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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: May 2005
Posts: 887
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Seems like this month there has been at least 400 new posts by 30 new additions to our forums. Where did this come from?? I mean, its cool seeing some supporters of SH3 but when the forum is bogged down with questions like "how do i fire a torpedo", "why does my ship die when depth charged" and "where is the steering wheel" its gets a little much...
Please if your new, research. The sticky's at the top of the thread are more than helpful.. jeez was i this annoying when I first started? (some1 say no) |
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#2 |
Sailor man
![]() Join Date: Dec 2001
Location: landlocked USA
Posts: 44
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bah I just posted questions too, sorry to be annoying
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#3 |
Stowaway
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why my torpedoes miss when I shoot destroyers coming after me ?!?
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#4 |
Captain
![]() Join Date: Jan 2006
Location: Ensenada, B.C., Mexico
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Two problems are causing much of this:
1) The main reason: the mediocre panflet that SHIII calls a manual 2) To a lesser degree: the lack of a robust search engine for this forum But your right, most of the questions would be answered if people read the Wiki manual |
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#5 |
Sailor man
![]() Join Date: Nov 2005
Location: Finland
Posts: 49
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Well, I can´t really call myself a hardcore proffessional, but I´ve noticed it too...
Some questions are simple to get answers to if you watch the game tutorial videos or read the manual. I´ve read the manual a few times over and it was easy to start playing a campaign after that... ![]()
__________________
If this is the day we shall fall, then let us go down with honour, and be remembered as the lonely knights of the sea, the men who felt mercy but were unable to give it... Because that is what we are. |
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#6 | |
Grey Wolf
![]() Join Date: May 2005
Posts: 887
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wait..that WAS a joke right? |
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#7 | |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
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Just keep trying. |
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#8 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
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Seriously, in the last few weeks I've noticed the search engine working much better than it was late last year. |
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#9 | |
Navy Seal
![]() Join Date: Apr 2005
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#10 |
Sailor man
![]() Join Date: Dec 2001
Location: landlocked USA
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I tend to stay away from DDs for a few reasons. But I do have one as a kill as well. I shot it as it was turning ahead of me and gave the dive command, it hit the dive was not needed. So far I would not even attempt it while manual shooting unless I had an acoustic torp. I am in 1940 again.
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#11 | |
Grey Wolf
![]() Join Date: May 2005
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#12 |
Navy Seal
![]() Join Date: Apr 2005
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Not worth it for a measly 950 or so tons. Waste your torp on a coastal merchant instead.
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#13 | |
Über Mom
![]() Join Date: May 2005
Location: Jerusalem, Israel
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As the war years go by, convoys have more and better escorts guarding them. Eliminating a fast destroyer or frigate might open up a convoy's defensive shield enough to rack up some very heavy tonnage. I agree that a major problem here is that SubSim's search index is very incomplete. Newbies can bookmark my SH3 FAQ page, which gives them the essential links needed for getting started. That's what I made it for. ![]() |
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#14 |
Navy Seal
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You'd waste three torps on one destroyer just on the off chance that a) you'll sink it and b) it will create a hole that the remaining 4 or so destroyers won't fill? :hmm:
Maybe I'm just too risk adverse. I'd rather just shoot them blindly into the convoy. It wouldn't be the first time I've sunk a ship I wasn't aiming for. ![]() |
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#15 | |
Über Mom
![]() Join Date: May 2005
Location: Jerusalem, Israel
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I'm referring to targetting a DE or DD when your Uboat is not detected, when you can determine that the escorts pattern of movement. If you have this opportunity, it is not so difficult to bag the escort with a single torpedo. Any other time is indeed massively risky and a likely waste of eels. |
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