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Old 05-30-09, 07:16 AM   #1
Paul Riley
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GWX3G - Is it normal to experience this level of darkness?I mean ZERO visibility!

I know this has been explained before,and I know the nights are meant to be darker in GWX3G,but is it normal to be that dark you cant even see any of your watch crew?,I mean I cant see ANYTHING,vis is zero!.All I can see is the lightning strikes.Weather is overcast mind you,and rain looks imminent.Starts getting noticably lighter about 04:00 (northern Europe)

This has forced me to submerge to avoid any collisions (again,I have been told the Watch Officer should do his job and warn me),then to surface again due to dangerously shallow water (NW tip of Germany,just south of Norway),10km off the coast.

The same goes for underwater,its totally black.I would have liked to have at least SOME visibility,like in stock SH3,but I appreciate what the GWX team have tried to do here,and that is make things much harder and more demanding about decision making.

Thanks for any info here

NOTE: Initially I was thinking a conflict with my AGP card (Sapphire ATI X800 Pro 256MB),but its looking doubtful.Latest drivers are installed.
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Old 05-30-09, 07:47 AM   #2
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I know UBoats carried lights in order to communicate with other UBoats or friendly/neutral ships,but could they have used them as sort of navigational/safety aid?,during such dark nights?

Probably not,as their location would then be discovered.Still...
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Old 05-30-09, 08:09 AM   #3
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I used to have an ATI x800 card, and yes the nights were very very dark, exactly as you described in fact, this works as intended (sort of) but does make things fiendishly difficult at times.

I didn't really find a solution except tweak the brightness and gamma a little, eventually i switched to an Nvidia (temporarily) and the problem went away.

Now that I have an ati 4870 I also don't have the extremely dark nights anymore,

sorry mate, but I don;t think there's an easy fix
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Old 05-30-09, 10:12 AM   #4
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Quote:
Originally Posted by KeptinCranky View Post
I used to have an ATI x800 card, and yes the nights were very very dark, exactly as you described in fact, this works as intended (sort of) but does make things fiendishly difficult at times.

I didn't really find a solution except tweak the brightness and gamma a little, eventually i switched to an Nvidia (temporarily) and the problem went away.

Now that I have an ati 4870 I also don't have the extremely dark nights anymore,

sorry mate, but I don;t think there's an easy fix
On my previous computer, I had an ATI card and the nights were very dark, but I felt it was realistic. I could start making shapes of my targets out at a couple thousand meters although identifying flags could be a problem. I tweeked the brightness and it was pretty bearable.

My new rig has a NVIDIA card and it is not near as dark. Sometimes I think it may be too light now. I don't have to touch my nose to the screen to see anything now, especially when trying to identify flags.
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Old 05-30-09, 11:51 AM   #5
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Try putting the SS back into the ammo CFG and have your crew fire one every couple of minutes
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Old 05-30-09, 04:12 PM   #6
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i'm hoping its not related to ATI cards,I mean sometimes it is impossible to make anything out,even with my face close to the monitor.

I tried disabling the 16k atmosphere and reverted back,the graphics were awful without it,cameras were all screwed,the sky and sea looked terrible with no detail,and it looked TOO bright also,not as moody looking.

I guess it is normal after all,and I will get used to it.
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Old 07-04-09, 11:31 AM   #7
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Quote:
Originally Posted by jimbuna View Post
Try putting the SS back into the ammo CFG and have your crew fire one every couple of minutes
I'm one of the few that liked the Star Shell in the locker. I know it was not realistic but it was convienent to light up a lone target on a dark night for gun action. I haven't tried lately with the new GWX but can it be done? In the past I could get star shells added to the locker but could not load them in the deck gun. Any Ideas?
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Old 05-30-09, 08:10 AM   #8
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It can get pretty dark in GWX, but that's pretty close to what it's like being on a boat in the middle of the ocean on a moonless night.

You may want to fiddle with the contrast/brightness settings on your video card and monitor to see if that helps. If not, I do recall some mods being made that lightened things up, but those were for GWX 2.1 and I'm not sure if they're compatible with 3.0.

As far as making underwater visibility better, if you really want to, you can adjust the water clarity in SH3 Commander's options screen under "gameplay settings"

Good luck.
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Old 05-30-09, 08:14 AM   #9
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Quote:
Originally Posted by Paul Riley View Post
I know UBoats carried lights in order to communicate with other UBoats or friendly/neutral ships,but could they have used them as sort of navigational/safety aid?,during such dark nights?

Probably not,as their location would then be discovered.Still...
Doubtful. I've heard that crews of merchant ships were not allowed to smoke on deck at night for fear of the lit cherry on their cigarette betraying their position. A U-boat, or merchant ship for that matter, using their navigational lights would have been like saying "Here I am! Come torpedo me!"
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Old 05-30-09, 08:46 AM   #10
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Yes,just as I thought
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Old 05-30-09, 08:48 AM   #11
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the only way i could fix the night visibility issue was to disable the 16k Atmosphere mod, you could try that as well.
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