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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Samurai Navy
![]() Join Date: Feb 2006
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What happens when you run out of fuel in the middle of the ocean?
And don't say, "you stop moving"!! |
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#2 | |
Weps
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you stop moving unless you dive to use the batteries,
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#3 |
Samurai Navy
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Can you send your status to base and will them come get you?
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#4 | |
Weps
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you can press esc and go home...
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#5 |
Watch
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i was down to 25% once and started to just run the electrical engines during the day and then surfacing and just stood still at night while the batteries recharged and i still ran out of fuel.
Trenken You just stop dead in your tracks. Only thing you can do, that i know of is to hit ESC and loose the reknown for driving into the port. Get used to NOT running above standard all the time. It's also good to get some machinest and give them awards so that the diesel engines run more effectively. |
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#6 |
Samurai Navy
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Good tips. Thanks guys.
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#7 |
Captain
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Haven't tried it in a long time so I don't know if it is still true, but wasn't there a bug in SHIII that aloud you to recharge your batteries by staying idle in the surface, even if you had no fuel?
That way, you could go with batteries all the way back home (with stops to recharge, of course) Just get the mods that put milk cows in the map, that'll help |
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#8 |
Mate
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you do more or less the same distance using batteries by day and diesel by night ....the recharging batteries mode make you spend more energy (in term of speed and consumption).
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#9 |
Stowaway
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Cruise to and from patrol areas at 1/3 speed, no faster. Best long-range cruising speed should be about 10 knots.
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#10 |
Ace of the Deep
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Set manual speed 3 kn on the surface. It will save you a lot.
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#11 |
Grey Wolf
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There is bug that will always let you use batteries... if you sit on surface in idle you will still charge batteries.....I'm sure you can exploit it even when there is no fuel......just surface with air then when charged just go back down and continue to use batteries intil drained....then repeat......
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#12 |
A-ganger
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And ask your navigator regularly how long until course end (plot it if you have to), and how far you can travel at current speed. Wake him if you have to and send him to bed after he gives you the info.
Of course making chase at flank or full speed will change this, but I don't like making chase toward targets so far away that it would drastically effect my overall range. MQ |
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#13 | |
Weps
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#14 | |
Swabbie
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#15 | ||
Grey Wolf
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