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04-13-16, 04:43 AM | #31 |
Growing Old Disgracefully
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Hi tto
How does the game play treat the u-boat color in relation from the tiger stripes as to changing to the rusty color? Is the rusty color more easily spotted by the enemy? Peter
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04-13-16, 01:43 PM | #32 |
Mate
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There are no changes to detection values. This is purely cosmetic and manipulating the dds texture files.
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[SIGPIC][/SIGPIC] MY WORK >>> RUSTED GLORY SH5 http://www.subsim.com/radioroom/down...o=file&id=4928 RUSTED GLORY SH5 (lights only & no rusted exteriors) http://www.subsim.com/radioroom/down...o=file&id=5311 STAINED BEAUTY SH5 http://www.subsim.com/radioroom/down...o=file&id=5152 RAISED REVENGE SH5 http://www.subsim.com/radioroom/down...o=file&id=5314 |
04-13-16, 03:04 PM | #33 |
Navy Seal
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Would it be possible to extract "rust" files only for type VIIA boat Frank?
I would really like to make "rusty" VIIA standard part of TWoS expansion but in the same time, I would like also to leave players with the choice will they use your megacool rust for other U-boat types... I know that interiour files are mainly common for all subs, but maybe if you could extract only outer rust for VIIA? That would be great... EDIT: Nevermind, I've figured out which files should be extracted...
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... Last edited by vdr1981; 04-13-16 at 04:12 PM. |
04-13-16, 05:20 PM | #34 |
Mate
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Yes Sir. I did not edit any detection values or change the way AI will behave with this mod. I am looking into creating additional options, including rusted albrecht skin(s) soon which will change detection properties and decrease noise / enemy visibility.
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[SIGPIC][/SIGPIC] MY WORK >>> RUSTED GLORY SH5 http://www.subsim.com/radioroom/down...o=file&id=4928 RUSTED GLORY SH5 (lights only & no rusted exteriors) http://www.subsim.com/radioroom/down...o=file&id=5311 STAINED BEAUTY SH5 http://www.subsim.com/radioroom/down...o=file&id=5152 RAISED REVENGE SH5 http://www.subsim.com/radioroom/down...o=file&id=5314 |
04-13-16, 05:25 PM | #35 | |
Mate
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Quote:
Excellent Vecko. Let me know if you need any additional help. TYPE VIIA files are: Conning_7A_01 Conning_7A_01_N Uboat7A_deck Uboat7A_deck_N Uboat7A_structure Uboat7A_structure_N and as you already no doubt figured out... the file: uboat7_body is uniform for all types in SH5.
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[SIGPIC][/SIGPIC] MY WORK >>> RUSTED GLORY SH5 http://www.subsim.com/radioroom/down...o=file&id=4928 RUSTED GLORY SH5 (lights only & no rusted exteriors) http://www.subsim.com/radioroom/down...o=file&id=5311 STAINED BEAUTY SH5 http://www.subsim.com/radioroom/down...o=file&id=5152 RAISED REVENGE SH5 http://www.subsim.com/radioroom/down...o=file&id=5314 Last edited by totheorder; 04-13-16 at 06:12 PM. |
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04-14-16, 12:46 AM | #36 |
Ace of the deep .
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I am just sayin , visual detection by the enemy as in real life is in the game so a darker skin is harder to see while surfaced . Sonar reduction is what you are talking about . Thankyou for the beautiful mod btw .
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04-14-16, 12:54 AM | #37 | |
Mate
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Quote:
I did mention (decrease noise) w/ the albrecht coating plans in the future. This mod at present is purely eye candy. There are a few cfg adjustments. Thanks~
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[SIGPIC][/SIGPIC] MY WORK >>> RUSTED GLORY SH5 http://www.subsim.com/radioroom/down...o=file&id=4928 RUSTED GLORY SH5 (lights only & no rusted exteriors) http://www.subsim.com/radioroom/down...o=file&id=5311 STAINED BEAUTY SH5 http://www.subsim.com/radioroom/down...o=file&id=5152 RAISED REVENGE SH5 http://www.subsim.com/radioroom/down...o=file&id=5314 |
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04-17-16, 02:27 PM | #38 |
Mate
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LIGHTS ONLY version released for RUSTED GLORY SH5
Just the interior lights are now available for those who prefer to be squeaky clean in a dim lit setting. By request~
http://www.subsim.com/radioroom/down...o=file&id=4929
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[SIGPIC][/SIGPIC] MY WORK >>> RUSTED GLORY SH5 http://www.subsim.com/radioroom/down...o=file&id=4928 RUSTED GLORY SH5 (lights only & no rusted exteriors) http://www.subsim.com/radioroom/down...o=file&id=5311 STAINED BEAUTY SH5 http://www.subsim.com/radioroom/down...o=file&id=5152 RAISED REVENGE SH5 http://www.subsim.com/radioroom/down...o=file&id=5314 |
04-18-16, 09:10 AM | #39 | |
Officer
Join Date: Aug 2010
Location: USA
Posts: 237
Downloads: 114
Uploads: 0
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Quote:
Thanks!
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SH3 Guide: S3G by BLITZKR!EG Currently - SH5 TWoS - SH3 GWX + MaGui and more - SH3 LSH 2015 + Ahnenerbe's Gui |
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04-18-16, 11:52 AM | #40 |
Torpedoman
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The mod will change the night lighting as well, a great deal of work went into getting the lights just right. Hope you like it! Happy hunting!
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[SIGPIC][/SIGPIC] Current Realism settings: 84% My Vessel: Asus M-pro Z-77 Intel I5 3.4Ghz Nvidia Gforce 610 1 Gig ram/Overclocked 8 Gig ram. |
12-25-16, 05:22 PM | #41 |
Mate
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UPDATED FROM VER 1.2 TO 1.3
ADDED THE MISSING TYPE VIIC UPGRADE CONNING TOWER THAT INCLUDES AN ADDITIONAL FLAK PLATFORM.
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[SIGPIC][/SIGPIC] MY WORK >>> RUSTED GLORY SH5 http://www.subsim.com/radioroom/down...o=file&id=4928 RUSTED GLORY SH5 (lights only & no rusted exteriors) http://www.subsim.com/radioroom/down...o=file&id=5311 STAINED BEAUTY SH5 http://www.subsim.com/radioroom/down...o=file&id=5152 RAISED REVENGE SH5 http://www.subsim.com/radioroom/down...o=file&id=5314 |
01-16-18, 06:49 PM | #42 |
Mate
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RUSTED GLORY SH5 (LIGHTS ONLY & NO RUSTED EXTERIOR)
Added 2 option mods for RUSTED GLORY SH5
http://www.subsim.com/radioroom/down...o=file&id=5311 RUSTED GLORY SH5 updated to V 1.4 *Is now compatible with Silent Michel's Interior Mod http://www.subsim.com/radioroom/down...o=file&id=4928
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[SIGPIC][/SIGPIC] MY WORK >>> RUSTED GLORY SH5 http://www.subsim.com/radioroom/down...o=file&id=4928 RUSTED GLORY SH5 (lights only & no rusted exteriors) http://www.subsim.com/radioroom/down...o=file&id=5311 STAINED BEAUTY SH5 http://www.subsim.com/radioroom/down...o=file&id=5152 RAISED REVENGE SH5 http://www.subsim.com/radioroom/down...o=file&id=5314 |
02-24-18, 05:01 PM | #43 |
Commodore
Join Date: Aug 2016
Location: Netherlands
Posts: 620
Downloads: 31
Uploads: 0
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Looking forward to Albrecht rubber coating !,
Let's fool some asdic....
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Last edited by Ashikaga; 02-25-18 at 03:25 PM. |
10-07-18, 10:31 PM | #44 |
Commodore
Join Date: Aug 2016
Location: Netherlands
Posts: 620
Downloads: 31
Uploads: 0
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Installed the rust inside and new lights mod. Looks great! That being said, did you change the speech of the cook and the machinist? They whisper all of a sudden. And can you tell me what the filename of that renewed photo is on the desk? I would like to change it back, just like the easter egg poster in the location it is in since I want historically correct photos. Flag update looks great!
Ashikaga
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09-25-20, 07:50 AM | #45 |
Commodore
Join Date: Aug 2016
Location: Netherlands
Posts: 620
Downloads: 31
Uploads: 0
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Hey Sober, quick question.
I have both mods, no exterior, full and lights only but that last one is according to the documentation not compatible with SilentMichal's interior. (Works but gives a rather greenish hue). Now in the No exterior mod there are no light values in the files but I would still like to have more dim lighting in my sub without the rust of the no exterior mod. Can you perhaps explain to me how I go about that? (Change the brightness of the bulbs/light plan for the sub interior) Best wishes, OLtzS Ashikaga
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