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06-24-20, 10:58 AM | #13261 | |
Navy Seal
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Quote:
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
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06-25-20, 09:09 AM | #13262 |
Watch
Join Date: Mar 2010
Posts: 22
Downloads: 14
Uploads: 0
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Is there an associated underwater performance increase with removing the deck gun or is it just visual?
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06-26-20, 06:14 AM | #13263 |
Navy Seal
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Negative. Only conning towers have introduced drag factor.
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
06-26-20, 09:51 AM | #13264 |
Watch
Join Date: Mar 2010
Posts: 22
Downloads: 14
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Thanks for the response!
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06-26-20, 11:37 AM | #13265 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
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Hi Vecko, may I ask if there is any reason (other than lack of time and you being busy with other features) for the deck gun and other U-boat armaments not having drag factors implemented?
wpn_Cannon:
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06-26-20, 02:40 PM | #13266 | |
Navy Seal
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Quote:
No, nothing special really except that I don't think there were any noticeable performance benefit from the deck gun removal on type VII Uboat. From what I know the main reasons behind gun removal in late war years were totally different. They simply didn't have need for it any more...
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... Last edited by vdr1981; 06-26-20 at 02:56 PM. |
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06-27-20, 03:41 AM | #13267 |
Swabbie
Join Date: May 2014
Posts: 11
Downloads: 24
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Hello Sir, I am posting this reply just to confirm my question. I started campaing with 2.2.18 and advanced pretty much however I just noticed you released newer version of awesome TWoS mod. Even though you stated that
TWoS v2.2.9 AND LATER IS NOT GAMESAVE COMPATIBLE WITH PREVIOUS VERSIONS! START NEW CAMPAIGN! is is possible to update it to 2.2.19 without breaking compatibility? And final question is just out of curiosity 2x to 2.2.18 patch is 118 mb however same patch with 2x to 2.2.19 is just 23 mb. Why there is a huge data gap between patches. Thank you kind sir. |
06-27-20, 04:41 AM | #13268 |
Nub
Join Date: Jun 2018
Posts: 3
Downloads: 9
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Just got SH5 and downloaded TWos mod. Are any other mods compatible with it? If some are, any suggestions on which ones are worth getting? I don't want to get a mod that will interfere with TWos, and the front page says that some mods will.
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06-27-20, 08:05 AM | #13269 | ||
Navy Seal
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Quote:
Quote:
__________________
Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
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06-27-20, 08:18 AM | #13270 |
Navy Seal
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There are very few of them. I strongly advise you to install custom mod only if it's author claims that it is fully compatible with TWoS 2.2.19. Anything less than that will only bring you problems, oddities and CTDs...
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
06-27-20, 04:54 PM | #13271 | |
Mate
Join Date: Dec 2016
Posts: 57
Downloads: 208
Uploads: 5
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Quote:
https://imgur.com/gallery/viQB4no |
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06-27-20, 08:01 PM | #13272 | ||||||
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
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I wonder what are your sources on the topic, because all the information I have found so far seem to partly disconfirm your statements above. According to Gordon Williamson: Quote:
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According to uboataces.com: Quote:
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There is an interesting discussion on this same topic on Ubi's SH3 forum: Quote:
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06-28-20, 07:41 AM | #13273 | |
Navy Seal
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The point is, we can not really conclude this without some complex mathematics and even then I believe that the resulting speed benefit would be quite minuscule. Introducing some small value like 0.05KN of speed increase would be quite silly IMO and probably unnoticed by many Subsim Captains. Not to mention potential army of unhappy weekend Captains with dozens of threads named "BUG! I removed my deck gun but my speed stays the same!!!!WHYYYYYY???!!!" Unfortunately, other mentioned benefits like improved handling and diving times are not possible to simulate since they are controlled by completely different set of sim controllers...
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... Last edited by vdr1981; 06-28-20 at 08:02 AM. |
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06-28-20, 12:09 PM | #13274 |
Medic
Join Date: Jun 2007
Location: Russia
Posts: 163
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Regarding U-boat's equipment...
I noticed that deployable decoys are not available (for example, in Mare Nostrum campaign). Will this type of equipment be available in next chapters, or they're completely unavailable in TWOS ? |
06-28-20, 12:25 PM | #13275 |
Fastest Gun Around
Join Date: Aug 2019
Location: Agua Fira, New Mexico
Posts: 2,367
Downloads: 527
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@Demon777
I was able to install BOLD 1, a decoy system, inside my boat before going into Operation Drumbeat, maybe near the end of the Western Approchases campaign chapter or when I was in the bunker before going to the US East Seaboard. I still have it on board, though I never use it because I haven't found a single convoy. I have found a few duets of ships. Usually a destroyer and a large freighter (Usually 6,000+ tons) I sink the destroyer first so I do not have to worried about being picked up on ASDIC. I always use electric torpedoes when I attack DDs. I don't really have a use for it since I haven't found an escorted convoy, yet. Currently, I am in Distant Waters and nearly done with the campaign chapter! Farthest I've ever got with SH5. Thanks for the awesome mod, Vecko!
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