Yes [Cmd496] Name=Set_escort_position_aft_far Contexts=6,11 HasDelayedExecution=Yes [Cmd497] Name=Set_escort_position_aft_near Contexts=6,11 HasDelayedExecution=Yes [Cmd498] Name=Set_escort_position_left_far Contexts=6,11 HasDelayedExecution=Yes [Cmd499] Name=Set_escort_position_left_near Contexts=6,11 HasDelayedExecution=Yes [Cmd500] Name=Set_escort_position_right_far Contexts=6,11 HasDelayedExecution=Yes [Cmd501] Name=Set_escort_position_right_near Contexts=6,11 HasDelayedExecution=Yes [Cmd502] Name=Set_escort_defensive_mode Contexts=6,11 HasDelayedExecution=Yes [Cmd503] Name=Set_escort_aggressive_mode Contexts=6,11 HasDelayedExecution=Yes [Cmd504] Name=Set_escort_search_mode_on Contexts=6,11 HasDelayedExecution=Yes [Cmd505] Name=Set_escort_search_mode_off Contexts=6,11 HasDelayedExecution=Yes [Cmd506] Name=Set_escort_attack_with_side_ASW Contexts=6,11 HasDelayedExecution=Yes [Cmd507] Name=Set_escort_attack_with_aft_ASW Contexts=6,11 HasDelayedExecution=Yes [Cmd508] Name=Set_convoy_zigzagging_on Contexts=6,11 HasDelayedExecution=Yes [Cmd509] Name=Set_convoy_zigzagging_off Contexts=6,11 HasDelayedExecution=Yes [Cmd510] Name=Set_convoy_throttle_slow Contexts=6,11 HasDelayedExecution=Yes [Cmd511] Name=Set_convoy_throttle_fast Contexts=6,11 HasDelayedExecution=Yes [Cmd512] Name=View_previous_convoy_unit Contexts=6,11 ;Key0=0x4e,,"N" Page=0x34000000 [Cmd513] Name=View_next_convoy_unit Contexts=6,11 ;Key0=0x4d,,"M" Page=0x34000000 [Cmd514] Name=Show_AdversarialMode_Dials Contexts=6,11 [Cmd515] Name=Hide_AdversarialMode_Dials Contexts=6,11 [Cmd516] Name=Enter_Adversarial_mode Contexts=1,6,11 [Cmd517] Name=Send_sonar_range_to_TDC Contexts=1 [Cmd518] Name=Send_sonar_bearing_to_TDC Contexts=1 [Cmd5189] Name=Sonar_pong Contexts=1 [Cmd520] Name=CareerStartPatrol Contexts=1 ;______________________________________ [Cmd521] Name=Set_tgt_mast_height_international Contexts=1,15 ;______________________________________ [Cmd530] Name=Radar_view_ascope Contexts=1 ;SH5 Key0=0x78,,"F9" Page=0x33000000,3725 GoBack=Conning_tower_camera ;______________________________________ [Cmd539] Name=Show_Player_Rank Contexts=1 [Cmd540] Name=SaveGame Contexts=1,15 [Cmd541] Name=LoadGame Contexts=1,15 [Cmd542] Name=ShowOptionsPage Contexts=1 [Cmd543] Name=LeaveCaptainRoom Contexts=1 [Cmd544] Name=Adv_Binocular_camera Contexts=11 Key0=0x42,,"B" Page=0x27000000,3706 GoBack=Camera_on_current_unit [Cmd545] Name=Show_Transfer_base Contexts=1 [Cmd546] Name=Show_Top_aces Contexts=1 [Cmd547] Name=Toggle_activate_torpedoes_auto_loading Contexts=1 [Cmd548] Name=Toggle_RiseLower_whole_periscope Contexts=1 [Cmd549] Name=Toggle_RiseLower_whole_obs_periscope Contexts=1 [Cmd550] Name=Show_Intelligence_Units Contexts=1 ;______________________________________ [Cmd551] Name=View_previous_escort_unit Contexts=6,11 ;Key0=0xBC,,"<" Key0=0x43,,"C" Page=0x34000000 [Cmd552] Name=View_next_escort_unit Contexts=6,11 ;Key0=0xBE,,">" Key0=0x56,,"V" Page=0x34000000 [Cmd553] Name=Show_multiplayer_status Contexts=1,6,7,11 Key0=0x09,c,"Tab" [Cmd554] Name=ActivateEscortTab Contexts=11 ;Key0=0x71,,"F2" [Cmd555] Name=ActivateConvoyTab Contexts=11 ;Key0=0x72,,"F3" [Cmd556] Name=ActivateCameraTab Contexts=11 ;Key0=0x73,,"F4" [Cmd557] Name=Toggle_Escort_Defensive_Mode Contexts=11 [Cmd558] Name=Toggle_Escort_Search_Mode Contexts=11 [Cmd559] Name=Toggle_Convoy_Evasive_Course Contexts=11 [Cmd560] Name=Toggle_Activate_Clock Contexts=1 [Cmd561] Name=Toggle_Activate_UserRadio Contexts=1 [Cmd562] Name=Toggle_Activate_Gramophone Contexts=1 [Cmd563] Name=Adversarial_Navigation_2D_map Contexts=11 ;SH5 Key0=0x74,,"F5" Page=0x31000000,3740 [Cmd564] Contexts=1,2,10 Name=Play_Death_Effect [Cmd565] Name=DisplayMedalDetails Contexts=1 [Cmd566] Name=FinalPage_From_DeathEffect Contexts=1,12 [Cmd567] Name=Tactical_map Contexts=1 [Cmd568] Name=Rudder_to_port Contexts=1 Key0=0x41,C,"LeftArrow" [Cmd569] Name=Rudder_to_starboard Contexts=1 Key0=0x44,C,"RightArrow" [Cmd570] Name=Gear_up Contexts=1 Key0=0x57,C,"UpArrow" HasDelayedExecution=Yes CommandClass=Speed [Cmd571] Name=Gear_down Contexts=1 Key0=0xBB,C,"+" HasDelayedExecution=Yes CommandClass=Speed [Cmd572] Name=Select_next_tube Contexts=1 Key0=0xBE,,"." [Cmd573] Name=Select_prev_tube Contexts=1 Key0=0xBC,,"," [Cmd574] Name=Ability_1 Contexts=1 Key0=0x74,,"F5" [Cmd575] Name=Ability_2 Contexts=1 Key0=0x75,,"F6" [Cmd576] Name=Ability_3 Contexts=1 Key0=0x76,,"F7" [Cmd577] Name=Ability_4 Contexts=1 Key0=0x77,,"F8" [Cmd578] Name=Ability_5 Contexts=1 Key0=0x78,,"F9" [Cmd579] Name=Ability_6 Contexts=1 Key0=0x79,,"F10" [Cmd580] Name=Ability_7 Contexts=1 Key0=0x7A,,"F11" [Cmd581] Name=Ability_8 Contexts=1 Key0=0x7B,,"F12" [Cmd582] Name=Toggle_free_camera Contexts=1 Key0=0x71,,"F2" [Cmd583] Name=Toggle_event_camera Contexts=1 ;Key0=0x72,,"F3" [Cmd584] Name=Get_avatar_unstuck Contexts=1,14,15 Key0=0x55,s,"Shift+U" [Cmd585] Name=ShowHideHud Contexts=1,14,15 Key0=0x5A,s,"Shift+Z";QWERTY ;Key0=0x58,s,"Shift+X";AZERTY ;don't forget to increase <CommandsNb> from [Commands] section when add new commands at the end |
Tags |
arrow, command, keybind, keys, move |
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