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Old 12-07-20, 10:27 PM   #1
John Pancoast
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Originally Posted by propbeanie View Post
I think lurker was getting around to doing them, but never actually finished the mod. You can't get them like with Stiebler's or h.sie's, but you can put a submerged AI sub and maybe a surfaced AI sub into convoys, just like in SH3, but you will not get the response that you do with SH3. I think I may have come up with an idea to use in the DynamicMiss file, which SH3 does not have, but I am not certain it will work just yet... Stay tuned FotRSU fans!... lol
Thanks Rick. So putting an AI sub in a convoy won't generate it to attack once the player sub gets in the 3d bubble range ?
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Old 12-08-20, 09:49 AM   #2
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In OM & DW, the submerged sub does not have the capability to shoot torps, and of course is not fast enough generally to keep up with a convoy, once the player gets within spawn range, but the surfaced ones might have an active deck gun, I just haven't looked at them. However, they are both Type=200 vessels, and as such are not particularly aggressive. It would be easy enough to copy what CapnScurvy and s7rikeback did with the FotRSU torp guns and deck guns from FotRSU and apply that to DW, then you would have a pack of convoy-attacking doberman pinschers whenever the player gets within range...
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Old 12-08-20, 11:11 AM   #3
John Pancoast
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In OM & DW, the submerged sub does not have the capability to shoot torps, and of course is not fast enough generally to keep up with a convoy, once the player gets within spawn range, but the surfaced ones might have an active deck gun, I just haven't looked at them. However, they are both Type=200 vessels, and as such are not particularly aggressive. It would be easy enough to copy what CapnScurvy and s7rikeback did with the FotRSU torp guns and deck guns from FotRSU and apply that to DW, then you would have a pack of convoy-attacking doberman pinschers whenever the player gets within range...
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Old 12-13-20, 09:44 AM   #4
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Really impressive work Fifi !
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Old 12-13-20, 01:05 PM   #5
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Really impressive work Fifi !
Thanks John
It’s still far from perfect, but I’m too lousy to dig it again...and have dived again in SH3 as you know.
But maybe one day I’ll be back to create all my new ideas. Just need some courage. All those files are soooo time eater!

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Old 12-13-20, 01:30 PM   #6
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Thanks John
It’s still far from perfect, but I’m too lousy to dig it again...and have dived again in SH3 as you know.
But maybe one day I’ll be back to create all my new ideas. Just need some courage. All those files are soooo time eater!

Yes, very easy to fall into "Just one more thing to try and then I'll quit for now....." trap !
But really really impressive work !
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Old 12-19-20, 09:27 AM   #7
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Hi Fifi!


Can you repair missions your next update?My base is Heligoland and mission is photographing at Perth!(Australian Coast).Ending patrol is not possible after 96hrs recon period.Alias campaign cannot continue!


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