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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Rear Admiral
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I want a Physics card, but I am thinking they are way to pricey for the 2 games they support right now. There are 100 games in the works that will use these cards in the not too distant future, but I am on the fence on whether or not to get one right now???!!! If they were below $200, I'd buy it I think, but not at almost $300.
Does anyone have one of these things yet? Or am I being the guinea pig? http://www.newegg.com/Product/Produc...&Go.x=0&Go.y=0 -S |
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#2 |
Ocean Warrior
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I will wait till it 'matures' before I seriously consider buying one.
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"In a Christian context, sexuality is traditionally seen as a consequence of the Fall, but for Muslims, it is an anticipation of paradise. So I can say, I think, that I was validly converted to Islam by a teenage French Jewish nudist." Sheikh Abdul-Hakim Murad (Timothy Winter) |
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#3 |
Ace of the Deep
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oh great we get uber graphics --uber physics--and AI that can't think it self out of a paper bag---if they include some cross-over between the physics and the AI (so the AI can use the more advanced physics lets say on a World War One Biplane for example--) the ok other wise---it depends what they use it for--if they use it purely for modelling buildings collapsing then it's just another form of graphics card IMO--eye candy nothing else--
if they use it for correctly modelling the stall on a Sopwith camel- or dynamics of a ship plowing thru heavy seas perhaps--or the handling of a formula one car--then ok--fine me i'd much rather have brilliantly intelligent and human AI pilots flying poor aircraft--then poor dumb AI pilots flying aircraft with hugely complex physics--(they wont be able to do it for a start off---lawn darts a go go) had to come tho---a combine physics and AI card yes definitely--if they are talking about physics in terms of simulations then they are going to need enhanced AI to make it work any way--
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the world's tinyiest sh3 supermod- ![]() and other SH3/SH2 stuff http://www.ebort2.co.uk/ The best lack all conviction, while the worst Are full of passionate intensity. W.B.Yeats |
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#4 | |
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There are some games that will be released shortly that will start to 'require' some sort of physics processor, and if you have none, you can't play. ATI and NVidia already have some sort of strategy. ATI says both the x1800 and x1900 series of boards will utilize spare cycles for physics (Not sure I want my GPU doing this over graphics after playing Oblivion which can still drag my x1900 XTX down in places), and NVidia says they can do the same with the 7800 and 7900. ATI takes it one step further though in that they say when you upgrade to a new video card, you can use your old card for pure physics processing. I am not sure about the NVIdia and ATI approach since it is not an 'optimized' engine they are trying to use for Physics calcs like the Aegia engine is. We will see how this plays out in the future. You may get stuck having to buy a $300 board in addition to a $650 graphics board - which equals $1000 worth of hardware - just to have decent gameplay in the future. Are we being drained of our pocket books through the 'wow' factor??? -S |
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#5 | |
Ace of the Deep
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i like the idea- but just don't think they're doing it to gives us better gameplay---better gameplay is cheap and easy and can be run on a PII 300mghz with 16 mb of graphics ram-- it's like the guy who steals your garden furniture then runs round the front of the house knocks on your door and sells it back to you at a vastly inflated price --then moans at all the problems he had carting the bench fron the back of your house to the front--and demands a tip--
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the world's tinyiest sh3 supermod- ![]() and other SH3/SH2 stuff http://www.ebort2.co.uk/ The best lack all conviction, while the worst Are full of passionate intensity. W.B.Yeats |
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#6 |
Sea Lord
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IIRC, MS is working on a physics API.
PD |
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#7 |
Ace of the Deep
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Which two games does that Aega work on?
To my understanding, it's just another processor (vector, not general). You're just reducing the strain of the engine -- like the "Havok" engine, which really is a mega drain with any game it's linked to -- on the main processor, freeing it up for AI and graphics. It's a good idea, but if games were multi-threaded in the first place, that dedicated vector processor wouldn't be needed. It's a half-assed solution to the fundamental problem of serial processes. |
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#8 | ||
Rear Admiral
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-S PS. THe AI in FEAR was pretty good. Many times I found myself doubling back to shoot the enemy in the back and I ran into the enemy face to face trying to do the same thing to me! |
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#9 | |
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Quake 3 Quake 4 Oblivion Call of Duty 2 Falcon 4 Allied Force There are some games on the way too: UT 2007 (How many revs are we going to get of this game? I was happy with plain old UT!) Far Cry 2 I am not aware of anymore than this this however. -S PS. Is Doom 3 multithreaded? Last edited by SUBMAN1; 06-16-06 at 12:39 PM. |
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#10 |
Ace of the Deep
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Doom 3 isn't multithreaded, and neither is Resurrection of Evil v1.03.
Half-Life 2 is multithreaded, and I will add quite well to that description. The game didn't ship multithreaded, but that 700MB "Protocol 7" update made it MT. |
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#11 | |
Ace of the Deep
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![]() i reckon the game devs got caught up in genital measure-ing contest with each other-- over who had the most advanced graphics engine and forgot what they were meant to be doing was creating games-- i still reckon game graphics are closer to graphic art than anything else--and a lot more could be done with a lot less if they followed the same principles...take a wander round the local art gallery and look at some old masters--no fancy effects there just straight forward colour on canvas-- you could bring the graphics in a game even as old as AOTD right up to date simply by applying the same principles--a texture is a texture is a texture--it's just a piece of "canvas" with colour apllied--same problems same soloutions--but i reckon that might be a bit to obvious lol???? for example the ships in SH3---are all painted with texture files--better the painter who makes the textures the better the ships will look--some enterprising soul could even have gone round taking colour photographs of similar ships and used those to texture the ships--photo realism--allmost literaly lol--but instead of hiring a top rate artist to paint/draw the textures --they do a half assed job of it and spend the money of fancy lighting effects which half the time you don't really notice-- it's all a bit "scew whiff" best way to get decent graphics in games is get a decent graphical artist to paint the textures-- then all the extra CPU cycles saved by not needing fancy lighting effects could be spent on genuine gameplay elements such as the AI etc--i still reckon most game devs these days are "pulling a fast one"-- ![]()
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the world's tinyiest sh3 supermod- ![]() and other SH3/SH2 stuff http://www.ebort2.co.uk/ The best lack all conviction, while the worst Are full of passionate intensity. W.B.Yeats |
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#12 | ||
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I don't mind all the fancy lighting and kinda of like it actually. But I'd rather have gameplay over fancy graphics, and I'd even rather have good sound and music over fancy graphics. You might say it all needs to be a balanced package in my opinion. -S |
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#13 | |
Ace of the Deep
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![]() the point where i lost interest was when they introduced the mid game bosses--and they turned out to be big stompy robots-- not mind staggeringly scary "somethings!" like you from then on in it was just another FPS it was allmost as if they got half way thru and changed their minds about it being a horror story--very dissapointing--had me jumping out of my skin for the first half--
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the world's tinyiest sh3 supermod- ![]() and other SH3/SH2 stuff http://www.ebort2.co.uk/ The best lack all conviction, while the worst Are full of passionate intensity. W.B.Yeats |
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#14 | ||
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-S |
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#15 |
Rear Admiral
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Now that I think about it, they should have made the girl an object to FEAR. Have her be able to damage you every now and then so that she even freaked you out more. But that can be left ofr episode 2 since she is still alive after the nuke goes off.
-S |
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