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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#226 |
Black Magic
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do a google search for depends.exe ("Dependency Walker"). The best way I've found to use it is to do more google searching on it (how to use), reading the help file, and experimenting.
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#227 | |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
Uploads: 0
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#228 | ||
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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Yes, SquareSteelBar is absolutely right! ... + (small note: depends.exe & depends.dll & depends.hlp) ...
You can find the program on a Windows distributive disk or make Google search as RB ... Quote:
Look not red (not system) errors ... Quote:
Try to use changing of depends.exe attributes (name, window class or something else) or other neutralisation of protection (as example: with NoCD - no prob's) ... This pic after short playing in profiling mode: ![]() And interesting to look some programs ... The link is removed as limited (of topic) on time publication ... P.S. and Close F.A.Q. ... it's theme not for this Forum ... read program Help ...
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Alex ® ![]() Moses said: "Don't create yourself an idol"... Last edited by Anvart; 03-26-09 at 04:30 AM. |
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#229 |
Sea Lord
![]() Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,965
Downloads: 277
Uploads: 51
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Got it!!!
![]() Thk a lot RB. CapZap
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#230 | |
Lieutenant
![]() Join Date: Sep 2006
Posts: 259
Downloads: 290
Uploads: 3
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Hello everybody, and sorry for the interruption of experts discussion, but: I have LEGAL CD without StarForce protection: From Cenega distributors / www. sklep.cenega.pl Barcode: 5 907671 210811 If somebody want, I can sent the sh3.exe (2280 kb). I have sh3.exe with StarForce too, 968 kb, but with sh3.dll (11476 kb) The legal free version without StarForce have not this sh3.dll. Some people here, like Denis469, from Russia, uses together the big sh3.exe AND the sh3.dll Thank you Racerboy, Anvart, Privateer and everybody for trying improve this game ![]() ...and sorry for incomprehensible English... |
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#231 |
Stowaway
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Nice program suggestion Anvart.
![]() I use IDA Pro myself. It allows you to run SH3 inside the program. And by useing 2 screens, I can watch the code execution, line by line. Then I can set break points, telling the Game to stop where ever I want. This is a great way to work on DLL intercepts. |
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#232 |
Black Magic
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Yes Anvarts link to other 'tools' was a most excellent link!
![]() Now I have come to another 'problem'....anyone know where one can find verbose definition lists to MFCxx.dlls? I'm not talking about the standard MFCxx.def files, I'm looking for more verbose ones that actually give you more insight into what the ordinals do. Anyone?? |
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#233 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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Weird mess of dynamic shadows ,the machine gun cast two times in two differents decks the same shadow ,I hope someday I will be able to fix this kind of problems
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What we do in life echoes in Eternity |
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#234 | |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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It's right ... I have it too ... and not only it ... ![]()
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Alex ® ![]() Moses said: "Don't create yourself an idol"... Last edited by Anvart; 03-25-09 at 05:03 PM. |
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#235 | |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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You about books as "MFC Programming ..." by Herbert Shildt ... or about Microsoft.com ... developers section ... or about help for Visual Studio (or other C/C++ compilers) ...
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Alex ® ![]() Moses said: "Don't create yourself an idol"... Last edited by Anvart; 03-29-09 at 08:09 AM. |
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#236 |
Gunner
![]() Join Date: Apr 2005
Posts: 91
Downloads: 244
Uploads: 0
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Where is this research, which promised fun for games?
Claude. |
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#237 |
Medic
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So, SH3 is designed to display shadows, but nobody ever succeeded to make them work properly... This game is really disappointing... Every day, I understand better why it is so cheap! This is just a botched game made in a rush...
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#238 | |
Commodore
![]() Join Date: Aug 2008
Location: U-30
Posts: 600
Downloads: 919
Uploads: 12
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Anything of value in Silent Hunter III has been done by the mod community. ![]()
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Schleichfahrt Rudder: GWX KC.vQ https://www.mediafire.com/file/taz1r...XKC.vQ.7z/file ![]() |
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#239 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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What we do in life echoes in Eternity Last edited by tonschk; 02-07-22 at 05:40 AM. |
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#240 |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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I think everyone knows that 'dynamic' shadows were only in the first version of the game. In the next version of the game, they were no longer there. The reason is absolutely not correct work with submarines. Back in the first half of 2005, players who had the next version of the game and wanted to test shadows were replacing (or adding a renamed) SH3Controllers.act file.
The file SH3Controllers.act (as SH3_DynamicShadow) of the first version you can find in my Public Folder.
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Alex ® ![]() Moses said: "Don't create yourself an idol"... |
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