![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Soaring
|
![]()
simHQ has published a round table interview where participants discussed and exchnaged their views of the genre's future. If half of the names of participants have a meaning to me, then this is a gremium that catches my attention. Among them are Oleg Maddox (IL2-series), Nils Hinrichsen (eSim: Steel Beasts Pro), Vladmimir Zayarnyi (Graviteam: Tiger versus T34), and Richard Flexman Hawley (Tricubic Studios: the helicopter simulation he developes by himself).
http://www.simhq.com/_commentary/all_106a.html
__________________
If you feel nuts, consult an expert. |
![]() |
![]() |
![]() |
#2 |
Navy Seal
![]() Join Date: Sep 2009
Location: Valhalla
Posts: 5,295
Downloads: 141
Uploads: 17
|
![]()
That's actually a really good read, thanks for the link Skybird
![]() |
![]() |
![]() |
![]() |
#3 |
Navy Seal
![]() Join Date: Mar 2000
Posts: 8,643
Downloads: 19
Uploads: 0
|
![]()
An excellent read, Sky. Let us hope that publishers don't completely abandon the PC.
|
![]() |
![]() |
![]() |
#4 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
Uploads: 0
|
![]()
you also forgot to mention 777 Studios, makers of Rise of flight.
Jason talked about the game. I'm and avid player od RoF myself.
__________________
Member of the Subsim Zombie Army |
![]() |
![]() |
![]() |
#5 |
Navy Seal
![]() |
![]()
The general impression I got was one of slight pessimism.
They seem to be concerned that the future of PC simulations relies on nvidia and ATi staying in the PC GFX market. |
![]() |
![]() |
![]() |
#6 |
Admiral
![]() Join Date: Jun 2010
Location: Canada
Posts: 2,272
Downloads: 58
Uploads: 0
|
![]()
Why aren't there any navel sim developers?
personally, i believe that the simulation genre will die I'm pretty sure creating a sim is more expensive than creating a more casual game, and sims sell less copies. And anyways, when was the last time you saw a sim break into the mainstream market? |
![]() |
![]() |
![]() |
#7 |
Navy Seal
![]() |
![]()
Because there are no naval sim games in development...
![]() SCS has nothing in the pipeline for the general public as far as we know. Ubi has got nothing official in the works. that leaves what? Akell and their 2nd PT boat game? Todem Games next Ironclads if any? VSTEP and Ship Simulator? Ilan Papini's Virtual Sailor? Mike Hense and Dr. Sid? No real hard hitters on that list ![]() ... if only I remembered some of that C++ they tried to teach me in school... ![]() |
![]() |
![]() |
![]() |
#8 | |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
|
![]() Quote:
![]() ![]() |
|
![]() |
![]() |
![]() |
#9 | |
Admiral
![]() Join Date: Jun 2010
Location: Canada
Posts: 2,272
Downloads: 58
Uploads: 0
|
![]() Quote:
Anyways, you do have some good 3d modeling skills, and i'll probably buy "TLAM Strike's Modern Submarine Warfare" just use the engine for Danger from the Deep oddly, simulation sales in china are increasing, though the only type of sim that is gaining in popularity is the "H-game" |
|
![]() |
![]() |
![]() |
#10 | |
Navy Seal
![]() |
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#11 | |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
|
![]() Quote:
![]() ![]() ![]() ![]() ![]() ![]() ![]() Last edited by FIREWALL; 01-02-11 at 09:46 PM. |
|
![]() |
![]() |
![]() |
#12 | |
Admiral
![]() Join Date: Jun 2010
Location: Canada
Posts: 2,272
Downloads: 58
Uploads: 0
|
![]() Quote:
![]() ![]() Back to the topic, I think this project has quite a lot of ambition: http://sourceforge.net/projects/dangerdeep/ (I have a feeling that one of us is behind this project) It has all the basics, i guess maybe if we find some dedicated modders, give us some time, and we can actually create a top quality game |
|
![]() |
![]() |
![]() |
#13 | |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
Uploads: 0
|
![]() Quote:
we'll have to fly a sortie online sometime! ![]()
__________________
Member of the Subsim Zombie Army |
|
![]() |
![]() |
![]() |
#14 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
|
![]()
That sounds greay Gimpy
![]() Maybe you can help see how to do it. ![]() |
![]() |
![]() |
![]() |
#15 |
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
Uploads: 6
|
![]()
My opinion on the future of simulations:
Yes it's all blank and empty spaces: There's none. ![]()
__________________
|
![]() |
![]() |
![]() |
|
|