![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Seasoned Skipper
![]() Join Date: Oct 2010
Location: Westun New Yahk
Posts: 748
Downloads: 131
Uploads: 0
|
![]()
This game is a learning experience the entire time you play it
![]()
__________________
Largest target sunk with deck gun: Japanese auxiliary cruiser, 15000 tons
Largest engaged: HMS Nelson. Results inconclusive. ![]() Read Brag's stuff ![]() |
![]() |
![]() |
![]() |
#2 | |
Navy Seal
![]() |
![]() Quote:
![]()
__________________
sent from my fingertips using a cheap keyboard |
|
![]() |
![]() |
![]() |
#3 |
Soundman
![]() Join Date: Feb 2012
Posts: 146
Downloads: 39
Uploads: 0
|
![]()
It sure is! You'll be proud to know i just sunk a medium merchant with one torpedo right under the smoke stack. Woo! Split her right in half.
![]() |
![]() |
![]() |
![]() |
#4 |
Seasoned Skipper
![]() Join Date: Mar 2008
Location: Oakland CA, USA
Posts: 737
Downloads: 570
Uploads: 0
|
![]()
[QUOTEIt sure is! You'll be proud to know i just sunk a medium merchant with one torpedo right under the smoke stack. Woo! Split her right in half][/QUOTE]
nice job. ah the joy of magentic fuzes |
![]() |
![]() |
![]() |
#5 |
Grey Wolf
![]() Join Date: Nov 2010
Posts: 908
Downloads: 89
Uploads: 0
|
![]()
The game emulates the historical issues of the faulty impact and magnetic triggers. The faulty impact triggers must impact at 90 degress (+- 10 degrees) AOB in order to detonate. Any angle other than this runs a very high risk of a dud. The magnetic triggers are prone to misfire and may prematurely detonate in rough seas over distances greater than 1 kilometer. Keep this in mind when you prepare your attack runs.
![]() |
![]() |
![]() |
![]() |
#6 |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
Uploads: 0
|
![]()
If you had 3 duds in a row the most likely culprit is you were hitting on the curved hull of the ship with impact torpedoes.
I've had 2 duds in a row in-game, but never 3 in a row. But if your depth is set wrong they will glance off of the curved portion of the bottom of the hull. The most common in-game defect of magnetic torpedoes is pre-detonation, which usually happens outside of 1000m. Steve |
![]() |
![]() |
![]() |
#7 |
Soundman
![]() Join Date: Feb 2012
Posts: 146
Downloads: 39
Uploads: 0
|
![]()
Yeah, I worked out what I did wrong. It was the depth setting was too deep and they were hitting curved section of the hull. Thanks for the help mateys.
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|