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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
中国水兵
![]() Join Date: Aug 2007
Location: Białystok, Polska
Posts: 272
Downloads: 16
Uploads: 0
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And something more. It has been written about that long ago, but just to remind. There's a stock SH III bag - if you save your game during "sinking operation of any ship" (f.e. after you start fire from deck gun or the ship had been hit by torpedo but not sunk) and then you save your game and load after some time - when your target will sunk, you won't get any credit for it, message " she's going down" and sunk ship entry in your kpt. log wil not spawn as well. Annoying bug, happened to me many times.
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"U-106" No one will be forgotten... |
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#2 |
Grey Wolf
![]() Join Date: Jul 2007
Location: DanziG
Posts: 819
Downloads: 104
Uploads: 0
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Yes, i know about this damned bug. The worst thing does in convoy when
first shooted ship is still fighting for his life - we cannot save and the destroyers are pinging for us...Damn. We got allmighty GWXTeam and many talented modders, they make for us incredible amazingly wonderful addictions to our beloved game and we must still fight with details like saving the game. I know - after this post someone probably write me some words with three magic letters: S D K. Anyway, Cezbor - dziękuję. ![]() |
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#3 |
Ace of the Deep
![]() Join Date: Jul 2006
Location: Deepest Dumbria
Posts: 1,243
Downloads: 2
Uploads: 0
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Not a lot can be done to overcome a stock bug.
Also, I recommend you don't save a game until you are 25km away from an activity such as sinking a ship, attacking a convoy, been attacked by enemy aircraft etc. as dire consequences can occur when you reload the save. |
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