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Old 03-18-11, 08:14 AM   #1
stoianm
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Hi stormy,

Afetr i installed the sh5.exe patch v0.0.2 each time when i prepare my torpedo shoot from hydro station the game is starting to play the das boot sound when the oficer prepare torpedo atack - do you have an ideea how can i stop this or what is the name wav to delete this one?

thanks
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Old 03-18-11, 08:27 AM   #2
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Quote:
Originally Posted by stoianm View Post
Hi stormy,

Afetr i installed the sh5.exe patch v0.0.2 each time when i prepare my torpedo shoot from hydro station the game is starting to play the das boot sound when the oficer prepare torpedo atack - do you have an ideea how can i stop this or what is the name wav to delete this one?

thanks
which one you mean, the surface attack sample (which is normaly only playin after pressing "SHIFT C" ?
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Old 03-18-11, 08:43 AM   #3
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Quote:
Originally Posted by Stormfly View Post
which one you mean, the surface attack sample (which is normaly only playin after pressing "SHIFT C" ?
yes the surface one i think... mine is starting when i ask my sonar guy to estimate range to contact:

se here:



is make me crazy because each time when i ask range to conttact the wav is start - first time he scared the hell of me... i was in the middle on the night and the volume was high

so i do not pres the key combination that you asked... i just click on the estimate range to contact icon when he start

thanx


EDIT: to duplicate the problem instal sh5.exe patch... go to hydro station... ask the sonar guy to follow the nearest sound contact.... ask what is the nearest sound contact... send data to tdc (from hydro station notepad button) and then ask the sound guy to estimate range to contact... wright then the sound is start playing.

Last edited by stoianm; 03-18-11 at 09:33 AM.
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Old 03-18-11, 10:02 AM   #4
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I'm not trying to hijack this thread from stoianm's question but I have one quick question of my own.

I noticed that this mod changes some other things like key assignments and some of the UI. How do I install JUST the sound mod portion of the mod? Thanks.
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Old 03-18-11, 10:31 AM   #5
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Quote:
Originally Posted by Dignan View Post
I'm not trying to hijack this thread from stoianm's question but I have one quick question of my own.

I noticed that this mod changes some other things like key assignments and some of the UI. How do I install JUST the sound mod portion of the mod? Thanks.
well, i would recommend going through the readme or post 1, there is a hint regarding making it compatible with other key assigments (commands.cfg), and or what to change in TDW options file (there is also a special customized TDW new UI`s options file comming with the package, you can use it as a base for migrating it to newer UI versions (use TDW options migrator), after that you can make your own special customizing in it.

many sounds of this compilation need entrys in commands.cfg, but if you want to miss some of the best things with it, simply delete \data\cfg\commands.cfg in the mods folder and disabale, reenable it.
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Old 03-18-11, 11:19 AM   #6
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Quote:
Originally Posted by Stormfly View Post
well, i would recommend going through the readme or post 1, there is a hint regarding making it compatible with other key assigments (commands.cfg), and or what to change in TDW options file (there is also a special customized TDW new UI`s options file comming with the package, you can use it as a base for migrating it to newer UI versions (use TDW options migrator), after that you can make your own special customizing in it.

many sounds of this compilation need entrys in commands.cfg, but if you want to miss some of the best things with it, simply delete \data\cfg\commands.cfg in the mods folder and disabale, reenable it.
Alright. Thanks. I'll look at the readme again to figure it out. So you are saying by deleting the commands.cfg I'm losing some of the new sounds you added?
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Old 03-18-11, 10:24 AM   #7
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Quote:
Originally Posted by stoianm View Post
yes the surface one i think... mine is starting when i ask my sonar guy to estimate range to contact:

se here:



is make me crazy because each time when i ask range to conttact the wav is start - first time he scared the hell of me... i was in the middle on the night and the volume was high

so i do not pres the key combination that you asked... i just click on the estimate range to contact icon when he start

thanx


EDIT: to duplicate the problem instal sh5.exe patch... go to hydro station... ask the sonar guy to follow the nearest sound contact.... ask what is the nearest sound contact... send data to tdc (from hydro station notepad button) and then ask the sound guy to estimate range to contact... wright then the sound is start playing.
...ohh thats easy, if there is a original sample inside the JSGME backup folder "\Data\Sound\Speech\Navigator\Normal\Estimate_range _to_contact.ogg", replace it, same for folders "Tension" and "Whisper".

...or simply delete those files from the mod folders and reenable it.

...or delete the sound entry in \data\cfg\commands.cfg ([Cmd487], Sound_0=ELO_Navig,Estimate_range_to_contact).
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Old 03-18-11, 10:26 AM   #8
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i knew that will be easy for you to figure out a solution... tnx
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Old 03-18-11, 02:22 PM   #9
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Nice map... what mod is it?
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Old 03-18-11, 02:25 PM   #10
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Quote:
Originally Posted by Antar View Post
Nice map... what mod is it?
this one from here:

http://www.subsim.com/radioroom/down...o=file&id=3073

illyustrator version

regards
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Old 03-26-11, 10:26 AM   #11
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Stormfly please make Stormys DBSM SH5 v1.3 optional TDW UI 6.4.0 options file. Stormys DBSM SH5 v1.3 optional TDW UI 6.3.7 options file not work for TDW UI 6.4.0 .
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Old 03-26-11, 10:46 AM   #12
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Quote:
Originally Posted by NONONO View Post
Stormfly please make Stormys DBSM SH5 v1.3 optional TDW UI 6.4.0 options file. Stormys DBSM SH5 v1.3 optional TDW UI 6.3.7 options file not work for TDW UI 6.4.0 .
Hi
You just have to change the options TheDarkWraithUserOptions PY from preferences options of Stormfly
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Old 03-26-11, 01:07 PM   #13
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Quote:
Originally Posted by NONONO View Post
Stormfly please make Stormys DBSM SH5 v1.3 optional TDW UI 6.4.0 options file. Stormys DBSM SH5 v1.3 optional TDW UI 6.3.7 options file not work for TDW UI 6.4.0 .

you just need using TDW options migrator, after that it may be that you have to change the key "I" -> to "SHIFT+I" in fresh migrated TDW options file, because "I" is allready in use for identify a target in Stormy`s DBSM.
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Old 03-28-11, 03:26 PM   #14
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just edited post 1 regarding a hint about new interrior ambince sounds.

"NOTE: For beeing able enjoying the most of the new central and torpedo room interrior ambience sounds, its recommended to rise the overal game sound volume til youre able to recognise them. Doing so it is recommended lowering the speech volume lever using in game`s sound options screen by -5% or -10%."

...got informed that some ppl didnt recognice that there where ambience sounds at all, i invested some time to have this special central compartment "das boot" eletrical humming ambience present there, also nobody complained about snoring crew members in the torpedo rooms...
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Old 03-18-11, 08:28 AM   #15
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Quote:
Originally Posted by stoianm View Post
Hi stormy,

Afetr i installed the sh5.exe patch v0.0.2 each time when i prepare my torpedo shoot from hydro station the game is starting to play the das boot sound when the oficer prepare torpedo atack - do you have an ideea how can i stop this or what is the name wav to delete this one?

thanks
which one you mean, the surface attack sample (which is normaly only playing after pressing "SHIFT C" ?

does it occour onfly from hydro station, and what do you do exactly before ?
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