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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Weps
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I am very much noob here so forgive me perhaps this rather basic question. I notice that each SH3 model has shade and reflection representative of the main model. Moreover the main model is much more detailed and of course has higher polygon count than that of shade and reflection counterpart. Is there any particual procedure those two need to be made according to? Or they just lower textured LODs of the main model? Thank you for help.
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