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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#13 | |
Eternal Patrol
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![]() Quote:
The Harbor traffic (which you encounter if you raid a harbor - something, by the way, that was only done twice during the entire war) has to scripted in, one ship at a time. It will vary just a little as some ships are written to change, but even that is mostly in friendly ports. That layer of the campaign is not dynamic, nor was it ever meant to be. In the stock game there are no ships in any enemy ports.
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