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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
Downloads: 76
Uploads: 0
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FFS they couldn't even get the voice-over guy in the SHO trailer to speak with a german accent! They don't care, they want there initial rush of people paying top-whack for a game that promises all and when the prices get cut, as inevitable when the players realise they've been sold a dud, they stop any further dev.
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#2 |
Stowaway
Posts: n/a
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Years ago, there was an on-line Submarine game I really liked.
You started with a Merchant ship. Once you reached your destination you could get a Sub or a surface ship then keep playing. There was an Island in the middle of the whole thing. I was bummed when the Game went off-line. Anyone remember that Game? I think it was out of Germany also. ![]() |
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#3 | |
Silent Hunter
![]() Join Date: Apr 2002
Location: standing watch...
Posts: 3,856
Downloads: 344
Uploads: 0
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And before anyone else starts going over the deep end over this, let's remember we are talking about a GAME.
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#4 | ||||
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
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I've also never had as much fun since, then when I used to squad up with 3 other random guys with mics and play wingman. Chasing down unsuspecting guys with your wingman was fun! - The main point that I see to argue against the whole "gradual increase in features" point that you make is this. Let's be serious, and I in no way mean to disrespect people playing COD, but really? How can someone who plays something like a subsim be put on the same level as a COD player? The vast majority of players, that I know at least, revel in the difficulty of dealing with the multiple intricacies and difficulties of operating and commanding a WW2 submarine in combat. If we wanted dumbed down, simplified gameplay, we'd go play COD. I'll be the first to admit that some days I do absolutely love hopping into COD and just having a good time. However, when I come to play a subsim, I expect a fun yet demanding experience. Part of the fun, for me at least, is multi-tasking and seeing a whole plan sink or swim. Quote:
On the point of this game having "tricks up its sleeve", maybe it's just the cynic in me, but I highly doubt that these will: a) be free, and b) be functional on release, and probably after the first (most likely late..) patch. It'd probably be up to this community (again probably why they want us to like it, so that modders like TDW would cover their rears) to fix the broken product, which, in the face of it being browser based, would be impossible. I apologize if I give you the wrong impression of me, I really do hope that there is a next great subsim to come, maybe you're even the one to lead the team that delivers it. From what I've read and heard of you you're a great guy, but at this point, the long and steady decline of Ubi in this community's eyes means that, in my opinion at least, the next great, or even mediocre subsim, is not going to come from Ubisoft. Thanks for your time, Krauter.
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#5 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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Mihai Maeran is a member of Subsim and has been very active in the past in helping modders.
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#6 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
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Is Mr. Maeran active in developing Ubi games anymore? Or did he leave with Dan as well? (sorry I'm not familiar with their going ons).
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