SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Closed Thread
 
Thread Tools Display Modes
Old 03-12-10, 05:18 PM   #1
Ducimus
Rear Admiral
 
Ducimus's Avatar
 
Join Date: May 2005
Posts: 12,987
Downloads: 67
Uploads: 2


Default

Quote:
Originally Posted by gutted View Post
But if you would just use the default torpedo control panel the way it was, you could get rid of like 5 dials on the right side of the screen.

Single/Salvo, Speed, Salvo Torpedo Selector, Impact/Magnetic, Torpedo Depth.

It's just alot of clutter that doesn't need to be there. The only thing we really needed on the new torpedo panel was a way to control the spread and see what the gyro angle was. And that could be worked directly into the new style panel.

Yes.. i know some of you prefer the historical stuff. Even i do!! But if they aren't needed and only serve to clutter up the display. What's the point?
My thoughts exactly. I've come to really like the new torpedo control , aside from "switching to salvo shooting", the big bennfit with the new way is you can pick which tubes you want in a salvo - dynamically on the fly. Your not limited to preset conditions as defined in the sub's CFG file. I also have come to love the minmalistic approach of the new UI. Less clutter is good, it just needs the lacking info and functions. (spread, gyro angle, and maybe stuff for pattern running torpedos)

Please don't take this as unconstructive criticism. Your doing excellent work.
Ducimus is offline  
Old 03-12-10, 05:21 PM   #2
gutted
The Old Man
 
Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
Default

I also noticed the torpedo doors dont automatically open in salvo mode with this mods controls. I even kept hitting the open/close hotkey and looking in the outside view and saw no change.

Quote:
Please don't take this as unconstructive criticism. Your doing excellent work.
I feel the same way. It's exciting.
__________________


Solution Solver 2.3.2 - Visual Targeting Tools & Aids
gutted is offline  
Old 03-12-10, 05:39 PM   #3
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Quote:
Originally Posted by Ducimus View Post
My thoughts exactly. I've come to really like the new torpedo control , aside from "switching to salvo shooting", the big bennfit with the new way is you can pick which tubes you want in a salvo - dynamically on the fly. Your not limited to preset conditions as defined in the sub's CFG file. I also have come to love the minmalistic approach of the new UI. Less clutter is good, it just needs the lacking info and functions. (spread, gyro angle, and maybe stuff for pattern running torpedos)

Please don't take this as unconstructive criticism. Your doing excellent work.
I'm really leaning on removing the switches and using the stock SH5 type switches (salvo mode, magnetic/impact, and speed). It would make the display look much cleaner.
TheDarkWraith is offline  
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:13 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.