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Old 03-23-11, 12:43 PM   #1
stoianm
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Originally Posted by Sailor Steve View Post
Seems weird to me. If an officer is injured, the men can't do anything but pick their noses? They may not have all the expertise, but desperate men can and do try, and often succeed.
I would say that you are wright maybe but not 100% - i think an good compromise will be if the crew will need more time to repair the destroyed systems when injured - i look at the situation that when the engineer is injured this simulate that not only him is injured... you can not have only the available oficers injured on your uboat... so we came back at crew management wich is so and so in sh5
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Old 03-23-11, 01:13 PM   #2
Zedi
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MCCD worked for me on stock game, never had any injuries on crew since I use tdw ui. Anyway, the crew is working, even if the engineer dude is dead but at slower rate.
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Old 03-23-11, 01:19 PM   #3
stoianm
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i see .. you say that even you do not give the order and the icons that show you that you sendet the crew to repair the broken systems the sistems are repaired but at a slower rate - you may be wright.... i will check soon... thanks
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Old 03-23-11, 02:18 PM   #4
Zedi
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The officer role is to boost the crew morale and supervise/coordonate the repairs. If he is drunk or injured, the crew will still do the job but a very slow rate. With MCCD you can still give out specific orders to the engineer, but the repair rate will be still slower. If something is broken 100%, pray or load and older save.
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Old 03-23-11, 03:22 PM   #5
stoianm
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Quote:
Originally Posted by Zedi View Post
The officer role is to boost the crew morale and supervise/coordonate the repairs. If he is drunk or injured, the crew will still do the job but a very slow rate. With MCCD you can still give out specific orders to the engineer, but the repair rate will be still slower. If something is broken 100%, pray or load and older save.
Quote:
Originally Posted by Jester_UK View Post
Install TDW's UI mod. It includes the "old style" officer icons at the bottom of the screen. If your officers are injured and won't carry out orders when you go to their SH5 dialog boxes, you can still give orders via the officer icons as you could in previous versions of the game (consider it bypassing the injured officer and giving orders direct to the crew instead).
You can not give the order to send crew to repair if the cheef is drunk or wounded

see here:



I oberserved that the sistems start to repair even you not give the repair order (probably at a slower rate as you said) but the flood i do not think it can be controled in this case

regards

Last edited by stoianm; 03-23-11 at 03:57 PM.
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Old 03-23-11, 03:27 PM   #6
Jester_UK
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That's strange it doesn't work with orders to the chief. It definitely works with the 2nd watch officer injured and sending crew to man the guns and with ordering battlestations/ silent running if the XO is injured.

I use both MCCD and TDW's UI and find that between them most orders are replicated somehwere (and expanded by the officer icons in the interface... eg ordering the deckgun to fire a particular range and what part of the ship to target etc.).
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Old 03-23-11, 03:54 PM   #7
Bilge_Rat
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I have had a chance to test this out recently with all the testing I have been doing on the Depth charge mod.

If your engineer is injured, you cannot issue repair orders.

However, if you check the status screen/messages, you will see repairs are still being carried out, although presumably at a slower rate.

Once your engineer is fit, which usually does not take more than 15-30 minutes, you can start issuing additional repair orders.
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