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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seasoned Skipper
![]() Join Date: Apr 2007
Location: San Francisco, CA
Posts: 651
Downloads: 36
Uploads: 0
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Guten Tag, Alle,
I recall in the ancient days of SH2 that one could not run at flank for very long without engine damage resulting -- the LI would warn about overheating, to give you a chance to reduce speed and prevent a breakdown. Now that I'm chasing a faraway convoy with SH3's unbreakable engines, I'm thinking for the sake of realism, I ought to self-impose a time limit on the use of flank. Does anyone know how many hours is realistic? Four? Eight? Vielen Dank!
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![]() Dietrich Schöneboom, U-431 "Es wird klappen, Herr Kaleun. Ganz sicher." |
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