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Old 03-24-10, 09:16 PM   #1
Heretic
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Default [WIP] More Crew on Deck Gun

Well, like a loose tooth, I just couldn't quit messing with this. Getting more crew to the deck gun isn't that hard. What's stymied me so far is getting the additional crew to rotate with the gun. I can get any two crewmen to do so, but no more. There's gotta be something somewhere that controls it, but I've been unable to find it.

What I have now is two additional crewmen who stand near the gun, but don't move. It looks great from some angles, but once you rotate the gun, not so much.

So is it better to have an less-than-ideal implementation or to just stick with two men?







A little different version with a third guy actually manning the gun...

...but he doesn't rotate with it.


Last edited by Heretic; 03-24-10 at 09:23 PM. Reason: spelling, of course
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Old 03-24-10, 09:31 PM   #2
oscar19681
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Dude you are a hero! You really get into all this stuff and i like it! What i was wondering also. Would it be possible to have crew lined up on the deck if you are leaving port perhaps? Or even on the u-boat in the u-boat pens before a patrol? Anyway , love your work!
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Old 03-24-10, 09:35 PM   #3
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Nice

@ oscar: I have not seen it with 5, but have seen the more crew on deck with 4, both with the GWX Crew and Ducimus. Don't think it was ever released as a mod though. Perhaps there were issues with it.
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Old 03-24-10, 10:01 PM   #4
oscar19681
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This is what i mean.



When i mean crew on deck.
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Old 03-25-10, 02:47 AM   #5
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ditto, awesome work.
dont worry re the crew not moving with the traversing gun, the gun had to be fed with ammo, and that meant crew standing around the deck. the pics of your work implies this happening beautifully.

the idea of the deck parade in and out of port is great too, tho how does the flak crew look?
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Old 03-25-10, 03:05 AM   #6
urfisch
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great success so far!!!
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Old 03-25-10, 01:29 PM   #7
Placoderm
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Awesome work, Heretic! I prefer the first two pics, where they are just standing near the gun. They interfere with the gun less, and as was stated before, they appear to be on deck for ammo support.

Your efforts are highly appreciated by all of us!!



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Old 03-25-10, 01:47 PM   #8
Heretic
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Well then, if folks like it, I'll include it in MFCM 1.3
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Old 03-25-10, 02:12 PM   #9
thruster
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yes please!
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Old 04-07-10, 01:24 AM   #10
Rolf Eschke
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Wow,that looks wonderful !
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Old 04-07-10, 03:12 AM   #11
Manfred von Stein
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woooww nice hope you soon reinstellst the download so that my men have to do something soon and not just lazy beds in the rum are
have you ever thought more about scripts crew member so that the boat is full
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Old 04-12-10, 07:45 AM   #12
KarlSteiner
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Hi Heretic,

good job, indeed.

But the state of the art will be to alter the hats of the Deckguncrew into
origin iron WWII-Helmets.
Also I think two active crewmembers using the deckgun is more real.
The reason is:
Every man more on deck needs more time to go under deck inside the boat, you know.

Are you able to replace these two crewmembers standing useless port and stbd. in the engine room running on diesel engines?

Best regards

Karl

Last edited by KarlSteiner; 04-12-10 at 07:57 AM.
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Old 04-07-10, 12:49 AM   #13
BUKER
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To be continued?
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Old 04-07-10, 06:06 AM   #14
Taurolas
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@ Heretic

Dude you are deffinately out there man! as for the problem with the other dudes not moving when the gun moves, how about having a guy on deck with a shell in his hands ready for the reload... doesnt nessecarily have to move but is just there as eye candy with a lovely 88mm round

just a thought if you really want a 3rd or 4th guy near the gun
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