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Old 01-22-25, 08:54 AM   #1
OLZS
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Default Naval Mine MK 17











SH5_New_Mines_and_Subnets
https://www.subsim.com/radioroom/dow...o=file&id=6537

Last edited by OLZS; 02-04-25 at 05:21 PM.
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Old 02-01-25, 07:16 PM   #2
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Is this a working mod? is it working with vanilla sh5 patch 1.2 ?
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Old 02-03-25, 01:20 PM   #3
GrenSo
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The 3D model looks good, only the texture and texture mapping still need to be revised. Likewise, mine should disappear quickly after the detonation.




Keep up the good work.
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Old 02-04-25, 05:20 PM   #4
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Old 02-05-25, 01:39 AM   #5
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Quote:
Originally Posted by OLZS View Post
Updated in message 1

Looks much better.

But I think that the graphics would need to have a higher resolution and are simply too small for the size of the object. Try enlarging the texture by 4 or 6 times by increasing the current texture from 256x256 pixels to 512x512 pixels by simply lining them up.

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Old 02-07-25, 03:00 PM   #6
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