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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admiral
![]() Join Date: Sep 2001
Posts: 2,020
Downloads: 15
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Silent Hunter might or might not be dead but I don't think sims are. What I think will happen more and more is that simulation titles will move to smaller, specialist developers and publishers who sell entirely on-line and charge higher prices than a standard triple A title would cost. Look at Steal Beasts for a good example. I expect far more of that type of business plan in the future. I think developers like Battlefront, Matrix and others will move in to fill the void left by the major labels and we will get some great sims out of all the changes. I am actually quite optimistic about the way things might go and I suspect we might see a new 'golden age' of hard core study sims somewhere along the line.
I think Oleg's 'Storm of War: Battle of Britain,' might be the last sim we see done the way it is currently. I have a real feeling that this is less the beginning of the end and more the end of the beginning. The likely higher prices is a trade off I'm willing to live with. beside, I only buy a title or two a year now and have no problem with spending the money on a sim I know I'm going to get years of play out of. As for sub sims, well, I just don't know. I am willing, however, to get Aces of the Deep 2 into production. All I need is about a million bucks and 12 good men..... ![]() |
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#2 | |
Watch Officer
![]() Join Date: Jun 2006
Posts: 332
Downloads: 30
Uploads: 0
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couple of cavets its a finished product as orig AoD was at release it actually tweaks and improves the original, if thats possible? The physics - sim/game play in AoD *out of the box* were superb light years ahead of where sims appear to be today... Time will tell on the DID for sim genre...
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http://www.gamefront.com/files/user/BadgerFinn |
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#3 |
Ace of the Deep
![]() Join Date: Mar 2005
Location: Bucharest, Romania
Posts: 1,058
Downloads: 3
Uploads: 3
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1 (good?) man here if you need me :P
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With strength I burn... |
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#4 |
Grey Wolf
![]() Join Date: Feb 2009
Posts: 995
Downloads: 91
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Of course we need you...
Well... When new patch for SH5? When DC2 add-on? ![]()
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#5 |
Watch
![]() Join Date: Sep 2003
Posts: 25
Downloads: 0
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how about:
Rise of Flight Black Shark and all of its modules Steel Beasts Pro PE Battle of Britain : Storm over Europe And thats just for a start. Tootle over to simhq and take a look |
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#6 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,813
Downloads: 11
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Its no suprise the PC game market is dwindling in gerneral.
10 years ago..... PC games had the visual edge over consoles Online gameing was PC exclusive. Now in 2010 Consoles offer online play and match the PC in terms of visuals, couple that with the fact that they are: a) A 1000 times more user freindly, b) far more affordable c) less prone to piracy -and its really a no brainer. As for sims, the average gamer is simply not willing to invest the time in to getting to grips with a sim, they want instant gratification. And of course the cost of games production is in the millions! So i guess modding is the last remaining ace up the PC gamers sleeve. Yes, much has changed over the last 10 years. Those expecting near perfect hardcore sims out of the box for a mere $50 are living in a fantasy world, not the real one. Evolving sims with DLC (paid downloadable content) are perhaps more finacially viable, the trouble is that the 40 something year old stick in the muds, that buy simulators.....simply refuse to embrace it. Ill bet that in another 10-20 years, optical media will virtually extinct - along with the phrase 'it is my game / movie / album'. We will physically own nothing but a piece of 'play back' hardware. Last edited by JU_88; 08-03-10 at 08:24 PM. |
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#7 |
Rear Admiral
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You know what ive been wondering, is how the decline of PC games will effect the computer industry in general. I don't think it's any sort of embellishment to say that gaming, has been the (edit: I should say, "A major" instead of "the ) driving force that has pushed technology standards and barriers. You don't need a bleeding edge video card and a quad core processor for word processors, spread sheets, web browsers, or power point presentations. I suppose its entirely possible that if PC games dies out completely the computer industry in general, while it won't disappear, it could experience a sharp decline, or stagnation.
Last edited by Ducimus; 08-03-10 at 09:21 PM. |
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#8 | |
Admiral
![]() Join Date: Oct 2006
Location: Brighton, England.Party capital of the south
Posts: 2,255
Downloads: 126
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#9 | |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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What, the whole "PC gaming is dying" thing? Again?
![]() I think Ducimus nailed it, and that's exactly why it's here to stay. It's the PC gaming that drives the consoles, not the other way around. Quote:
I can see the more user friendly point; that's pretty much the whole reason they are popular. Pop in a disc and play. But nowadays consoles deal with installations as well; they are moving closer and closer to becoming PCs. Affordable? Only initially. Games are generally 33% more expensive, though Bobby Kotick is pushing really hard to screw PC gamers over in that regard. Piracy is a bigger factor on PC because it's easier. If PC gaming would disappear, piracy would just become as big a problem on consoles.
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Contritium praecedit superbia. |
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#10 |
Navy Seal
![]() Join Date: Mar 2000
Posts: 8,643
Downloads: 19
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This presupposes that the only thing you can do on a PC is play games. There are thousands of real-world industries to which the personal computer is integral. If the PC gaming industry were to disappear overnight, the demand for big machines would remain.
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#11 | |
Mate
![]() Join Date: Jul 2007
Posts: 60
Downloads: 40
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Another thing... people now shoot camera stills and video on digital media, which is stored, edited, and displayed on PC's. Have you ever tried to edit an hour of HDTV-res digital video? I couldn't do it on my last PC. I can only do it on my new, much faster box with a blazing-fast GPU (which is also a great gaming machine). As long as people want to view, store, and process HD-quality digital media on their computers, we'll have healthy platforms for running games. The main restriction on games developed for PC's will remain what they are now -- the ease-of-use in running games on consoles (no configuration hassles), and the built-in DRM advantage with console games. |
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#12 | |
Navy Seal
![]() Join Date: Mar 2000
Posts: 8,643
Downloads: 19
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#13 |
Ace of the deep .
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#14 |
Navy Seal
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Sims won't die as long as we have computers to create and play them on. As for the Silent Hunter line, it's been less than a year since it (SH5) was released so... it might be too soon to write it off completely. Some games just bloom later than others. If there is no official word from the publisher that states very clearly that they no longer support the game, then who is to say for certain?
Last edited by krashkart; 08-02-10 at 11:22 AM. Reason: to clarify something |
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#15 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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