SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
06-14-12, 10:59 AM | #1382 |
Nub
Join Date: Mar 2008
Posts: 2
Downloads: 0
Uploads: 0
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fine! thank you very much
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07-01-12, 08:53 PM | #1383 |
Watch
Join Date: May 2012
Location: Duncanville, Tx.
Posts: 26
Downloads: 122
Uploads: 0
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I just started using WAC 4.1 and I really like it. The one thing I'm not real crazy about is the ship colors on the map. I don't want the ships identified until I identify them. Is there any way to remove the colors?
Thanks. |
07-04-12, 01:25 AM | #1384 |
Loader
Join Date: Jan 2008
Location: West Point
Posts: 87
Downloads: 1280
Uploads: 0
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HI, due to some restriction of our country I could not get to the mediafire website, thus I couldn't download the WAC 4.1 Fix. Could someone upload the file to gamefront.com so I can download it. Thanx!
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Lieutenant George W. Bush |
07-04-12, 09:07 AM | #1385 | |
Seasoned Skipper
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Quote:
ftp://hartmuthaas.no-ip.org/public/S...%204.1%20MODS/ Username & Password in my Signature!! So Long Maik |
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07-05-12, 12:41 AM | #1386 |
Loader
Join Date: Jan 2008
Location: West Point
Posts: 87
Downloads: 1280
Uploads: 0
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Hi Maik,
Thanx for your help! So amazing to see myriads of great mods you've collected. Salute!
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Lieutenant George W. Bush |
07-05-12, 08:03 AM | #1387 | |
Seasoned Skipper
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Quote:
No Problem .Have a good Time So Long Maik |
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10-24-12, 12:26 AM | #1388 |
Watch
Join Date: Aug 2012
Posts: 15
Downloads: 82
Uploads: 0
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WAC 4.1 and H.sie V16B1?
Thank you very much to the OP for WAC I have been able to get it playable on WIN7 and I am enjoying it very much. Like some previous comments I would also like to have all contacts as grey but I can live with the colours
My question is whether I can add H.sie's V16B1 realism mod and have evryhting run smoothly? I have looked for previous discussion - not found any but I apologise if I have missed it. It took me quite a few install/uninstalls to get WAC up and running properly without fatal CTDs so I am reluctant to just add the Hsie modification in case it pus me back to square one again thanks! |
10-24-12, 12:49 PM | #1389 | |
Argentinian Skipper
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Quote:
Regards. Fitzcarraldo
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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10-24-12, 06:28 PM | #1390 |
Watch
Join Date: Aug 2012
Posts: 15
Downloads: 82
Uploads: 0
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Many thanks Fitzcarraldo - very good news
good hunting EDIT - I have succesfully added the V16B1 mod to my WAC modded game. A couple of points in case they help anyone in the future: 1. I disabled the Longer Repair Times using the HsieOptions selector (this is advised by Hsie for WAC) 2. I left the 4gb patch enabled in the V16B1 mod even though I have only a 32 machine AND I already had to apply the 4G patch in order to get WAC running (I have WIN7) early testing shows all to be working so far! At the moment I am not brave enough to try to add the Stiebler add-ons on top of this! Last edited by alphington; 10-25-12 at 01:03 AM. |
10-30-12, 05:08 AM | #1391 |
Watch
Join Date: Aug 2012
Posts: 15
Downloads: 82
Uploads: 0
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Colors to grey in WAC?
Has anyone been able to figure out how to turn the contact colors in WAC nav and attack maps to grey like GWX does? I know that HanSolo (OP) has posted here that he once made a mod to do this for a previous version of WAC but it doesn't seem to be available - I guess that even with the old mod I could try to adapt it for the current WAC but at present I have no idea where to start on which files as I am no modder.
My reasons for wanting this is that I very much like the added tension in GWX of having to identify contacts as enemy/neutral/friend by having to ID the flag and/or see that they are running without lights etc. thanks |
10-31-12, 03:47 AM | #1392 |
Sea Lord
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@alphington
Hello! Try this old version: http://freakshare.com/files/w3d4ogmv..._Grey.rar.html Try to find out what files you have to work on... I don´t know anymore cause it is almost five years in the past. regards Han |
10-31-12, 05:12 AM | #1393 | |
Watch
Join Date: Aug 2012
Posts: 15
Downloads: 82
Uploads: 0
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Hello Han
First thanks very much for your great mod and also many thanks for posting this link - I will try to figure it out i really appreciate your help. happy hunting Quote:
Last edited by alphington; 11-04-12 at 06:55 AM. |
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11-04-12, 06:57 AM | #1394 |
Watch
Join Date: Aug 2012
Posts: 15
Downloads: 82
Uploads: 0
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WAC old version works to grey out contacts in latest WAC
I applied the old version as supplied by Han and it works without any tweaks.
I have just completed a 4 patrol career with it working to grey out all contacts- only German subs (seen in Wilhelmshaven) appeared blue on the Nav map otherwise all contacts inclusing planes I saw were grey. This included the very last contact seen a British fiji class (I think) I ran across at night while on the surface west of Northern tip of Ireland. Crash dived and she kept us under for over 4 hours - took depth charge damage 2-3 times but fixed it all or so we thought - when we finally ran clear of the pursuer I ordered us to surface but no response from our boat! We could not stop U-22 slowly sinking deeper - at about 180m we heard the 'bolts' popping (well I know they used this in Das Boot even though the VII is welded but it is still scary when it happens!) - unfortunately I could do nothing to save us and there was still 1000m of Atlantic under us when our gallant craft gave way to the pressure. All hands lost. |
03-10-13, 06:55 AM | #1395 |
Second Lieutenant
Join Date: Oct 2009
Location: Elmer,Louisiana
Posts: 18
Downloads: 128
Uploads: 0
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Why?
I never understood why they insist on blacking out I.D. colors, when even in reality you would have like five watch men who were all fully capable of indentifying friend or foe. And if they werent why the hell would they be on deck watch then? All that task it consists of is spoting a flag!
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