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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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UPDATE 05.09.2016:
Added Pitch black nights and realistic fog distance underwater. UPDATE 08.09.2016: - Weather didn't change. - Fixed. - Slightly improved waves. - Now this mod should be compatible with vanilla. 1. Redline - Env - main: This is the main mod 2. Redline - No Blur, No Camera Wash: No camera blur and no Camera wash with periscope or external camera. 3. Shallow Waters: Waters are more transparent (More GPU power needed) 4. No Bright Light: In main mod the light is really bright, sometimes you can't see because of it but if you pan your view down it will simulate like you put your hand to cover the sun light and you will see good. If you still don't like it then use No Bright Light. 5. Pitch Black Nights - Darker nights and realistic fog distance underwater. Here are some screenshots, download link is below. Enjoy! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Download link: http://www.filedropper.com/redline202env Last edited by redline202; 09-07-16 at 11:59 PM. |
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#2 |
Seaman
![]() Join Date: Jul 2016
Location: Portugal
Posts: 40
Downloads: 48
Uploads: 0
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Downloading now, and i will let u now of some glitch or bug that might appear.
Great job Carry on ![]()
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"Treat your men as you would your own beloved sons. And they will follow you into the deepest valley." Sun Tzu, The Art of War
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#3 |
Stowaway
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#4 |
Seaman
![]() Join Date: Jul 2016
Location: Portugal
Posts: 40
Downloads: 48
Uploads: 0
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Thats awesome but a few questions.
1. Im not using WoS so i now im limited in the mod power. If i activate the WoS Env mods only and this one after i get the full efect of the mod? 2. I can see the ships draft at long distances but not the ship itself or the smoke for that matter. (Dont now if is the mod or no)? 3. Are u continou to develop the mod? I would love to see more efects and stuff like that. Edit: Im using Wolves of the Deep.
__________________
"Treat your men as you would your own beloved sons. And they will follow you into the deepest valley." Sun Tzu, The Art of War
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#5 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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@ Kapizi
TWoS itself is based on Dynamic Environment, so I guess that using vanilla game + the last release of DynEnv (core mod) + this mod would be okay ![]() @ redline202 I find your colors and gfx effects a bit too "pictorial", but my comment is more about personal taste than else. Keep on the good work mate! ![]() |
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#6 | |||
Stowaway
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@Kapizi
Quote:
1. The Wolves of Steel 1.05 2. The Wolves of Steel 1.05 - Update No. 15 3. The Wolves of Steel 1.05 - Real Navigation_by TheDarkWraith 4. The Wolves of Steel 1.05 - Wind & Smoke addon 5. Redline - Env for WOS - main 6. Redline - No Blur, No Camera Wash 7. Shallow Waters 8. Redline Env for WOS - No Huge Waves Quote:
Quote:
Right now i am working on darker nights and trying to improve the color of a sky. Later im going to have some fun with sweetfx and reshade ![]() @gap Thanks, i love Dynamic Environment mod with wos, but also i like it when it's more colorful. I was trying to put my mod under DynEnv v2.9 just like in WOS: DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 2. Main Mod Low Resolution Patch - Revised DynEnv v2.9 - 4.a Camera Filters - Realistic Colors DynEnv v2.9 - 5.a Ambient Settings - Darker Nights DynEnv v2.9 - Sobers Best Ever Tweaks - Wakes Fix Water reflections intensity varied by available sunlight by TheDarkWraith Redline - Env for WOS - main But strangely i did not get the same results, clouds and sky colors were different. Must be something im missing..maybe some texture file from wos. |
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