SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 02-11-07, 12:13 PM   #1
Keelbuster
Ace of the Deep
 
Join Date: Oct 2005
Location: BA 72
Posts: 1,092
Downloads: 43
Uploads: 0
Default BOLD device - active/passive sonar decoy?

Is the BOLD sonar decoy in SH3 modelled as an active AND passive sonar decoy? I thought it was a decoy for active sonar; some sort of bubble screen reflects sonar pings. On the other hand, he graphic makes it look like it is cavitating, and hence i wondered if it was accompanied by sound. If so, I could use it as a noise screen to help with my escape. Come to think of it, why didn't subs have decoy devices that make a huge amount noise, and thereby destroy the acoustic environment during their escape?

Kb
__________________
Keelbuster is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:06 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.