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Old 03-10-10, 05:37 PM   #1
HanSolo78
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Default [REL] Improved waves_improved roll&pitch (anti-subs on rails) V 1.1

Hi guys!




This mod changes the wave simulation and the behaviour of the subs riding the waves.

A small example of version 1.0:




Download:

Latest version 1.1
-fixed subs could not hold depth

Here: http://www.filefront.com/15796307/Im...itch-V1.1.rar/
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Last edited by Webster; 03-11-10 at 12:18 AM.
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Old 03-10-10, 05:39 PM   #2
ddrgn
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Awesome work once again!
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Old 03-10-10, 06:18 PM   #3
oscar19681
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give this guy a medal!
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Old 03-10-10, 09:00 PM   #4
vivieehk
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the old ver is already a cool stuff!
thx for your update!
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Old 03-10-10, 10:22 PM   #5
Regio Sommergibile
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Thanks mate, however the Uboot still looks "light" with rought seas.

I saw your video and even if the first part is great (and made me download it at once ) then i has some doubts about heavy waters. The sub should be more prone to go under the water and not showing its belly, isn't it ??

P.S.

more a question than an observation
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Old 03-11-10, 12:37 AM   #6
xristoskaiti
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NICE work !!!!!!
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Old 03-13-10, 07:41 AM   #7
capthelm
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Quote:
Originally Posted by HanSolo78 View Post
Hi guys!




This mod changes the wave simulation and the behaviour of the subs riding the waves.

A small example of version 1.0:




Download:

Latest version 1.1
-fixed subs could not hold depth

Here: http://www.filefront.com/15796307/Im...itch-V1.1.rar/

i remember downloading a mod that messes with uboat physics for sh4 , and it was terrible , every time i came up from deep diving, to periscope depth , the uboat would ignore this and surface.

modders that make these physics mods, they really need to test all scenarios prior to releasing
...

to be honest i think the stock physics are great as is.
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Old 03-13-10, 11:20 AM   #8
HanSolo78
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Quote:
Originally Posted by capthelm View Post
to be honest i think the stock physics are great as is.
Everyone has a different meaning and intentions of features being introduced;for example I also do not think that such much lightning effects are not that realistic. I think the physics are much better now and the sub does not swim like a kork anymore, and there are no bugs or whatever.
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Old 03-13-10, 08:22 PM   #9
oscar19681
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Quote:
Originally Posted by capthelm View Post
i remember downloading a mod that messes with uboat physics for sh4 , and it was terrible , every time i came up from deep diving, to periscope depth , the uboat would ignore this and surface.

modders that make these physics mods, they really need to test all scenarios prior to releasing
...

to be honest i think the stock physics are great as is.
Really? I,ve never seen a boat behave like that in a storm as it does in sh-5 before !
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Old 03-13-10, 08:52 PM   #10
W_clear
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Quote:
Originally Posted by HanSolo78 View Post
Hi guys!




This mod changes the wave simulation and the behaviour of the subs riding the waves.

A small example of version 1.0:




Download:

Latest version 1.1
-fixed subs could not hold depth

Here: http://www.filefront.com/15796307/Im...itch-V1.1.rar/
Why I do not feel there is any change in the SUB?
Can you modify this file? Can you tell me how to unlock its parameter?

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Old 03-13-10, 09:29 PM   #11
Demonizer
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Delete Me

Last edited by Demonizer; 03-14-10 at 05:36 AM. Reason: Double Post??
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Old 03-13-10, 09:30 PM   #12
Demonizer
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My thoughts extactly, my sub still acts likes its on a rail. Would be nice to know how exatctly u changed the settings for the roll and pitch.
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Old 04-24-10, 10:06 AM   #13
raymond6751
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Default Great stuff

Just another example of how modders take a so-so game and make it a winner.

Thank you
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Old 08-19-10, 03:09 AM   #14
Ragtag
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Quote:
Originally Posted by HanSolo78 View Post
Hi guys!




This mod changes the wave simulation and the behaviour of the subs riding the waves.

A small example of version 1.0:




Download:

Latest version 1.1
-fixed subs could not hold depth

Here: http://www.filefront.com/15796307/Im...itch-V1.1.rar/
I would like that maintain depth fix only. Could you provide some info on what you edited in the sim file and which values you used?

Thanks
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Old 08-25-10, 01:30 AM   #15
HanSolo78
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Hi Ragtag!

This has to do with the drag and draught values.
The difference has to be a spec. value if I remember right.
Just have a look at my files!

greetings
Han
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