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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
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![]() ![]() Since the stock game SH5 comes with much better harbours than SH3/4, I was really happy to see the german harbours much more recognizable. Also the other big harbours which were used for u-boat warfare are much better implemented... but this does not mean that they are perfect. Now the harbours are lifeless, without any moving and activ environment. This thread should be used to announce and release harbour additions which contain new 3d models, terrain changes to harbours, animated people, animated cranes, living environment, etc. Everything that has to do with enhancing the harbour atmosphere. Download: Harbour_Addition_Environment_Enhancement Mod v0.5 for Lite Campaign 1.2 german: Download Harbour_Addition_Environment_Enhancement Mod v0.5 for Open Horizons: Download Video of version 0.5: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() SKIPPED AT THE MOMENT: Since my first time of SH5 it annoyed me a bit that the piers of harbours are way too high and look somehow ugly. "I figured out how to change these heigh harbour piers.. already done that with Kiel BUT - the problem is that all the terrain around the harbour has to be reworked too because some buildings will sink into the ground otherwise. And this takes time... already used to take me about 3-4 hours." Last edited by HanSolo78; 12-31-13 at 05:49 AM. |
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#2 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Nice one Hans
How did you get on with the Terrain Editor ? I didnt find it that good - camera lock didnt work for a start making changes real difficult |
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#3 |
Officer
![]() Join Date: Apr 2005
Location: patrolling CN-69
Posts: 244
Downloads: 181
Uploads: 0
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Amazing work
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#4 |
Mr. Bad Wolf
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I see the Laboe and Moltenort have been converted nicely into SH5. I recall someone asked for it...
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![]() ![]() Download my mods from SHMF Follow my photography here taler dansk, speak English, spreche Deutsch, parle français, forstår svenska/norsk, comprendo castellano |
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#5 |
中国水兵
![]() ![]() Join Date: Mar 2006
Location: Berlin
Posts: 272
Downloads: 159
Uploads: 0
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![]() Hi Han, I see you out again plunges fully into the work. Toll what you have begun,but as Bigboywooly writes difficult to see on the screens. How do I know you, you have already tried some and is accord on the screens (both monuments from SHIII), can the port workers, security guards, cranes, vehicles, port rail and sluices imported from SHIII? Greeting thfeu58 |
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#6 |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
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Nice work
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#7 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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the piers where far to high! right...nice work so far!
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#8 |
Sea Lord
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Hi!
@bbw Actually after some learning how to do with the terrain editor I cam along really good... only what used to be a bit difficult was to create straight beaches. @Thfeu58 About the other stuff to import we have to try... I realized that Sh5 has some problems importing .dat files... at least I experienced this until now. Everytime I wanted to import a .dat file which has more than one level.. more than 1 3D object only display the first 3dobject. So.. as many other files do build on this system.. it may be difficult. But maybe we´ll find a workaround. The bad thing.. if it does not work... we´ll get problems with animations, etc. With Granny also animations are possible.. but we would need a appopriate Tool to edit these files! |
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#9 |
Seaman
![]() Join Date: Mar 2010
Posts: 35
Downloads: 18
Uploads: 0
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Do you intend to add some of the shipyards, drydocks and floating docks as well?
I just discovered some small but sufficent detailed layout drawings (Bremen Vulkan, Germaniawerft Kiel, Deutsche Werft Kiel, Howaldtswerke Kiel, Deschimag Bremen, Howaldtswerke Hamburg, Deutsche Werft Hamburg) in the book 'Geschichte des deutschen U-Bootbaus'. I think it should be enough to cough up some basic scenery (placement of docks, halls etc) in the crucial harbours. BTW: The book is really great as it has several huge fold out plans of WWII subs (VIIB/C, IX D2, XVII G, XXIII, XXI and XXVI). Cheers! |
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#10 |
Ace of the deep .
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Light buoys were made for SH3 . Hopefully if the devs enable us to bring sh4 ships to sh5 then we could import other stuff too .
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#11 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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Can anyone please reupload this Harbour Addition Mod V0.1 Open Horizons?
On http://rapidshare.com/files/45419330...enHorizons.rar "Unassigned file limit of 10 downloads reached."
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U-552 Tiger IDF |
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#12 | |
Sea Lord
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#13 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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Thank you Hans Solo! Your mod is pershaps not compatible with Terrain Harbour flags v1.2.1?
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U-552 Tiger IDF |
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#14 | |
Sea Lord
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You´ve to try! ![]() |
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#15 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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