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11-13-10, 04:15 PM | #1921 |
Sea Lord
Join Date: Aug 2007
Location: The Great NorthWest
Posts: 1,724
Downloads: 58
Uploads: 1
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11-13-10, 05:27 PM | #1922 |
Sailor man
Join Date: Jul 2009
Location: Neosho Wisconsin USA
Posts: 45
Downloads: 518
Uploads: 0
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Iget a Cmissionsmenu error at game startup
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11-13-10, 06:19 PM | #1923 |
Sea Lord
Join Date: Aug 2007
Location: The Great NorthWest
Posts: 1,724
Downloads: 58
Uploads: 1
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11-13-10, 07:19 PM | #1924 |
Sailor man
Join Date: Jul 2009
Location: Neosho Wisconsin USA
Posts: 45
Downloads: 518
Uploads: 0
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got it going thanks!
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11-15-10, 11:04 AM | #1925 |
Watch
Join Date: Mar 2010
Posts: 23
Downloads: 0
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I think a short while ago I saw a post with someone explaining that you can make some changes so you can still drive around after a mission is completed. I tried searching back through the forum thread but couldn't find anything through the search function here or through google.
can anyone help me out? |
11-15-10, 02:22 PM | #1926 | |
Sea Lord
Join Date: Aug 2007
Location: The Great NorthWest
Posts: 1,724
Downloads: 58
Uploads: 1
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Quote:
What you are requesting requires a code change in the mission. However in German M4 and M6 I implemented the ability to drive around all you want by not driving through the "End the mission" waypoint. So give those missions a try and enjoy driving the new Tiger Cheers ZW |
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11-15-10, 04:08 PM | #1927 |
Planesman
Join Date: Jan 2009
Posts: 185
Downloads: 90
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Zeewolf,is there no end to your talent?
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11-17-10, 11:38 PM | #1928 |
Sea Lord
Join Date: Aug 2007
Location: The Great NorthWest
Posts: 1,724
Downloads: 58
Uploads: 1
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Hey Chucky check this out I figured we need some aircraft in
T34 vs Tiger so I put so in. This is my first medium bomber, its a Soviet IL-4. I built the model from scratch but I used a skin from Sturmovik. Vorwärts Kameraden! ZW |
11-18-10, 01:57 AM | #1929 | |
Stowaway
Posts: n/a
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Quote:
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11-18-10, 02:30 AM | #1930 | |
Sea Lord
Join Date: Aug 2007
Location: The Great NorthWest
Posts: 1,724
Downloads: 58
Uploads: 1
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Quote:
T34 vs Tiger already was a "speck on the rtear view mirror of WW2 armoured warfare" until I came to town. ZeeWolf |
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11-18-10, 07:13 AM | #1931 |
Grey Wolf
Join Date: Dec 2009
Posts: 897
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Sp/Mp
Fine GordonVembu, your point is well taken.However there are 2 things that you seem to forget:
1) as ZeeWolf mentioned not everybody is turned on by Co-op, MP or online play.I am absolutely NOT! I like SP and I intend to stick to that course.That being said I am not selffish and I have told ZeeWolf in the past that if he wishes to pursue or invest part of his efforts into the MP aspect I wouldn't at all mind as long as other members are Ok with it! 2) It was clear from the beginning that ZeeWolf's efforts were exclusively or at least primarily focused on SP.Nobody tried to cheat you or deceive you into believing that TvsT under ZeeWolf's effort was anything but a SP dedicated sim unless you deceived yourself?????? Moreover you certainly had no business using abusive and using uncalled for language to make your point in a public post!!!!! As for R.O. it's not a sim and not a tank sim; it's a first person shooter.INot a bad one.... don't think it can be a competition for Tvst in any way.I think games like ARMA 2 with it's i 44 mod, R.O or World of tanks are the kind of games that are best suited for your own tastes.Tvst SP is obviously not for you! As for online play being the future, well time will tell.It could be a fad that will wane and wither or may be it will bloom.Who knows? However, there will always be room for SP sims or games as not everybody has the time nor the inclination to go on the internet and like to be their own masters instead. . As well computer programming is progressing by such leaps and bounds that AI will soon be as good as human beings and thus you'll be able to measure yourself against a human-like opponent without going online or having to set up meetings that suit everybody. Hope the controversy is over! |
11-18-10, 11:32 AM | #1932 |
Pacific Aces Dev Team
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Good God, those new aircrafts are gorgeous!!
And the interesting thing is that seeing the landscape from that heigth, one realizes just how good this game is ... even if destinated for ground warfare, the view from the sky is excellent! Some months ago I thought that may be Zee would need to downgrade somehow the specs of the game to allow playable frame rates. But now I see that this project will work the other way round: Zee will extract the maximum from it on a medium to long term commitment, and hardware will catch it! In a certain sense, we are now investing in the future, in a sim that will last for lots of years to come, because as we upgrade we will be able to "unlock" new levels that are actually almost unplayable in graphics and complexity. And all that will be enriched by Zee's continuous adding stuff. I like the plan! I hope that somewhen he can also create an external program that randomizes a bit the location of units and the size of the different groups, so we can gain a lot of replayability.
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One day I will return to sea ... |
11-18-10, 01:39 PM | #1933 |
Nub
Join Date: Jan 2010
Location: Paris, France
Posts: 4
Downloads: 3
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The last Update seems really cool , BUT :
I can't launch the game , after installing the october update in admin mode, i have the following message in Critical Error Pop-up: " ^Script manager: Duplicate class "CMissionsMenu" definition. Please Help. Here the execution log : Locale] Multiply definition of section [Mission1] [Locale] Key MissionName doesn't belong to any section [Locale] Key BriefingText doesn't belong to any section [Locale] Key Objective01 doesn't belong to any section [Locale] Multiply definition of section [Weapon] [Locale] Key str_Empty_Weapon doesn't belong to any section [Locale] Key str_M134_FullName doesn't belong to any section [Locale] Key str_M134_ShortName doesn't belong to any section [Locale] Key str_M60_FullName doesn't belong to any section [Locale] Key str_M60_ShortName doesn't belong to any section [Locale] Key str_MA2_FullName doesn't belong to any section [Locale] Key str_MA2_ShortName doesn't belong to any section [Locale] Key str_M134_Description doesn't belong to any section [Locale] Key str_M60_Description doesn't belong to any section [Locale] Key str_MA2_Description doesn't belong to any section [ScriptManager] Duplicate class "CMissionsMenu" definition
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Noblesse Oblige, Chamborant Autant ! |
11-18-10, 01:50 PM | #1934 | |
Sea Lord
Join Date: Aug 2007
Location: The Great NorthWest
Posts: 1,724
Downloads: 58
Uploads: 1
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Quote:
T34vsTiger\Scripts\Menu DO NOT Delete: T34vsTiger\Scripts\Menus That's it ZW |
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11-18-10, 02:58 PM | #1935 |
Nub
Join Date: Jan 2010
Location: Paris, France
Posts: 4
Downloads: 3
Uploads: 0
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Thx It Works now !
Let's Go Panzer : Panzer March !
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Noblesse Oblige, Chamborant Autant ! |
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