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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Medic
![]() Join Date: Mar 2005
Location: NJ, USA
Posts: 163
Downloads: 17
Uploads: 0
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Has anyone found a way to stop the waypoints system from influencing your speed? Here's some examples:
1. From a dead stop if you order "return to course" the engines automatically go to ahead standard. 2. Reaching the last endpoint stops all engines. 3. Deleting all the waypoints stops all engines.
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