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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Mate
![]() Join Date: Nov 2009
Posts: 53
Downloads: 15
Uploads: 0
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Concerning historical events and scripts: Sounds to me like the approach GWX went, and I was MORE then just happy with that.
![]() ![]() Concerning damage system: Has been modded several times already and I am willing to bet my last torpedo that it will be among the moddable aspects of SH5 as well. I do however applaud that they at least go in the direction of flood-sinking and let us hope that hp-kills will be (at least to a certain extend) made less attractive. Concerning 3D deformation: In the old days, when SH5 was still only a dot on the horizon, there were promises that you could even shred the bow off a destroyer and she might limp on. (Looky here: http://en.wikipedia.org/wiki/HMS_Eskimo_(F75)) Sounds promising to me. If it is actually in the game ... |
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