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Old 08-18-09, 02:47 AM   #1
danlisa
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For those complaining about the Voice acting, I ask you this:

"How much do you think it costs to hire professional voice actors for games?"

Alot!

For all I care, they could have Mickey Bloody Mouse voice the German crew as long as the money saved is put towards development and bug killing.
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Old 08-18-09, 02:59 AM   #2
conus00
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Quote:
Originally Posted by danlisa View Post
For those complaining about the Voice acting, I ask you this:

"How much do you think it costs to hire professional voice actors for games?"

Alot!

For all I care, they could have Mickey Bloody Mouse voice the German crew as long as the money saved is put towards development and bug killing.
Good point. But let me see "more than 1.5 million copies sold." at even underestimated $35 a copy we are at 52.5 million $ made.
They could afford one....
Just kidding.
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Old 08-18-09, 04:39 AM   #3
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Quote:
Originally Posted by danlisa View Post
For those complaining about the Voice acting, I ask you this:

"How much do you think it costs to hire professional voice actors for games?"

Alot!

For all I care, they could have Mickey Bloody Mouse voice the German crew as long as the money saved is put towards development and bug killing.

Yes a strong decent game requires solid budget, so ? you said nothing new here. But that includes also voice actings. If you could play SH5 with mickey mouse voice that means there's something wrong with you..
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Old 08-18-09, 04:49 AM   #4
danlisa
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Originally Posted by Contact View Post
Yes a strong decent game requires solid budget, so ? you said nothing new here. But that includes also voice actings. If you could play SH5 with mickey mouse voice that means there's something wrong with you..
Not really, we played SH3 for years with high pitched squeaky crew members.

You know, people are banding around the figure of 1.5 million units sold as if this is some grand number but that is across the whole SH library, that's only 375,000 units per title (given equal sales). Not great for a PC game. The budget given to the Devs by Ubisoft will reflect these sales figures.

I can pretty much assure you that SH5 will not have an adequate budget allowance to cater for accurate and believable voice actors. Voice acting is too much of a financial drain, especially when you are trying to code an accurate sim. Indeed the most accurate and believable voices for any Sim are community created.
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Old 08-18-09, 04:56 AM   #5
Dowly
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I hereby vote that Neal sends a SubSim mug and T-Shirt to all the original cast from Das Boot and a letter ending with "Or else..." so that they would do the voice acting for SHV.
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Old 08-18-09, 05:29 AM   #6
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Not really, we played SH3 for years with high pitched squeaky crew members.

You know, people are banding around the figure of 1.5 million units sold as if this is some grand number but that is across the whole SH library, that's only 375,000 units per title (given equal sales). Not great for a PC game. The budget given to the Devs by Ubisoft will reflect these sales figures.

I can pretty much assure you that SH5 will not have an adequate budget allowance to cater for accurate and believable voice actors. Voice acting is too much of a financial drain, especially when you are trying to code an accurate sim. Indeed the most accurate and believable voices for any Sim are community created.
Ok so you know digits. However I still think it is no excuse to leave voice actings behind. I think it is not less important part of the whole work for exitement and immersion factor of the game.
Budget retrenchment in any development state is always causing lower numbers in buy off. But I want to believe UBI had done their homework and planned the budget correctly.
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