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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lucky Jack
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#2 |
Commodore
![]() Join Date: Jul 2008
Location: England
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The impression I'm getting here, is that Neal does not have a copy with the OSP enabled.
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"I must confess that my imagination refuses to see any sort of submarine doing anything but suffocating its crew and floundering at sea." - H. G. Wells
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#3 | |
XO
![]() Join Date: Jul 2009
Location: Croatia
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http://www.subsim.com/radioroom/show...3&postcount=71 My prayers are with this statement. But, you know how they say, assumption is the mother of all... ![]() |
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#4 |
Commodore
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Location: England
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Indeed, it's possible that the two games have differing implementations, but then that raises the question as to why? Surely, if you're going down the OSP road, then you use the same system across all of your products.
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"I must confess that my imagination refuses to see any sort of submarine doing anything but suffocating its crew and floundering at sea." - H. G. Wells
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#5 |
Navy Seal
![]() Join Date: Nov 2006
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Good and informative vid. Was it PC Gamer who also expressed doubts about their DRM version? They definetely had a different version than Neal.
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Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() |
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#6 |
Seer of visions
Join Date: Mar 2005
Location: Under the surface
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It is obvious that the preview will not have the final version of OSP build in.
UBI will do everything to prevent OSP from being broken before release date of the final game.
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#7 |
Ace of the Deep
![]() Join Date: Jan 2007
Location: at periscope depth
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I don`t deal with your opions. Neal let me see enough to be satisfied.
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#8 | |
Stowaway
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![]() Quote:
![]() Last edited by Gunnodayak; 02-19-10 at 06:13 AM. |
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#9 |
Ace of the Deep
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Wow, what a reaction. I feel this as an attack.
I don`t let me be intimidated.
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#10 |
Stowaway
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#11 |
Admiral
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Dear lord ...good one Neal!
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#12 |
Mate
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Over one minute of diconnected gameplay. Interesting.
![]() This could allow for small bumps in the connection. However, the queston remains whether you have some sort of allowed timeframe in which you have to reconnect or whether Neal just happened to disconnect between two connection-checks by chance. In the first case this would allow for smaller hickups in the internet connection. ![]() ![]() Sadly I don't see UBI revealing such information anytime soon as they might consider it confidential ... |
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#13 | |
Seasoned Skipper
![]() Join Date: Aug 2005
Location: Istanbul, Turkiye
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This kind of information is not crucial for their OSP protection. It's how they implemented the authentication/encryption and the relationship these modules have with the game. Can the crackers put a Jump Routine in the application where it checks for online connection/ubi server permission?? That's all the fight, the minute this is discovered a crack will be out. Ubi is just stupid to hold information that will help us customers to decide to buy it or not, because that little information is no problem for somebody educated enough to discover..
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Lt.z.S. Barbaros Hayreddin, U-35, 2nd Flot/Kiel, Type VIIB Oct.29.1939, 2nd Patrol Eastern English Waters Running SH5/TWOS |
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#14 |
Captain
![]() Join Date: Mar 2005
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Neal plays a preview version and I'm pretty sure this is not the DRM/OSP what we get in the final version.
I'll bite my tongue if I'm wrong. Mud
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#15 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
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one things for sure: the game has nice graphics...
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