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#1 |
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![]() Join Date: Jan 2015
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Hello everyone !!
Question: Is it possible to RIP(Ripping) the ship models from the game WOWS(World of Warships) in SH4?? The engine sh4 can operate HD ship models from WoWS? Excuse me for bad English |
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#2 |
What's happenin' Cap'n'?
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I'm going to guess no.
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#3 |
Stowaway
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I've been checking the issue, and my conclusion is that you would have to use the less detailed LOD models. Lower number of polygons, but I think that it should be detailed enough for SH4.
As an experiment, I did export the full Katori model (plus the main turrets, directors, rangefinders and catapult) to OBJ format, and it is close to 60000 polys. But this is a small ship. The Bismarck main model is more than double, without turrets, directors, rangefinders etc. |
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#4 |
Stowaway
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that shouldnt be a problem. my models have eg. 45.000 for the hull and 50.000 for the conning tower, i split them because my 3d editing software cannot handle more then 60.000 in one file, but the game didnt even mess up a 250.000 polygon model i once implementet.
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#5 | |
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#6 | |
Stowaway
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#7 | |
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![]() Join Date: Jan 2015
Posts: 23
Downloads: 95
Uploads: 0
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