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06-05-12, 01:36 PM | #61 |
Grey Wolf
Join Date: Oct 2005
Location: Bretagne-FRANCE
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Yes a Salmon trout (but not smoked)
But,that is just a possibility test
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~~~~BigReg~BigRegOne~~~~ "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok |
06-05-12, 01:53 PM | #62 |
Ensign
Join Date: Mar 2010
Location: france(alps)
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hello,
just a little precision:the salmon lives in the ocean and go back in the river of his birthplace only for his reproduction;so it's not a mistake to have salmons in atlantic!!! |
06-05-12, 01:57 PM | #63 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
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06-05-12, 02:04 PM | #64 |
Grey Wolf
Join Date: Oct 2005
Location: Bretagne-FRANCE
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Yes
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~~~~BigReg~BigRegOne~~~~ "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok |
06-05-12, 04:54 PM | #65 |
Ace of the deep .
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Stoianm once told me romanian for seagull is Pescarus found in Library .
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06-05-12, 05:59 PM | #66 |
Grey Wolf
Join Date: Oct 2005
Location: Bretagne-FRANCE
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Merci Sober
Seagull=Pescarus=Mouette
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~~~~BigReg~BigRegOne~~~~ "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok |
06-06-12, 02:46 AM | #67 | |
Sparky
Join Date: Jan 2010
Posts: 152
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Quote:
I don't think it's possible to add another gr2. IIRC undersea.gr2 is harcoded. |
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06-06-12, 04:00 AM | #68 | ||
Grey Wolf
Join Date: Oct 2005
Location: Bretagne-FRANCE
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Hi Pintea
Quote:
Quote:
because he must have some place where it is specified above: eg in the file undersea.gr2, random grass01 I thought otherwise, we might can be attach, a. dat (like Pescarus) to the rock
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~~~~BigReg~BigRegOne~~~~ "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok |
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06-07-12, 05:12 PM | #69 |
Stowaway
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The control of the Grass is also coded into several compiled shaders.
So it's not an easy job to mess with the shaders as far as Grass underwater. There is no decompiler for compiled shaders that's worth a crap. |
06-08-12, 02:19 AM | #70 |
Grey Wolf
Join Date: Oct 2005
Location: Bretagne-FRANCE
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Hi Privateer
Thank for the info What do you thing about to adding fishs,with a .dat attached on the undersea I have not many knowledge with the .dat and for annimate an object with it ,But i am ready to learn ,i have take a look of the "pescarus" to understand and that not see to complicate
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~~~~BigReg~BigRegOne~~~~ "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok |
06-08-12, 04:15 AM | #71 | |
Sparky
Join Date: Jan 2010
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Quote:
There's a CRC file that keeps track of any modifications to the shaders that does that. So you can freely change any shader. |
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06-08-12, 04:17 AM | #72 |
Sparky
Join Date: Jan 2010
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Different gr2 or dat files can be attached through controllers, I just don't know if they'll work in the case of undersea.gr...someone is just gonna have to test it.
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06-08-12, 06:18 AM | #73 |
Grey Wolf
Join Date: Oct 2005
Location: Bretagne-FRANCE
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Bonjour Pintea
Yes,i know a little for the sub equipement via the UPCData, But for the Undersea i don't know how is located Other thing ,in Goblin editor are some controller I do not know and I have no idea to run them There are: Menu anim: ExtanimCtl-MngExtAnim Menu SHcontrollers : DataType If someone have an idea Too bad, that there are bugs in Goblin and no instructions
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~~~~BigReg~BigRegOne~~~~ "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok |
06-08-12, 09:02 AM | #74 |
Grey Wolf
Join Date: Oct 2005
Location: Bretagne-FRANCE
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This is what I can do for the seabed:
- Add more varieties of plants - Improving the quality of textures - Add small animals (seahorse seastar ...) meshes attached to plants/rocks - Add fishes (static) same as above or use a part of the plants (there are three distinctive meshes) -> replaced by fishes, and animation possible via the. Sim (I tried with a rotation, and this like, has a shoal of fishes) Voila
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~~~~BigReg~BigRegOne~~~~ "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok |
06-08-12, 09:08 AM | #75 |
Black Magic
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If it were me I would scale the plants and rocks down so they look realistic. Right now the plants look like gigantic kelp beds scattered about and the rocks looks like underwater mountains compared to the units in game
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