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04-03-09, 03:32 PM | #61 | ||
Admiral
Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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I have not seen any hints ... i see "verbal fog" only ...
I have not received the direct and clear answer from you ... that you have solved the problem of animation initialization simply having removed this animation ... Quote:
and who shouts at this forum about transparency of mods solutions? may be i? Quote:
I see that you in this verbal fog try to disguise an essence of mod ... or you have not understood that you have made ...?
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Alex ® Moses said: "Don't create yourself an idol"... Last edited by Anvart; 04-03-09 at 03:48 PM. |
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04-03-09, 04:16 PM | #62 | ||
Ocean Warrior
Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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Quote:
Quote:
If you want to create a better version of it, then by all means go ahead, but for God's sake do it in your own thread and don't hijack this one. You have been asked not to post here, unless your comments are related to this mod, so please observe that bit of etiquette. I don't really mind if you have a better way of doing this fix, that's great if you do. But you know, post that fix and let people download it. If that fix doesn't exist, then I guess people can't download it can they. Don't say this fix is wrong, until you have a version that you can release yourself, or you will look like a big fraud, trying to poo poo someone else's efforts for the greater community. I won't be giving you anymore help with this, so let's see how far you get with your version. You speak as if your version is already done and much better, so publish or be damned. I really hope for your sake, this isn't another of your much better mods that doesn't exist. I am here only to make the game better, not to try to glorify myself as an amazing modder. If I could download every mod, reverse engineer it and say I had a better way of doing it though, I'd be Dr. Strangemodder - the amazing man who knew best. I'd also be a useless member of the community. A better mod that doesn't exist is useless. Now, let's please keep all further posts on topic, of the eye fix for people who have use for it and not for glory seeking hounds who have nothing better to offer than an imaginary mod that you can't download.
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04-03-09, 05:15 PM | #63 |
Officer
Join Date: Apr 2005
Location: patrolling CN-69
Posts: 244
Downloads: 181
Uploads: 0
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Thanks!
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04-03-09, 05:21 PM | #64 |
Ocean Warrior
Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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Looking forward to the feedback Reggio. Anvart already has a fully fledged fix for this, but the downside is that it doesn't exist and hasn't been tested, other than in his mind (which may not be up to 100% working capacity), so we'll have to struggle on in the real world.
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04-03-09, 06:18 PM | #65 |
Officer
Join Date: Apr 2005
Location: patrolling CN-69
Posts: 244
Downloads: 181
Uploads: 0
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Just tried it now and at first sight seems perfect, really! Sailors look straight in head's direction but still seems natural. Here's a pair of pics.
I also tried TMO 1.7 with RSRD... No issues. Maybe i need more time to find one. Tomorrow i'll tell you smth more, btw thanks again, this was one of the most irritating issues of vanilla SH4
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04-04-09, 07:06 AM | #66 |
Swabbie
Join Date: Apr 2009
Posts: 8
Downloads: 21
Uploads: 0
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I have just installed SH4 to 1.5 with no mods yet. I tried the eyeball fix but it hasn't worked for me. As a newbie could I just check that dragging and dropping the file MARINE.dat replacing the original should work, or have I got the wrong idea? Thanks.
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04-04-09, 07:41 AM | #67 | |||||
Admiral
Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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Quote:
But I do not understand what for to begin a new thread to receive the short answer? Quote:
Quote:
Quote:
I do not condemn and i do not discuss yours mod ... You have made that wanted ... and it is good ... I think it's the only possible solution with stable effect for today ... I did not wish to discuss with you, but i have seen your "key phrase": #44 Quote:
and your opinion on this problem became interesting to me ... This problem is similar to a problem of collapsible forward planes ... Don't worry thats all ...
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Alex ® Moses said: "Don't create yourself an idol"... |
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04-04-09, 08:35 AM | #68 |
Bosun
Join Date: Mar 2009
Posts: 68
Downloads: 236
Uploads: 0
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So...............
After all that, does that mean I Will get my "Pirate Eye Patch" ? Be Well.......... Both you guys ! |
04-04-09, 03:26 PM | #69 | |
Ocean Warrior
Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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Quote:
What didn't work about applying the patch? You still have a zombie crew?
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04-04-09, 03:28 PM | #70 |
Ocean Warrior
Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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But which eye and how many crew should have had that accident?
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04-04-09, 03:55 PM | #71 |
Eternal Patrol
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Well, the RFB version works perfectly for me!
Oops...he blinked! Now if I can just get my American crew to stop wearing those German undershirts...:rotfl: Thanks, Nisgeis.
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“Never do anything you can't take back.” —Rocky Russo |
04-04-09, 03:58 PM | #72 | |
Swabbie
Join Date: Apr 2009
Posts: 8
Downloads: 21
Uploads: 0
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Quote:
Last edited by briyeo; 04-04-09 at 06:36 PM. |
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04-04-09, 04:01 PM | #73 |
Ocean Warrior
Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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Oh dear Briyeo, this patch should fix that. Hmmm. I wonder what could be wrong.
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04-04-09, 04:02 PM | #74 |
Eternal Patrol
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WELCOME ABOARD, briyeo!
Yes, JSGME is absolutely vital if you're swapping out a lot of mods. It's quick, easy and painless.
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“Never do anything you can't take back.” —Rocky Russo |
04-04-09, 04:50 PM | #75 |
Ocean Warrior
Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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Are there any missing cap mod issues, or anything like that? The RFB crew still get their altered (larger) caps?
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