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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#12 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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![]() nice find, hans! i will give it a try too!...already spend days on this. so, whats a night...
![]() ![]() and i guess, the pic is not read well when resized, cause of a fixed defined size somewhere in the dat. so the game looks for a 512x...and therefore cannot read a 1024x...but thats just an idea. update: i think the mesh of the water is defined with a 512x... texture. so the game exspects a 512 texture. dont know where to look for this data. EnvSim.act hasnt it stored.
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Last edited by urfisch; 07-26-11 at 04:25 PM. |
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