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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 394
Uploads: 12
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Sadly, the fix to this seems to be to learn to estimate division by three. It gets easier with practice.
How stuff like this managed to slip through, I have no idea. There are a lot of minor issues that could make a major difference if they had been included to begin with. ![]()
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"Never ask a World War II history buff for a 'final solution' to your problem!" |
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#2 |
Seasoned Skipper
![]() Join Date: Mar 2008
Posts: 698
Downloads: 262
Uploads: 0
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Dang. I was afraid that was going to be the answer. Oh well. Better get out the ol' calculator
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#3 |
Commander
![]() Join Date: Dec 2009
Location: Just east of the west coast.
Posts: 463
Downloads: 424
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It's not a bug, it's a feature.
By doing a quick & dirty conversion in your head you are removing the unrealistic accuracy of the range as supplied by your W.O. The poor guys playing SH3 have to have a patch to do this. ![]()
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There are no great men, only great challenges that ordinary men are forced by circumstances to meet. -- Admiral William Halsey |
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