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01-20-07, 04:41 AM | #1 |
XO
Join Date: Mar 2005
Posts: 434
Downloads: 25
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B-17 Flying Fortress: The Mighty 8th
I recently have discovered this game and I wonder if it was worth purchasing?
Does anybody own this one? How is the crew management (comared to let's say Silent Hunter III) the campaign (static or dynamic - and if dynamic how much? do the results of your missions influence the overall situation etc.) time compression controls / user interface stability flight model damage model and last but not least documentation and tutorials Can B-17 Flying Fortress 2 compete with Il-2 Strumovik series (or the other way round)? |
01-20-07, 04:55 AM | #2 |
Lucky Jack
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The crew management?
You see your crew inside the plane, manning the guns, sitting on navigators seat etc. If you order your navigator to man the tail gun, you see him walking through the plane and take his place on the gun. Then the tailgunner will man the free available position, in this case the navigators seat. All the crew members have 'skills'. I can remember everyone of them, but some of them were; Gunnery Navigation Bombing Piloting First aid The campaign I usually get shot down in first or second mission, so cant really say much about this. Time compression There is two kinds of time compressions. One is similar to SHIII, ranging from -1/4 to x8. The other one is a time skip, if your plane is leaving the formation, you are close to your target or there are enemy planes/flak nearby the time skip returns to realtime. Controls / user interface The controls are easy, just change them from the options to suit yourself. The interface also is pretty easy, you click to your crew member and a menu will popup, letting you to choose what position to man, give first aid, fix something etc. Stability BANG! Here´s something I hate about the game. It´s pretty unstable. It varies from PC to PC, but for me, there´s quite a few CTD´s. And on top of that, you cant save your mission fly you are in it. Damage model Is beautiful! You see your interior full of bullet holes, your wounded crew members lying around. Same goes for the exterior, when your plane gets heavily damaged, you can see it. Holes everywhere. |
01-20-07, 05:06 AM | #3 | |
XO
Join Date: Mar 2005
Posts: 434
Downloads: 25
Uploads: 0
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Quote:
I think I'm going to try this one out when I find a cheap copy somewhere. |
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01-20-07, 05:59 AM | #4 |
Lucky Jack
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On my last system (AMD Duron 1.8, Geforce 2, 1024mb RAM) I got alot of CTD´s but the game ran fine otherwise. On my currect rig, I havent played it more than maybe three times. With one CTD.
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01-20-07, 11:01 AM | #5 |
Ace of the Deep
Join Date: Jul 2005
Location: Suffolk, Virginia
Posts: 1,027
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I may have to look into getting this game.
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01-20-07, 01:36 PM | #6 |
XO
Join Date: Mar 2005
Posts: 434
Downloads: 25
Uploads: 0
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I have searched some forums. There seems to be a company or so which has bought the sourcecode from Atari for 5 years in 2005. There are rumors or announcements that Shockforce - the company that bought the code - is going to implement the multiplayer which the original game lacks. I think they also want to improve the graphics, I'm not sure (how serious all this is...).
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